Player Matchup

Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LostInMadnez
Gilgamesh
Level 65
God Stats
5W - 1L
1,743 SR
Queue Stats
122W - 51L
1,705 Elo+
Party 2
Nike
Nike
Rocksef
Nike
Level 28
God Stats
12W - 3L
1,766 SR
Queue Stats
108W - 39L
1,738 Elo+
Party 2
Team Averages
Level 50
1,670 SR
1,648 Elo+

VS

Team Averages
Level 92
1,484 SR
1,486 Elo+
Olorun
Olorun
Aquay420
Olorun
Level 98
God Stats
4W - 4L
1,448 SR
Queue Stats
12W - 9L
1,473 Elo+
Party 1
Neith
Neith
Cypruus
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,667 Elo+
Solo
Chaac
Chaac
Möwe
Chaac
Level 52
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 7
8,150
741
7,953
6,463
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
LostInMadnez
Gilgamesh
13
7 / 0 / 8
8,738
794
9,513
9,556
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
Rocksef
Nike
13
4 / 1 / 11
8,397
763
8,812
9,295
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aquay420
Olorun
11
1 / 5 / 1
6,955
632
3,646
7,968
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Cypruus
Neith
10
0 / 3 / 2
6,620
602
5,488
7,645
2,478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Möwe
Chaac
10
1 / 7 / 0
6,612
601
9,056
13,670
6,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Olorun
Aquay420
Olorun
1
5
1
0.3
L
Neith
Cypruus
Neith
0
3
2
0.33
W
Gilgamesh
LostInMadnez
Gilgamesh
7
0
8
11
L
Chaac
Möwe
Chaac
1
7
0
0.14
W
Nike
Rocksef
Nike
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
18,190
25,314
Taken
29,283
14,119
Mitigated
12,630
10,175
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,953
2,383
0
2,623
6,463
2,493
1,173
1,151
5,312
28,298
2,419
L
Olorun
Aquay420
Olorun
3,646
1,226
306
1,295
7,968
3,519
34
1,829
5,717
15,735
1,643
L
Neith
Cypruus
Neith
5,488
1,790
77
1,489
7,645
2,478
0
2,359
4,931
0
16,103
W
Gilgamesh
LostInMadnez
Gilgamesh
9,513
1,886
0
3,997
9,556
7,067
918
1,055
8,501
0
19,096
L
Chaac
Möwe
Chaac
9,056
105
427
2,787
13,670
6,633
0
3,377
9,706
0
31,423
W
Nike
Rocksef
Nike
8,812
1,071
452
3,103
9,295
4,559
987
1,464
7,831
0
20,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
20,187
97
Minions Killed
110
3
Camps Cleared
6
598,503
Distance Traveled
553,353
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,150
741
53
5
2
191,872
0
L
Olorun
6,955
632
40
4
3
178,639
4
L
Neith
6,620
602
32
3
1
186,289
4
W
Gilgamesh
8,738
794
16
1
0
221,616
3
L
Chaac
6,612
601
38
3
2
188,425
4
W
Nike
8,397
763
28
3
1
185,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role