Player Matchup

Heimdallr
Heimdallr
HIERO4201
Heimdallr
Level 67
God Stats
34W - 32L
1,497 SR
Queue Stats
146W - 148L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LayloDarkwood
Morgan Le Fay
Level 156
God Stats
6W - 7L
1,533 SR
Queue Stats
605W - 607L
1,623 Elo+
Party 1
Serqet
Serqet
RedruMPepe
Serqet
Level 144
God Stats
2W - 2L
1,796 SR
Queue Stats
185W - 198L
1,553 Elo+
Party 1
Ra
Ra
TecnoHeart
Ra
Level 108
God Stats
14W - 16L
1,466 SR
Queue Stats
607W - 600L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
re13paya
Sun Wukong
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
245W - 264L
1,447 Elo+
Solo
Team Averages
Level 127
1,603 SR
1,522 Elo+

VS

Team Averages
Level 97
1,484 SR
1,466 Elo+
Ra
Ra
Richy420Rich
Ra
Level 65
God Stats
7W - 6L
1,468 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 2
Artemis
Artemis
SEbee8080
Artemis
Level 9
God Stats
2W - 7L
1,213 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 2
Ymir
Ymir
YangBelladonn05
Ymir
Level 115
God Stats
6W - 2L
1,654 SR
Queue Stats
68W - 55L
1,602 Elo+
Solo
Osiris
Osiris
intylicious
Osiris
Level 146
God Stats
8W - 15L
1,439 SR
Queue Stats
381W - 350L
1,604 Elo+
Solo
Susano
Susano
nocturnalhomie
Susano
Level 149
God Stats
5W - 3L
1,648 SR
Queue Stats
143W - 120L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HIERO4201
Heimdallr
18
4 / 8 / 4
12,216
940
11,977
19,681
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
LayloDarkwood
Morgan Le Fay
18
2 / 4 / 7
11,249
865
13,517
13,776
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
RedruMPepe
Serqet
18
3 / 7 / 4
11,302
869
10,456
13,197
5,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 5
11,734
903
7,095
9,436
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
re13paya
Sun Wukong
18
2 / 4 / 5
11,410
878
11,857
16,491
13,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

102

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
12,276
944
10,952
12,781
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SEbee8080
Artemis
18
0 / 4 / 7
10,820
832
5,318
7,302
2,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 16
12,871
990
11,556
15,146
19,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
20
7 / 2 / 13
14,138
1,088
17,799
16,196
15,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 0 / 4
14,306
1,100
23,756
9,135
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
11
Kills
26
26
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HIERO4201
Heimdallr
4
8
4
0.75
L
Morgan Le Fay
LayloDarkwood
Morgan Le Fay
2
4
7
1.38
L
Serqet
RedruMPepe
Serqet
3
7
4
0.71
W
3
4
9
1.88
W
Artemis
SEbee8080
Artemis
0
4
7
0.88
L
0
3
5
0.83
W
4
1
16
12
W
Osiris
7
2
13
6.75
W
12
0
4
14
L
Sun Wukong
re13paya
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,902
Damage
69,381
72,581
Taken
60,560
36,564
Mitigated
45,420
9,165
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HIERO4201
Heimdallr
11,977
5,796
238
3,265
19,681
7,995
0
7,182
12,499
0
37,563
L
Morgan Le Fay
LayloDarkwood
Morgan Le Fay
13,517
486
0
106
13,776
5,108
0
2,274
11,502
27,296
0
L
Serqet
RedruMPepe
Serqet
10,456
759
0
0
13,197
5,883
0
4,517
8,680
0
14,213
W
10,952
409
2,295
3,213
12,781
4,205
0
4,663
8,042
47,832
0
W
Artemis
SEbee8080
Artemis
5,318
621
98
176
7,302
2,329
0
2,804
4,498
0
22,157
L
7,095
161
2,348
1,044
9,436
4,445
0
2,610
6,826
55,020
0
W
11,556
1,441
206
359
15,146
19,698
0
6,081
9,065
27,084
0
W
Osiris
17,799
7,228
0
349
16,196
15,359
0
5,015
10,370
0
45,202
W
23,756
3,217
0
430
9,135
3,829
0
2,945
5,704
0
41,110
L
Sun Wukong
re13paya
Sun Wukong
11,857
1,911
0
2,164
16,491
13,133
0
5,925
10,566
1,887
26,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,911
Gold Earned
64,411
236
Minions Killed
261
8
Camps Cleared
12
1,274,848
Distance Traveled
1,326,701
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,216
940
45
3
4
239,120
1
L
Morgan Le Fay
11,249
865
32
2
2
250,643
4
L
Serqet
11,302
869
15
1
0
270,608
0
W
Ra
12,276
944
85
7
1
278,121
1
W
Artemis
10,820
832
25
2
0
187,179
1
L
Ra
11,734
903
107
8
2
266,207
1
W
Ymir
12,871
990
46
4
0
291,609
0
W
Osiris
14,138
1,088
72
6
5
283,679
1
W
Susano
14,306
1,100
33
3
6
286,113
2
L
Sun Wukong
11,410
878
37
3
0
248,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role