Player Matchup

Neith
Neith
ICarryY00u
Neith
Level 84
God Stats
4W - 2L
1,654 SR
Queue Stats
136W - 121L
1,581 Elo+
Solo
Atlas
Atlas
Meezyuknowme
Atlas
Level 155
God Stats
3W - 4L
1,209 SR
Queue Stats
92W - 83L
1,590 Elo+
Solo
Thanatos
Thanatos
Prevosity
Thanatos
Level 68
God Stats
3W - 6L
1,343 SR
Queue Stats
256W - 226L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
SparkyArcy
Kukulkan
Level 105
God Stats
7W - 4L
1,646 SR
Queue Stats
462W - 417L
1,567 Elo+
Party 2
Mulan
Mulan
SubparGandalf
Mulan
Level 129
God Stats
32W - 21L
1,632 SR
Queue Stats
166W - 159L
1,524 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,561 Elo+

VS

Team Averages
Level 107
1,583 SR
1,569 Elo+
Chaac
Chaac
Lek Doido
Chaac
Level 147
God Stats
17W - 17L
1,551 SR
Queue Stats
564W - 576L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
Poppy coffee640
Ratatoskr
Level 126
God Stats
1W - 2L
1,556 SR
Queue Stats
378W - 377L
1,521 Elo+
Solo
Sobek
Sobek
XVideoIsGhetto
Sobek
Level 87
God Stats
6W - 8L
1,593 SR
Queue Stats
327W - 283L
1,604 Elo+
Party 1
Apollo
Apollo
iDontWantToLive0
Apollo
Level 107
God Stats
2W - 3L
1,414 SR
Queue Stats
352W - 297L
1,613 Elo+
Party 1
Merlin
Merlin
soupindastew
Merlin
Level 69
God Stats
2W - 1L
1,802 SR
Queue Stats
259W - 244L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 6
9,163
482
8,392
10,459
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 12
9,688
510
8,164
14,927
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Prevosity
Thanatos
18
11 / 2 / 10
11,885
626
16,522
17,902
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SparkyArcy
Kukulkan
18
8 / 3 / 7
11,605
611
12,799
9,002
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 5
10,824
570
14,193
15,544
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lek Doido
Chaac
13
0 / 8 / 0
8,373
441
9,299
20,506
21,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Poppy coffee640
Ratatoskr
11
3 / 4 / 4
7,679
404
6,601
12,858
4,206
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 4
8,154
429
5,032
16,623
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 5 / 3
9,856
519
10,066
14,583
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
2 / 10 / 2
8,312
437
6,311
12,528
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
29
Kills
13
13
Deaths
29
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
2
6
6
0.83
L
Chaac
Lek Doido
Chaac
0
8
0
0
W
3
2
12
4.5
L
Ratatoskr
Poppy coffee640
Ratatoskr
3
4
4
1.25
W
Thanatos
Prevosity
Thanatos
11
2
10
8
W
Kukulkan
SparkyArcy
Kukulkan
8
3
7
3.83
W
5
0
5
7.5
L
2
2
4
2
L
6
5
3
1.5
L
Merlin
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
37,309
67,834
Taken
77,098
44,729
Mitigated
53,223
30,711
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,392
3,395
0
2,198
10,459
3,680
181
1,379
9,080
0
57,248
L
Chaac
Lek Doido
Chaac
9,299
1,098
0
5,101
20,506
21,163
0
3,882
15,811
2,132
54,837
W
8,164
3,165
673
3,922
14,927
14,145
152
3,085
11,842
29,526
0
L
Ratatoskr
Poppy coffee640
Ratatoskr
6,601
2,428
0
625
12,858
4,206
0
2,792
10,026
0
34,888
W
Thanatos
Prevosity
Thanatos
16,522
5,693
0
15,606
17,902
7,390
0
4,046
13,856
0
92,484
W
Kukulkan
SparkyArcy
Kukulkan
12,799
1,601
0
866
9,002
3,984
650
2,339
6,663
85,834
0
W
14,193
2,494
0
7,446
15,544
15,530
1,342
1,410
14,134
0
74,097
L
5,032
719
274
5,972
16,623
17,838
0
8,126
8,398
19,445
0
L
10,066
5,846
0
4,110
14,583
5,751
0
2,581
11,903
0
72,274
L
Merlin
6,311
142
0
482
12,528
4,265
0
3,582
8,850
53,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
42,374
537
Minions Killed
413
0
Camps Cleared
0
1,805,715
Distance Traveled
1,669,360
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,163
482
93
5
0
314,463
2
L
Chaac
8,373
441
118
6
0
331,145
2
W
Atlas
9,688
510
32
2
0
356,685
8
L
Ratatoskr
7,679
404
59
3
0
322,644
3
W
Thanatos
11,885
626
126
7
0
381,561
9
W
Kukulkan
11,605
611
149
8
0
366,062
0
W
Mulan
10,824
570
137
7
0
386,944
6
L
Sobek
8,154
429
18
1
0
381,766
0
L
Apollo
9,856
519
121
6
0
335,710
5
L
Merlin
8,312
437
97
5
0
298,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role