Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Addywat
Ne Zha
Level 69
God Stats
3W - 4L
1,460 SR
Queue Stats
421W - 428L
1,485 Elo+
Solo
Chaac
Chaac
CarlosBuhk
Chaac
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,379 Elo+
Solo
Khepri
Khepri
Nerazumem
Khepri
Level 89
God Stats
2W - 3L
1,534 SR
Queue Stats
186W - 168L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
Retrobaka
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 151L
1,458 Elo+
Party 3
Team Averages
Level 96
1,499 SR
1,456 Elo+

VS

Team Averages
Level 103
1,407 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Axt0N
Sobek
Level 128
God Stats
1W - 1L
1,246 SR
Queue Stats
46W - 38L
1,550 Elo+
Party 2
Thanatos
Thanatos
Haplo666
Thanatos
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
90W - 113L
1,415 Elo+
Party 1
Scylla
Scylla
MarvinSch99
Scylla
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
mazaha4ka
Heimdallr
Level 74
God Stats
2W - 1L
1,493 SR
Queue Stats
51W - 41L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 4 / 16
12,504
834
20,186
15,375
8,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Addywat
Ne Zha
17
4 / 9 / 10
11,008
734
14,378
18,534
11,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
9 / 4 / 11
11,563
771
19,276
25,899
34,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Nerazumem
Khepri
18
2 / 4 / 18
11,363
758
8,824
25,377
36,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Retrobaka
Amaterasu
18
7 / 8 / 10
11,817
788
11,175
22,586
11,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 8 / 17
11,294
753
18,648
15,083
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Axt0N
Sobek
20
5 / 6 / 20
13,229
882
13,431
22,798
38,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Haplo666
Thanatos
18
7 / 5 / 13
11,498
767
13,416
18,992
12,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
17
2 / 5 / 16
10,838
723
15,419
12,723
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
mazaha4ka
Heimdallr
20
11 / 4 / 15
12,969
865
31,187
17,780
8,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
110
28
Kills
29
29
Deaths
28
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
4
16
3.5
W
Janus
 
Janus
4
8
17
1.56
L
Ne Zha
Addywat
Ne Zha
4
9
10
1
W
Sobek
Axt0N
Sobek
5
6
20
2.5
L
Chaac
9
4
11
3.63
W
Thanatos
Haplo666
Thanatos
7
5
13
2.7
W
Scylla
2
5
16
2
L
Khepri
Nerazumem
Khepri
2
4
18
2.75
L
Amaterasu
Retrobaka
Amaterasu
7
8
10
1.5
W
Heimdallr
mazaha4ka
Heimdallr
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,839
Damage
92,101
107,771
Taken
87,376
102,640
Mitigated
70,235
39,338
Healing
40,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
20,186
5,673
2,146
3,585
15,375
8,493
1,065
8,701
6,572
46,796
0
W
Janus
 
Janus
18,648
941
1,125
2,956
15,083
5,213
1,149
4,524
10,559
51,414
0
L
Ne Zha
Addywat
Ne Zha
14,378
2,207
5,285
3,206
18,534
11,713
144
8,669
9,798
0
29,035
W
Sobek
Axt0N
Sobek
13,431
1,630
1,551
5,411
22,798
38,833
429
8,068
14,730
26,161
0
L
Chaac
19,276
1,885
1,479
9,562
25,899
34,222
147
10,526
15,037
893
32,556
W
Thanatos
Haplo666
Thanatos
13,416
3,038
1,909
12,750
18,992
12,779
833
6,087
12,905
0
29,528
W
Scylla
15,419
1,000
2,544
3,332
12,723
4,676
992
4,026
8,697
29,408
0
L
Khepri
Nerazumem
Khepri
8,824
798
2,647
6,455
25,377
36,297
134
9,981
15,082
15,766
0
L
Amaterasu
Retrobaka
Amaterasu
11,175
3,906
2,399
2,574
22,586
11,915
1,438
8,652
13,779
0
14,818
W
Heimdallr
mazaha4ka
Heimdallr
31,187
19,364
2,857
6,132
17,780
8,734
2,060
6,891
10,889
0
73,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
59,828
124
Minions Killed
215
0
Camps Cleared
0
1,507,083
Distance Traveled
1,300,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,504
834
46
3
0
276,466
0
W
Janus
11,294
753
77
5
0
225,301
0
L
Ne Zha
11,008
734
22
1
0
330,090
0
W
Sobek
13,229
882
18
1
0
274,718
0
L
Chaac
11,563
771
35
2
0
286,702
0
W
Thanatos
11,498
767
22
1
0
297,735
1
W
Scylla
10,838
723
27
2
0
273,276
0
L
Khepri
11,363
758
7
0
0
287,393
0
L
Amaterasu
11,817
788
14
1
0
326,432
0
W
Heimdallr
12,969
865
71
5
0
229,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role