Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
D3vilAghi
Thor
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 MMR
Solo
Sylvanus
Sylvanus
Gold II
SorryICan
Sylvanus
Gold II
Level 68
God Stats
6W - 7L
1,522 SR
Queue Stats
224W - 221L
1,607 MMR
Solo
Jormungandr
Jormungandr
Gold III
danichuela19
Jormungandr
Gold III
Level 125
God Stats
7W - 9L
1,491 SR
Queue Stats
93W - 89L
1,637 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,503 SR
1,557 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,619 SR
1,585 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
MORNDOG
Danzaburou
Gold III
Level 125
God Stats
6W - 3L
1,736 SR
Queue Stats
450W - 437L
1,575 MMR
Solo
Ymir
Ymir
Gold II
TopSkillPlayer
Ymir
Gold II
Level 50
God Stats
7W - 5L
1,668 SR
Queue Stats
38W - 33L
1,617 MMR
Solo
Anubis
Anubis
Gold III
Vinxard
Anubis
Gold III
Level 108
God Stats
22W - 13L
1,630 SR
Queue Stats
213W - 205L
1,477 MMR
Solo
Chronos
Chronos
Platinum V
roberwido
Chronos
Platinum V
Level 149
God Stats
42W - 38L
1,563 SR
Queue Stats
399W - 398L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
5,904
537
1,481
4,589
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
11
0 / 2 / 0
5,792
527
1,917
5,168
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
9
2 / 5 / 1
5,800
527
2,511
9,014
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SorryICan
Sylvanus
8
0 / 2 / 0
4,610
419
2,422
8,272
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
danichuela19
Jormungandr
10
1 / 3 / 1
5,888
535
5,054
8,677
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaChaacAchilles

VS

Bans
MulanPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 1 / 1
7,381
671
6,791
5,983
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MORNDOG
Danzaburou
11
2 / 0 / 1
6,312
574
2,691
2,743
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 5
5,873
534
2,385
7,268
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Vinxard
Anubis
12
4 / 2 / 0
7,076
643
7,066
7,323
3,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
roberwido
Chronos
12
2 / 0 / 3
6,978
634
4,338
5,390
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Janus
 
Janus
0
2
0
0
W
Loki
 
Loki
6
1
1
6.5
L
Thor
2
5
1
0.5
W
Danzaburou
MORNDOG
Danzaburou
2
0
1
2.5
L
Sylvanus
SorryICan
Sylvanus
0
2
0
0
W
0
0
5
2.5
W
Anubis
Vinxard
Anubis
4
2
0
2
L
Jormungandr
danichuela19
Jormungandr
1
3
1
0.5
W
Chronos
roberwido
Chronos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,385
Damage
23,271
35,720
Taken
28,707
14,362
Mitigated
11,871
8,120
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,481
1,166
0
1,009
4,589
947
0
588
4,001
0
42,877
L
Janus
 
Janus
1,917
183
0
260
5,168
904
0
509
4,659
40,131
0
W
Loki
 
Loki
6,791
1,710
0
3,162
5,983
1,868
0
604
5,340
0
43,500
L
Thor
2,511
1,297
0
2,411
9,014
2,059
0
2,850
6,164
0
25,658
W
Danzaburou
MORNDOG
Danzaburou
2,691
1,250
0
1,618
2,743
984
0
663
2,080
0
44,422
L
Sylvanus
SorryICan
Sylvanus
2,422
910
66
2,614
8,272
3,308
0
4,679
3,593
9,850
5,302
W
2,385
633
0
2,316
7,268
4,229
84
1,353
5,876
16,417
0
W
Anubis
Vinxard
Anubis
7,066
809
0
2,731
7,323
3,046
526
3,840
2,887
39,819
0
L
Jormungandr
danichuela19
Jormungandr
5,054
1,291
0
1,760
8,677
7,144
140
5,328
3,349
32,047
0
W
Chronos
roberwido
Chronos
4,338
1,141
0
2,563
5,390
1,744
1,142
1,831
3,559
42,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
33,620
358
Minions Killed
385
0
Camps Cleared
0
1,037,814
Distance Traveled
1,092,269
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,904
537
109
10
0
215,920
6
L
Janus
5,792
527
87
8
0
233,981
4
W
Loki
7,381
671
81
7
0
258,546
5
L
Thor
5,800
527
64
6
0
194,032
0
W
Danzaburou
6,312
574
83
8
0
198,659
3
L
Sylvanus
4,610
419
24
2
0
205,543
6
W
Ymir
5,873
534
37
3
0
222,447
4
W
Anubis
7,076
643
83
8
0
183,948
4
L
Jormungandr
5,888
535
74
7
0
188,338
2
W
Chronos
6,978
634
101
9
0
228,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role