Player Matchup

Ra
Ra
MagicMadsen
Ra
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,719 Elo+
Party 2
Medusa
Medusa
Ronz0w
Medusa
Level 96
God Stats
5W - 4L
1,617 SR
Queue Stats
110W - 84L
1,666 Elo+
Party 2
Chaac
Chaac
louismonty
Chaac
Level 63
God Stats
43W - 29L
1,642 SR
Queue Stats
83W - 60L
1,640 Elo+
Party 2
Team Averages
Level 82
1,586 SR
1,675 Elo+

VS

Team Averages
Level 129
1,640 SR
1,576 Elo+
Mulan
Mulan
DraganTorbica03
Mulan
Level 154
God Stats
3W - 2L
1,722 SR
Queue Stats
78W - 49L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
IvyGhost
Kukulkan
Level 158
God Stats
0W - 1L
1,588 SR
Queue Stats
24W - 30L
1,548 Elo+
Party 1
Chang'e
Chang'e
janpoels
Chang'e
Level 76
God Stats
4W - 2L
1,609 SR
Queue Stats
4W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 9
14,428
656
14,997
12,439
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Ronz0w
Medusa
20
9 / 1 / 7
15,028
683
27,801
17,006
8,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
1 / 5 / 15
13,324
606
10,853
29,406
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
13,474
612
20,255
31,748
41,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
IvyGhost
Kukulkan
18
4 / 3 / 4
13,721
624
14,520
10,035
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
janpoels
Chang'e
15
1 / 8 / 7
12,100
550
11,948
20,556
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
16
Kills
9
9
Deaths
16
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Kukulkan
IvyGhost
Kukulkan
4
3
4
2
W
6
3
9
3.5
W
Medusa
Ronz0w
Medusa
9
1
7
12.5
L
Chang'e
janpoels
Chang'e
1
8
7
0.56
W
Chaac
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
46,723
58,851
Taken
62,339
42,145
Mitigated
55,339
26,893
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,255
1,993
584
6,180
31,748
41,033
87
6,871
23,955
9,202
36,468
L
Kukulkan
IvyGhost
Kukulkan
14,520
899
0
991
10,035
3,931
364
2,150
7,800
65,185
0
W
14,997
1,257
4,412
5,157
12,439
8,017
713
7,467
4,722
72,843
0
W
Medusa
Ronz0w
Medusa
27,801
13,899
0
4,765
17,006
8,515
2,471
7,992
8,782
0
95,813
L
Chang'e
janpoels
Chang'e
11,948
107
2,469
5,233
20,556
10,375
106
6,754
13,510
40,394
0
W
Chaac
10,853
1,188
0
12,559
29,406
25,613
544
14,041
14,776
0
36,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
39,295
285
Minions Killed
230
16
Camps Cleared
4
1,253,953
Distance Traveled
1,153,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,474
612
35
2
0
412,923
1
L
Kukulkan
13,721
624
144
7
2
382,739
0
W
Ra
14,428
656
131
6
3
390,945
2
W
Medusa
15,028
683
108
5
13
431,509
3
L
Chang'e
12,100
550
51
2
2
357,916
7
W
Chaac
13,324
606
46
2
0
431,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role