Player Matchup

Cthulhu
Cthulhu
Exploding_Dodo
Cthulhu
Level 60
God Stats
1W - 4L
1,550 SR
Queue Stats
11W - 14L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
itzzz-jason-zzzz
Kukulkan
Level 3
God Stats
2W - 2L
1,236 SR
Queue Stats
7W - 9L
1,188 Elo+
Party 1
Medusa
Medusa
paddyJ01
Medusa
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 58L
1,459 Elo+
Solo
Team Averages
Level 52
1,429 SR
1,327 Elo+

VS

Team Averages
Level 42
1,276 SR
1,271 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kyrito1
Gilgamesh
Level 19
God Stats
3W - 12L
1,188 SR
Queue Stats
3W - 27L
934 Elo+
Party 2
Ra
Ra
miranikki88
Ra
Level 43
God Stats
0W - 4L
1,141 SR
Queue Stats
27W - 40L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,659
722
13,325
10,656
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 5
8,561
713
8,926
3,407
1,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
paddyJ01
Medusa
13
5 / 0 / 5
8,966
747
9,889
6,102
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 4 / 0
6,882
574
4,927
14,812
4,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kyrito1
Gilgamesh
10
1 / 4 / 0
7,282
607
3,315
15,284
5,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 0
6,961
580
4,968
8,085
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
1
1
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
3
0
7
6.5
L
Gilgamesh
Kyrito1
Gilgamesh
1
4
0
0.25
W
4
1
5
6.5
L
0
4
0
0
W
Medusa
paddyJ01
Medusa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
13,210
20,165
Taken
38,181
11,083
Mitigated
12,521
7,467
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,927
1,910
311
5,062
14,812
4,677
0
8,587
5,650
0
15,927
W
13,325
767
608
5,038
10,656
7,152
276
1,726
8,930
28,769
0
L
Gilgamesh
Kyrito1
Gilgamesh
3,315
827
0
3,468
15,284
5,171
0
8,518
6,435
0
15,127
W
8,926
376
5
650
3,407
1,392
489
1,229
2,178
23,469
0
L
4,968
289
1,572
1,350
8,085
2,673
0
4,815
3,056
26,109
0
W
Medusa
paddyJ01
Medusa
9,889
3,182
0
1,166
6,102
2,539
572
2,283
3,819
0
41,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
21,125
159
Minions Killed
107
6
Camps Cleared
4
725,580
Distance Traveled
662,964
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,882
574
36
3
1
205,622
1
W
Cthulhu
8,659
722
35
3
0
271,969
3
L
Gilgamesh
7,282
607
19
2
1
216,298
0
W
Kukulkan
8,561
713
46
4
0
216,488
0
L
Ra
6,961
580
52
4
2
241,044
2
W
Medusa
8,966
747
78
7
6
237,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role