Player Matchup

Medusa
Medusa
ASAP Hubes
Medusa
Level 117
God Stats
1W - 0L
1,361 SR
Queue Stats
233W - 200L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlatFeetMGee
Cu Chulainn
Level 126
God Stats
10W - 10L
1,533 SR
Queue Stats
329W - 302L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Infamous_Kidd11
Morgan Le Fay
Level 108
God Stats
17W - 19L
1,477 SR
Queue Stats
148W - 117L
1,580 Elo+
Party 3
Bastet
Bastet
Killer-She1019
Bastet
Level 147
God Stats
22W - 16L
1,569 SR
Queue Stats
513W - 451L
1,599 Elo+
Party 3
Cthulhu
Cthulhu
MrProblematic--
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 278L
1,621 Elo+
Party 3
Team Averages
Level 123
1,488 SR
1,581 Elo+

VS

Team Averages
Level 149
1,658 SR
1,561 Elo+
Atlas
Atlas
Mr Eye45
Atlas
Level 159
God Stats
5W - 10L
1,429 SR
Queue Stats
543W - 529L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
MrAnarkhos
Cernunnos
Level 146
God Stats
10W - 7L
1,701 SR
Queue Stats
149W - 143L
1,540 Elo+
Party 1
Discordia
Discordia
ScarletKing1540
Discordia
Level 148
God Stats
12W - 5L
1,803 SR
Queue Stats
461W - 461L
1,629 Elo+
Party 1
Fenrir
Fenrir
elgoblino69420
Fenrir
Level 149
God Stats
0W - 2L
1,795 SR
Queue Stats
37W - 56L
1,550 Elo+
Party 1
Mulan
Mulan
yoshimusashi
Mulan
Level 144
God Stats
8W - 14L
1,563 SR
Queue Stats
142W - 130L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASAP Hubes
Medusa
20
3 / 1 / 7
12,658
527
11,082
16,565
5,502
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
FlatFeetMGee
Cu Chulainn
19
4 / 5 / 7
12,754
531
17,386
23,490
24,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Infamous_Kidd11
Morgan Le Fay
20
10 / 4 / 3
13,680
570
23,176
19,053
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 4 / 10
14,673
611
20,021
23,637
10,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 2 / 13
11,196
467
18,210
27,267
28,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mr Eye45
Atlas
17
3 / 1 / 5
11,356
473
12,990
24,020
25,036
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
MrAnarkhos
Cernunnos
18
0 / 7 / 3
10,958
457
13,823
22,801
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ScarletKing1540
Discordia
16
1 / 9 / 5
10,288
429
12,890
17,513
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 7 / 2
12,362
515
14,949
21,199
12,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 6 / 2
12,001
500
21,743
28,253
27,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
30
Kills
16
16
Deaths
30
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASAP Hubes
Medusa
3
1
7
6.5
W
Cu Chulainn
FlatFeetMGee
Cu Chulainn
4
5
7
1.5
W
Morgan Le Fay
Infamous_Kidd11
Morgan Le Fay
10
4
3
2.88
W
13
4
10
4.5
L
Atlas
Mr Eye45
Atlas
3
1
5
5.5
L
Cernunnos
MrAnarkhos
Cernunnos
0
7
3
0.21
W
0
2
13
3.25
L
Discordia
ScarletKing1540
Discordia
1
9
5
0.39
L
6
7
2
1
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,875
Damage
76,395
110,012
Taken
113,786
76,063
Mitigated
78,873
39,496
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASAP Hubes
Medusa
11,082
4,917
0
7,886
16,565
5,502
4,189
2,644
13,824
0
111,634
W
Cu Chulainn
FlatFeetMGee
Cu Chulainn
17,386
1,375
0
6,848
23,490
24,132
235
1,514
20,707
12,674
69,993
W
Morgan Le Fay
Infamous_Kidd11
Morgan Le Fay
23,176
1,834
345
4,723
19,053
7,916
1,702
9,572
8,687
87,846
0
W
20,021
6,001
0
10,822
23,637
10,123
0
4,345
18,973
0
105,658
L
Atlas
Mr Eye45
Atlas
12,990
4,100
3,893
4,268
24,020
25,036
67
12,146
11,461
39,289
0
L
Cernunnos
MrAnarkhos
Cernunnos
13,823
8,257
0
6,867
22,801
8,530
718
6,816
15,937
0
91,164
W
18,210
1,765
1,621
7,251
27,267
28,390
167
7,532
19,160
47,789
0
L
Discordia
ScarletKing1540
Discordia
12,890
291
0
1,668
17,513
5,612
434
8,692
8,240
68,853
0
L
14,949
3,246
0
4,468
21,199
12,311
996
6,929
13,865
0
85,609
L
21,743
1,644
133
10,675
28,253
27,384
241
9,238
17,538
1,064
72,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,961
Gold Earned
56,965
668
Minions Killed
621
0
Camps Cleared
0
2,338,013
Distance Traveled
2,146,397
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,658
527
164
7
0
464,161
5
W
Cu Chulainn
12,754
531
155
6
0
463,816
1
W
Morgan Le Fay
13,680
570
133
6
0
431,772
4
W
Bastet
14,673
611
152
6
0
516,422
2
L
Atlas
11,356
473
44
2
0
469,670
5
L
Cernunnos
10,958
457
157
7
0
409,388
0
W
Cthulhu
11,196
467
64
3
0
461,842
9
L
Discordia
10,288
429
136
6
0
402,003
6
L
Fenrir
12,362
515
147
6
0
454,255
1
L
Mulan
12,001
500
137
6
0
411,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role