Player Matchup

Jing Wei
Jing Wei
Ahuka4
Jing Wei
Level 127
God Stats
3W - 3L
1,440 SR
Queue Stats
155W - 145L
1,508 Elo+
Party 2
Chaac
Chaac
End_4u
Chaac
Level 41
God Stats
5W - 2L
1,328 SR
Queue Stats
24W - 48L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
M_3dany_H
Cthulhu
Level 45
God Stats
6W - 9L
1,344 SR
Queue Stats
39W - 60L
1,220 Elo+
Party 1
Fenrir
Fenrir
Sheiikahs
Fenrir
Level 49
God Stats
26W - 14L
1,606 SR
Queue Stats
95W - 100L
1,427 Elo+
Party 2
Anubis
Anubis
v_SiLVeR_x
Anubis
Level 49
God Stats
2W - 5L
1,182 SR
Queue Stats
31W - 71L
1,204 Elo+
Party 1
Team Averages
Level 62
1,380 SR
1,319 Elo+

VS

Team Averages
Level 57
1,416 SR
1,389 Elo+
Ares
Ares
Bibrax8
Ares
Level 27
God Stats
1W - 3L
1,364 SR
Queue Stats
33W - 60L
1,251 Elo+
Party 3
Nike
Nike
FARKAWZ
Nike
Level 66
God Stats
2W - 4L
1,340 SR
Queue Stats
91W - 113L
1,339 Elo+
Party 3
Cupid
Cupid
GiginhoLaPuenta
Cupid
Level 28
God Stats
11W - 6L
1,614 SR
Queue Stats
40W - 64L
1,294 Elo+
Party 3
Ah Puch
Ah Puch
NuclearShark1
Ah Puch
Level 80
God Stats
1W - 1L
1,484 SR
Queue Stats
60W - 49L
1,511 Elo+
Solo
Fenrir
Fenrir
boxheads90
Fenrir
Level 86
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 4L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahuka4
Jing Wei
20
6 / 3 / 7
14,044
562
25,110
19,652
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
End_4u
Chaac
19
0 / 2 / 2
11,999
480
9,963
26,706
27,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
M_3dany_H
Cthulhu
16
0 / 5 / 8
10,729
429
10,813
21,025
27,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Sheiikahs
Fenrir
20
12 / 4 / 5
13,330
533
15,950
17,446
13,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
v_SiLVeR_x
Anubis
20
12 / 3 / 6
15,022
601
25,760
33,355
17,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bibrax8
Ares
15
1 / 4 / 4
10,757
430
11,506
34,364
29,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
FARKAWZ
Nike
20
4 / 1 / 1
13,430
537
28,173
25,509
18,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 9 / 6
9,716
389
8,419
19,881
6,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
17
4 / 10 / 3
12,296
492
20,628
20,362
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
boxheads90
Fenrir
18
7 / 7 / 1
11,924
477
13,587
20,926
8,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
30
Kills
17
17
Deaths
31
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ahuka4
Jing Wei
6
3
7
3.17
L
Ares
Bibrax8
Ares
1
4
4
0.75
W
Chaac
End_4u
Chaac
0
2
2
0.5
L
Nike
FARKAWZ
Nike
4
1
1
4.5
L
1
9
6
0.44
W
Cthulhu
M_3dany_H
Cthulhu
0
5
8
0.8
L
Ah Puch
4
10
3
0.55
W
Fenrir
Sheiikahs
Fenrir
12
4
5
3.63
L
Fenrir
boxheads90
Fenrir
7
7
1
1.07
W
Anubis
v_SiLVeR_x
Anubis
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,596
Damage
82,313
118,184
Taken
121,042
92,128
Mitigated
71,069
57,951
Healing
30,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ahuka4
Jing Wei
25,110
23,017
0
9,986
19,652
6,715
6,068
7,267
12,385
0
107,862
L
Ares
Bibrax8
Ares
11,506
1,242
3,648
9,016
34,364
29,188
0
11,688
22,421
42,549
0
W
Chaac
End_4u
Chaac
9,963
2,696
0
10,561
26,706
27,419
976
3,522
21,879
0
67,454
L
Nike
FARKAWZ
Nike
28,173
7,150
0
4,278
25,509
18,606
228
10,051
14,382
0
96,561
L
8,419
4,050
629
4,504
19,881
6,383
86
6,071
13,810
0
55,516
W
Cthulhu
M_3dany_H
Cthulhu
10,813
149
1,386
3,549
21,025
27,158
345
6,829
13,948
42,330
0
L
Ah Puch
20,628
906
0
4,369
20,362
8,126
0
5,113
15,159
85,169
0
W
Fenrir
Sheiikahs
Fenrir
15,950
2,354
0
6,836
17,446
13,164
804
6,333
11,060
0
80,493
L
Fenrir
boxheads90
Fenrir
13,587
1,913
0
4,319
20,926
8,766
0
3,956
16,919
0
94,434
W
Anubis
v_SiLVeR_x
Anubis
25,760
1,166
870
24,763
33,355
17,672
2,617
8,183
24,391
117,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,124
Gold Earned
58,123
639
Minions Killed
537
0
Camps Cleared
0
2,303,592
Distance Traveled
2,295,587
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,044
562
178
7
0
430,770
1
L
Ares
10,757
430
36
1
0
480,174
3
W
Chaac
11,999
480
115
5
0
469,266
6
L
Nike
13,430
537
162
6
0
501,745
3
L
Cupid
9,716
389
79
3
0
448,833
5
W
Cthulhu
10,729
429
41
2
0
445,765
1
L
Ah Puch
12,296
492
129
5
0
386,997
4
W
Fenrir
13,330
533
103
4
0
541,232
0
L
Fenrir
11,924
477
131
5
0
477,838
9
W
Anubis
15,022
601
202
8
0
416,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role