Player Matchup

Horus
Horus
HugeSpacePig
Horus
Level 19
God Stats
7W - 1L
1,696 SR
Queue Stats
30W - 24L
1,439 Elo+
Party 1
Cupid
Cupid
LenbaII
Cupid
Level 132
God Stats
10W - 4L
1,677 SR
Queue Stats
159W - 117L
1,562 Elo+
Party 1
Zeus
Zeus
MilkersOfMom
Zeus
Level 8
God Stats
2W - 1L
1,503 SR
Queue Stats
25W - 17L
1,518 Elo+
Party 1
Team Averages
Level 53
1,625 SR
1,506 Elo+

VS

Team Averages
Level 54
1,431 SR
1,557 Elo+
Sun Wukong
Sun Wukong
AboutKnickle
Sun Wukong
Level 12
God Stats
0W - 1L
1,233 SR
Queue Stats
9W - 7L
1,596 Elo+
Party 2
Arachne
Arachne
FaZe_Kvng1
Arachne
Level 88
God Stats
4W - 6L
1,336 SR
Queue Stats
304W - 363L
1,315 Elo+
Solo
Scylla
Scylla
Mr_Allanach
Scylla
Level 61
God Stats
2W - 1L
1,724 SR
Queue Stats
28W - 12L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
8,048
805
4,149
12,147
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
LenbaII
Cupid
12
6 / 0 / 8
8,415
842
8,037
6,731
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 9
8,192
819
10,666
3,652
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AboutKnickle
Sun Wukong
10
1 / 5 / 1
6,432
643
6,037
13,712
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
FaZe_Kvng1
Arachne
9
1 / 6 / 1
6,341
634
3,393
9,284
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
10
0 / 3 / 2
6,147
615
4,805
4,312
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AboutKnickle
Sun Wukong
1
5
1
0.3
L
Arachne
FaZe_Kvng1
Arachne
1
6
1
0.25
W
3
2
9
3.75
W
Cupid
LenbaII
Cupid
6
0
8
10
W
5
0
9
9.5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,852
Damage
14,235
22,530
Taken
27,308
13,799
Mitigated
14,855
12,169
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AboutKnickle
Sun Wukong
6,037
135
0
1,346
13,712
9,906
0
4,689
9,023
0
16,320
L
Arachne
FaZe_Kvng1
Arachne
3,393
2,145
0
1,780
9,284
3,491
0
3,337
5,947
0
12,025
W
4,149
1,952
3,316
6,552
12,147
8,995
220
2,046
9,537
0
9,614
W
Cupid
LenbaII
Cupid
8,037
4,205
193
859
6,731
3,275
1,580
1,395
4,935
0
29,857
W
10,666
1,244
0
1,249
3,652
1,529
742
1,070
2,406
37,305
1,912
L
Scylla
4,805
469
0
280
4,312
1,458
0
2,576
1,736
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
18,920
133
Minions Killed
74
4
Camps Cleared
2
587,991
Distance Traveled
515,938
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,432
643
33
3
0
204,433
0
L
Arachne
6,341
634
19
2
2
171,671
4
W
Horus
8,048
805
14
1
1
199,734
4
W
Cupid
8,415
842
47
5
1
190,819
4
W
Zeus
8,192
819
72
7
2
197,438
2
L
Scylla
6,147
615
22
2
0
139,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role