Player Matchup

Mulan
Mulan
Da polski
Mulan
Level 78
God Stats
6W - 2L
1,548 SR
Queue Stats
48W - 50L
1,465 Elo+
Party 1
Zeus
Zeus
Moisty Flabs
Zeus
Level 143
God Stats
1W - 0L
1,373 SR
Queue Stats
7W - 5L
1,545 Elo+
Party 1
Artemis
Artemis
winter5
Artemis
Level 86
God Stats
1W - 0L
1,584 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,495 Elo+

VS

Team Averages
Level 75
1,521 SR
1,465 Elo+
Agni
Agni
Alican_5858
Agni
Level 129
God Stats
15W - 17L
1,517 SR
Queue Stats
141W - 159L
1,527 Elo+
Solo
Bacchus
Bacchus
Riskokaren_
Bacchus
Level 48
God Stats
6W - 6L
1,546 SR
Queue Stats
9W - 8L
1,463 Elo+
Party 2
Medusa
Medusa
yokrantz
Medusa
Level 48
God Stats
7W - 9L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Da polski
Mulan
14
4 / 1 / 9
9,289
774
6,333
10,243
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 3 / 4
9,756
813
12,655
7,986
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
winter5
Artemis
13
2 / 4 / 9
8,924
744
6,124
8,486
2,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,644
720
9,539
9,979
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Riskokaren_
Bacchus
11
1 / 2 / 5
7,743
645
4,217
10,266
12,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
yokrantz
Medusa
11
3 / 7 / 3
7,829
652
5,856
8,531
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
8
8
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Mulan
Da polski
Mulan
4
1
9
8.5
W
8
3
4
3.33
L
Bacchus
Riskokaren_
Bacchus
1
2
5
1.75
W
Artemis
winter5
Artemis
2
4
9
1.63
L
Medusa
yokrantz
Medusa
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
19,612
26,715
Taken
28,776
11,036
Mitigated
17,900
6,476
Healing
760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
302
0
760
9,979
2,870
0
4,794
4,881
30,524
0
W
Mulan
Da polski
Mulan
6,333
903
0
3,712
10,243
6,113
338
3,582
6,437
0
26,999
W
12,655
657
0
1,300
7,986
2,085
1,165
5,072
2,648
38,307
0
L
Bacchus
Riskokaren_
Bacchus
4,217
761
0
0
10,266
12,573
0
3,992
6,009
10,584
0
W
Artemis
winter5
Artemis
6,124
2,320
0
1,464
8,486
2,838
1,176
4,705
3,497
0
28,812
L
Medusa
yokrantz
Medusa
5,856
1,551
0
0
8,531
2,457
0
4,179
4,276
0
19,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
24,216
148
Minions Killed
109
7
Camps Cleared
4
642,637
Distance Traveled
626,663
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,644
720
73
6
3
194,592
2
W
Mulan
9,289
774
40
3
1
237,326
6
W
Zeus
9,756
813
58
5
4
202,130
2
L
Bacchus
7,743
645
11
1
0
217,501
1
W
Artemis
8,924
744
50
4
2
203,181
2
L
Medusa
7,829
652
25
2
1
214,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role