Player Matchup

Artemis
Artemis
BerriSerious-_-
Artemis
Level 59
God Stats
29W - 17L
1,547 SR
Queue Stats
170W - 181L
1,366 Elo+
Party 2
Ymir
Ymir
DarkBliZZard420
Ymir
Level 127
God Stats
2W - 2L
1,747 SR
Queue Stats
146W - 122L
1,604 Elo+
Party 1
Hercules
Hercules
IDE28I
Hercules
Level 27
God Stats
4W - 1L
1,964 SR
Queue Stats
54W - 14L
1,829 Elo+
Party 1
Fenrir
Fenrir
Squatchx
Fenrir
Level 127
God Stats
7W - 5L
1,578 SR
Queue Stats
83W - 89L
1,553 Elo+
Party 1
Thoth
Thoth
Toddmcinnis86
Thoth
Level 47
God Stats
3W - 3L
1,420 SR
Queue Stats
134W - 142L
1,396 Elo+
Party 2
Team Averages
Level 77
1,651 SR
1,550 Elo+

VS

Team Averages
Level 62
1,584 SR
1,372 Elo+
Bakasura
Bakasura
Billyw564
Bakasura
Level 87
God Stats
10W - 7L
1,604 SR
Queue Stats
113W - 109L
1,428 Elo+
Party 3
Zeus
Zeus
Macey_19
Zeus
Level 42
God Stats
1W - 3L
1,675 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 3
Poseidon
Poseidon
SSaiyanKrillin
Poseidon
Level 39
God Stats
2W - 3L
1,342 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 3
Artemis
Artemis
bigboiLewis05
Artemis
Level 42
God Stats
0W - 4L
1,420 SR
Queue Stats
42W - 65L
1,287 Elo+
Solo
Ne Zha
Ne Zha
dylanspr10
Ne Zha
Level 101
God Stats
2W - 2L
1,879 SR
Queue Stats
250W - 251L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,247
525
3,304
3,517
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 1
5,317
532
1,204
6,196
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
IDE28I
Hercules
7
7 / 1 / 3
5,794
579
3,712
4,612
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Squatchx
Fenrir
7
3 / 2 / 7
5,241
524
2,966
4,331
1,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 1 / 1
5,517
552
2,994
2,656
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Billyw564
Bakasura
8
3 / 2 / 2
5,490
549
1,938
5,107
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
3
0 / 10 / 2
3,852
385
1,019
5,018
602
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
8
0 / 0 / 2
4,709
471
1,340
1,745
434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
8
0 / 0 / 1
4,701
470
1,209
2,846
697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
dylanspr10
Ne Zha
9
2 / 1 / 1
5,278
528
2,395
5,378
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
5
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Bakasura
Billyw564
Bakasura
3
2
2
2
W
1
0
1
1.5
W
Hercules
IDE28I
Hercules
7
1
3
8.5
L
Zeus
0
10
2
0.1
L
Poseidon
0
0
2
1
W
Fenrir
Squatchx
Fenrir
3
2
7
3.25
W
2
1
1
2.5
L
Artemis
0
0
1
0.5
L
Ne Zha
dylanspr10
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
7,901
21,312
Taken
20,094
8,336
Mitigated
4,991
7,645
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,304
833
127
1,043
3,517
1,075
1,160
0
3,517
0
22,937
L
Bakasura
Billyw564
Bakasura
1,938
1,355
0
496
5,107
1,379
0
972
3,999
0
14,461
W
1,204
259
43
2,346
6,196
3,280
225
376
5,820
23,786
0
W
Hercules
IDE28I
Hercules
3,712
1,081
0
2,298
4,612
1,527
0
567
4,045
0
17,200
L
Zeus
1,019
175
0
0
5,018
602
0
489
4,265
3,459
0
L
Poseidon
1,340
216
170
394
1,745
434
0
682
1,063
19,613
0
W
Fenrir
Squatchx
Fenrir
2,966
458
0
1,363
4,331
1,806
0
970
3,351
0
12,098
W
2,994
243
0
425
2,656
648
1,119
446
2,210
28,336
0
L
Artemis
1,209
605
0
314
2,846
697
0
281
2,565
0
16,451
L
Ne Zha
dylanspr10
Ne Zha
2,395
171
0
1,543
5,378
1,879
0
1,774
3,568
0
17,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
24,030
200
Minions Killed
164
0
Camps Cleared
0
844,313
Distance Traveled
920,962
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,247
525
45
5
0
172,531
4
L
Bakasura
5,490
549
38
4
0
135,804
0
W
Ymir
5,317
532
41
4
0
168,166
2
W
Hercules
5,794
579
37
4
0
166,866
1
L
Zeus
3,852
385
8
1
0
186,525
3
L
Poseidon
4,709
471
41
4
0
218,695
1
W
Fenrir
5,241
524
30
3
0
163,209
0
W
Thoth
5,517
552
47
5
0
173,541
2
L
Artemis
4,701
470
44
4
0
168,317
0
L
Ne Zha
5,278
528
33
3
0
211,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role