Player Matchup

Nemesis
Nemesis
Hazee916
Nemesis
Level 28
God Stats
6W - 8L
1,423 SR
Queue Stats
16W - 15L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
RaganarthBW
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,276 Elo+
Party 1
Zeus
Zeus
Savage Karma17
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,302 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,309 Elo+

VS

Team Averages
Level 68
1,651 SR
1,447 Elo+
Fenrir
Fenrir
AJNIGHTMARE
Fenrir
Level 31
God Stats
18W - 7L
1,735 SR
Queue Stats
55W - 33L
1,493 Elo+
Party 2
Bellona
Bellona
LordStickyIcky
Bellona
Level 81
God Stats
14W - 13L
1,476 SR
Queue Stats
145W - 156L
1,531 Elo+
Party 2
Hades
Hades
xHerculesx1480
Hades
Level 92
God Stats
13W - 2L
1,741 SR
Queue Stats
115W - 155L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hazee916
Nemesis
9
0 / 7 / 1
7,116
547
4,307
10,032
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RaganarthBW
Danzaburou
11
0 / 9 / 1
7,446
573
5,152
13,273
4,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
1 / 7 / 0
7,745
596
10,064
13,226
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 0 / 12
8,840
680
5,842
13,471
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 0 / 12
10,377
798
11,770
12,389
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 1 / 11
10,449
804
16,134
9,724
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
23
23
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
12
9
L
Nemesis
Hazee916
Nemesis
0
7
1
0.07
W
11
0
12
17
L
Danzaburou
RaganarthBW
Danzaburou
0
9
1
0.06
L
1
7
0
0.14
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
33,746
36,531
Taken
35,584
12,818
Mitigated
23,703
3,004
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,842
1,153
0
1,164
13,471
8,105
1,166
3,706
9,280
0
17,929
L
Nemesis
Hazee916
Nemesis
4,307
1,101
20
811
10,032
4,325
0
5,390
4,176
0
11,504
W
11,770
2,315
357
4,299
12,389
11,043
660
3,217
8,799
0
32,413
L
Danzaburou
RaganarthBW
Danzaburou
5,152
1,842
0
1,344
13,273
4,247
0
5,274
7,210
0
19,762
L
10,064
1,181
76
753
13,226
4,246
0
5,124
7,465
30,641
0
W
16,134
393
1,555
5,135
9,724
4,555
552
2,952
6,413
40,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,307
Gold Earned
29,666
111
Minions Killed
134
3
Camps Cleared
7
490,647
Distance Traveled
765,032
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,840
680
27
2
3
249,238
2
L
Nemesis
7,116
547
16
1
3
148,171
2
W
Bellona
10,377
798
42
3
0
281,983
0
L
Danzaburou
7,446
573
39
3
0
154,200
3
L
Zeus
7,745
596
56
4
0
188,276
3
W
Hades
10,449
804
65
5
4
233,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role