Player Matchup

He Bo
He Bo
BiggestGoop
He Bo
Level 96
God Stats
1W - 3L
1,350 SR
Queue Stats
583W - 608L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
DeadBodyman12
Baron Samedi
Level 98
God Stats
0W - 1L
1,237 SR
Queue Stats
90W - 110L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
Garrettisabeast
Ah Puch
Level 109
God Stats
16W - 10L
1,606 SR
Queue Stats
341W - 362L
1,396 Elo+
Party 1
Sol
Sol
GodOfMurderers
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,462 Elo+
Solo
Thoth
Thoth
piffcity
Thoth
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,396 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,427 Elo+

VS

Team Averages
Level 114
1,545 SR
1,432 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dimples6665914
Pele
Level 128
God Stats
8W - 9L
1,583 SR
Queue Stats
1,042W - 1,108L
1,438 Elo+
Solo
Athena
Athena
HeathenDad85
Athena
Level 76
God Stats
3W - 1L
1,454 SR
Queue Stats
47W - 67L
1,385 Elo+
Solo
Olorun
Olorun
LostintheMysts
Olorun
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
76W - 81L
1,423 Elo+
Solo
Chiron
Chiron
StretchyGOODZ
Chiron
Level 126
God Stats
8W - 4L
1,476 SR
Queue Stats
383W - 406L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
8,169
743
7,472
12,170
4,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
DeadBodyman12
Baron Samedi
16
6 / 4 / 5
9,097
827
11,876
13,272
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 4
9,038
822
15,844
10,564
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 8
7,925
720
12,892
9,166
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
piffcity
Thoth
13
1 / 7 / 6
7,718
702
5,432
12,847
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
12 / 2 / 10
10,955
996
10,066
8,708
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 14
10,130
921
12,156
25,266
25,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
13
0 / 5 / 13
8,306
755
3,712
16,288
14,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 12
9,990
908
11,701
11,524
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 1 / 11
9,488
863
15,732
10,550
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
16
Kills
25
25
Deaths
16
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
12
2
10
8.5
L
2
7
6
0.71
L
Baron Samedi
DeadBodyman12
Baron Samedi
6
4
5
2.13
W
1
5
14
1.6
L
5
5
4
1.4
L
2
2
8
3
W
Athena
0
5
13
1.3
W
6
3
12
4
W
6
1
11
11.5
L
Thoth
piffcity
Thoth
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,516
Damage
53,367
58,019
Taken
72,336
21,434
Mitigated
54,075
25,065
Healing
36,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,066
615
2,838
3,085
8,708
3,979
919
6,045
2,663
22,701
0
L
7,472
763
1,895
2,408
12,170
4,147
0
5,587
6,583
15,654
0
L
Baron Samedi
DeadBodyman12
Baron Samedi
11,876
981
4,399
5,514
13,272
5,700
0
5,012
8,260
21,300
0
W
12,156
404
3,099
9,879
25,266
25,150
560
15,116
10,150
0
32,335
L
15,844
694
528
1,301
10,564
3,992
0
4,066
6,498
28,951
0
L
12,892
4,664
452
3,499
9,166
3,686
0
4,515
4,651
22,960
2,093
W
Athena
3,712
699
925
2,442
16,288
14,725
425
12,450
3,838
8,710
0
W
11,701
6,639
3,232
4,461
11,524
5,571
2,270
9,415
2,109
22,290
0
W
15,732
2,199
1,759
4,615
10,550
4,650
1,666
8,825
1,725
0
27,330
L
Thoth
piffcity
Thoth
5,432
669
1,775
3,294
12,847
3,909
53
6,299
6,548
10,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
48,869
110
Minions Killed
140
0
Camps Cleared
0
980,278
Distance Traveled
1,101,716
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,955
996
49
4
0
229,934
1
L
He Bo
8,169
743
22
2
0
173,775
0
L
Baron Samedi
9,097
827
29
3
0
198,137
0
W
Pele
10,130
921
31
3
0
219,423
0
L
Ah Puch
9,038
822
33
3
0
202,495
2
L
Sol
7,925
720
21
2
0
224,902
1
W
Athena
8,306
755
8
1
0
240,633
1
W
Olorun
9,990
908
29
3
0
186,087
1
W
Chiron
9,488
863
23
2
0
225,639
0
L
Thoth
7,718
702
5
0
0
180,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role