Player Matchup

Susano
Susano
ConjureCloud
Susano
Level 17
God Stats
3W - 4L
1,465 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 3
Thoth
Thoth
DDkzz
Thoth
Level 22
God Stats
0W - 1L
1,406 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
GhostedM-
Kuzenbo
Level 85
God Stats
1W - 1L
1,514 SR
Queue Stats
7W - 7L
1,543 Elo+
Party 2
Apollo
Apollo
Haloe
Apollo
Level 67
God Stats
3W - 2L
1,610 SR
Queue Stats
43W - 25L
1,594 Elo+
Party 3
Vamana
Vamana
please_be_maad
Vamana
Level 157
God Stats
0W - 2L
1,260 SR
Queue Stats
368W - 300L
1,616 Elo+
Party 3
Team Averages
Level 70
1,451 SR
1,595 Elo+

VS

Team Averages
Level 99
1,734 SR
1,712 Elo+
Merlin
Merlin
JHaumiblau
Merlin
Level 147
God Stats
12W - 5L
1,642 SR
Queue Stats
459W - 328L
1,717 Elo+
Party 1
Loki
Loki
SmegSmok
Loki
Level 35
God Stats
5W - 4L
1,433 SR
Queue Stats
25W - 20L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
SoloQ_Bronze
Ne Zha
Level 27
God Stats
6W - 0L
1,912 SR
Queue Stats
106W - 20L
1,829 Elo+
Party 1
Danzaburou
Danzaburou
zIAwFvl-
Danzaburou
Level 128
God Stats
21W - 4L
1,907 SR
Queue Stats
378W - 150L
1,892 Elo+
Party 1
Odin
Odin
zPaRaDoX-MalLaKa
Odin
Level 159
God Stats
1W - 0L
1,777 SR
Queue Stats
450W - 360L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 6 / 0
6,488
463
4,596
11,218
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
DDkzz
Thoth
11
0 / 5 / 1
6,671
477
3,555
8,787
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GhostedM-
Kuzenbo
9
0 / 7 / 3
5,958
426
3,100
16,773
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Haloe
Apollo
11
0 / 6 / 1
6,686
478
1,946
11,590
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 0
7,210
515
3,644
13,585
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JHaumiblau
Merlin
14
7 / 0 / 9
9,504
679
13,769
7,602
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
1 / 2 / 7
8,108
579
1,839
9,565
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
13
3 / 2 / 11
8,970
641
5,991
16,450
6,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
zIAwFvl-
Danzaburou
17
12 / 0 / 5
11,508
822
16,444
9,435
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 6
9,580
684
7,585
9,177
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
27
27
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
2
6
0
0.33
L
Thoth
DDkzz
Thoth
0
5
1
0.1
L
Kuzenbo
GhostedM-
Kuzenbo
0
7
3
0.21
L
Apollo
Haloe
Apollo
0
6
1
0.08
W
Merlin
JHaumiblau
Merlin
7
0
9
11.5
W
Loki
1
2
7
2.25
W
Ne Zha
3
2
11
4.25
L
1
3
0
0.33
W
Danzaburou
zIAwFvl-
Danzaburou
12
0
5
14.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
45,628
61,953
Taken
52,229
27,395
Mitigated
23,550
9,401
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,596
822
0
2,828
11,218
2,974
0
2,265
8,703
0
33,652
L
Thoth
DDkzz
Thoth
3,555
0
0
1,751
8,787
2,061
0
3,692
4,645
41,793
0
L
Kuzenbo
GhostedM-
Kuzenbo
3,100
1,167
0
1,308
16,773
12,125
0
4,067
12,391
17,584
0
L
Apollo
Haloe
Apollo
1,946
1,166
0
547
11,590
2,182
0
1,384
10,070
0
40,848
W
Merlin
JHaumiblau
Merlin
13,769
704
304
3,077
7,602
2,667
1,401
2,678
4,924
61,598
0
W
Loki
1,839
574
0
3,106
9,565
2,996
1,874
992
8,573
0
39,106
W
Ne Zha
5,991
2,211
516
6,477
16,450
6,643
1,927
2,629
13,269
0
38,944
L
3,644
1,182
0
2,967
13,585
8,053
0
2,908
10,061
0
43,122
W
Danzaburou
zIAwFvl-
Danzaburou
16,444
9,737
82
5,546
9,435
4,128
5,762
1,483
7,952
0
92,385
W
7,585
2,373
211
4,570
9,177
7,116
564
660
7,869
4,654
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
47,670
344
Minions Killed
505
0
Camps Cleared
0
1,296,275
Distance Traveled
1,486,179
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,488
463
56
4
0
286,767
6
L
Thoth
6,671
477
90
6
0
242,586
1
L
Kuzenbo
5,958
426
25
2
0
242,468
0
L
Apollo
6,686
478
80
6
0
270,564
0
W
Merlin
9,504
679
105
8
0
306,570
2
W
Loki
8,108
579
75
5
0
310,584
2
W
Ne Zha
8,970
641
50
4
0
300,938
2
L
Vamana
7,210
515
93
7
0
253,890
3
W
Danzaburou
11,508
822
149
11
0
274,562
1
W
Odin
9,580
684
126
9
0
293,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role