Player Matchup

Osiris
Osiris
Dragonwing92
Osiris
Level 21
God Stats
0W - 2L
1,272 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 1
Vulcan
Vulcan
GotteKungen
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
Servantez
Eset
Level 29
God Stats
0W - 1L
1,416 SR
Queue Stats
31W - 34L
1,422 Elo+
Party 1
Nemesis
Nemesis
amid77
Nemesis
Level 160
God Stats
4W - 6L
1,415 SR
Queue Stats
725W - 795L
1,492 Elo+
Solo
Hel
Hel
grindvirus
Hel
Level 125
God Stats
1W - 1L
1,719 SR
Queue Stats
107W - 91L
1,485 Elo+
Solo
Team Averages
Level 73
1,464 SR
1,470 Elo+

VS

Team Averages
Level 129
1,494 SR
1,424 Elo+
Danzaburou
Danzaburou
MiuraStorm
Danzaburou
Level 159
God Stats
7W - 3L
1,656 SR
Queue Stats
293W - 323L
1,411 Elo+
Solo
Osiris
Osiris
SaVaGe36rus
Osiris
Level 138
God Stats
2W - 5L
1,248 SR
Queue Stats
179W - 191L
1,438 Elo+
Party 2
Fafnir
Fafnir
TheAjatollahOfAn
Fafnir
Level 104
God Stats
2W - 2L
1,406 SR
Queue Stats
84W - 87L
1,442 Elo+
Solo
Geb
Geb
Zohenfang
Geb
Level 115
God Stats
4W - 1L
1,774 SR
Queue Stats
75W - 76L
1,406 Elo+
Solo
Yemoja
Yemoja
stopmydie
Yemoja
Level 128
God Stats
1W - 3L
1,387 SR
Queue Stats
124W - 135L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 6 / 5
7,111
711
7,675
16,006
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
12
1 / 8 / 3
7,297
730
4,140
11,537
4,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
16
3 / 3 / 3
8,107
811
14,584
9,340
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
amid77
Nemesis
12
1 / 4 / 6
7,184
718
8,733
8,910
3,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 2
6,952
695
4,151
9,908
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MiuraStorm
Danzaburou
17
9 / 2 / 10
9,855
986
15,494
7,571
3,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
17
13 / 3 / 10
10,477
1,048
13,990
10,715
10,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 16
8,600
860
5,729
21,787
17,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 1 / 17
8,575
858
7,738
10,016
7,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
stopmydie
Yemoja
15
2 / 1 / 17
8,584
858
6,243
7,104
6,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
8
Kills
27
27
Deaths
9
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
6
5
0.58
L
Vulcan
1
8
3
0.31
W
Danzaburou
MiuraStorm
Danzaburou
9
2
10
7
W
Osiris
13
3
10
6
L
Eset
3
3
3
1.5
W
2
2
16
5
W
1
1
17
9.5
L
Nemesis
amid77
Nemesis
1
4
6
1
L
2
6
2
0.5
W
Yemoja
stopmydie
Yemoja
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
49,194
55,701
Taken
57,193
33,669
Mitigated
45,811
17,442
Healing
31,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,675
2,865
256
2,741
16,006
14,307
0
5,658
10,198
2,222
6,965
L
Vulcan
4,140
1,738
0
176
11,537
4,419
0
3,252
8,111
7,716
0
W
Danzaburou
MiuraStorm
Danzaburou
15,494
6,197
1,285
2,060
7,571
3,362
1,592
2,087
5,398
0
32,801
W
Osiris
13,990
4,994
1,582
1,367
10,715
10,420
816
5,220
5,387
0
25,552
L
Eset
14,584
1,356
1,391
2,302
9,340
3,884
0
2,752
6,415
28,277
0
W
5,729
1,411
1,718
10,570
21,787
17,671
834
8,832
12,540
10,994
0
W
7,738
408
2,381
1,735
10,016
7,897
108
4,964
4,896
19,097
0
L
Nemesis
amid77
Nemesis
8,733
1,645
585
1,315
8,910
3,971
0
3,644
5,058
0
15,480
L
4,151
532
5,836
2,840
9,908
7,088
0
3,467
6,209
7,557
0
W
Yemoja
stopmydie
Yemoja
6,243
1,213
7,343
1,410
7,104
6,461
710
3,006
3,895
12,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
46,091
58
Minions Killed
101
0
Camps Cleared
0
915,052
Distance Traveled
985,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,111
711
7
1
0
171,518
0
L
Vulcan
7,297
730
10
1
0
177,305
1
W
Danzaburou
9,855
986
39
4
0
184,380
0
W
Osiris
10,477
1,048
23
2
0
208,708
0
L
Eset
8,107
811
25
3
0
195,490
1
W
Fafnir
8,600
860
3
0
0
214,266
0
W
Geb
8,575
858
22
2
0
218,313
4
L
Nemesis
7,184
718
7
1
0
200,729
0
L
Hel
6,952
695
9
1
0
170,010
0
W
Yemoja
8,584
858
14
1
0
159,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role