Player Matchup

Izanami
Izanami
HollowGoryn
Izanami
Level 64
God Stats
1W - 1L
1,457 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 1
Chaac
Chaac
Mariosky88
Chaac
Level 119
God Stats
0W - 1L
1,533 SR
Queue Stats
18W - 14L
1,590 Elo+
Party 1
He Bo
He Bo
Tanex
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,582 Elo+

VS

Team Averages
Level 56
1,515 SR
1,428 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
JangoXD
Raijin
Level 41
God Stats
4W - 1L
1,626 SR
Queue Stats
15W - 25L
1,316 Elo+
Solo
Hercules
Hercules
willyrexdiff
Hercules
Level 26
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HollowGoryn
Izanami
14
4 / 9 / 11
11,200
747
13,281
16,836
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
4 / 7 / 8
9,603
640
14,031
22,281
20,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Tanex
He Bo
16
11 / 13 / 6
13,362
891
21,508
17,082
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
10 / 6 / 13
12,510
834
22,150
17,907
5,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
JangoXD
Raijin
14
4 / 10 / 13
11,294
753
8,427
15,960
6,186
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
willyrexdiff
Hercules
17
15 / 4 / 9
13,199
880
19,113
25,113
28,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
19
Kills
29
29
Deaths
20
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
6
13
2.75
L
Izanami
HollowGoryn
Izanami
4
9
11
1.06
W
Raijin
JangoXD
Raijin
4
10
13
1.05
L
Chaac
4
7
8
1.14
L
He Bo
Tanex
He Bo
11
13
6
1.08
W
Hercules
willyrexdiff
Hercules
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
49,690
56,199
Taken
58,980
32,714
Mitigated
40,648
7,627
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,150
13,339
0
7,476
17,907
5,513
1,032
6,638
10,723
0
67,144
L
Izanami
HollowGoryn
Izanami
13,281
8,713
0
1,048
16,836
6,495
130
1,638
15,198
0
31,740
W
Raijin
JangoXD
Raijin
8,427
1,627
522
1,914
15,960
6,186
753
8,384
6,792
24,683
0
L
Chaac
14,031
2,099
0
6,038
22,281
20,054
27
3,915
18,366
801
26,798
L
He Bo
Tanex
He Bo
21,508
1,218
0
541
17,082
6,165
0
3,123
13,959
43,238
0
W
Hercules
willyrexdiff
Hercules
19,113
6,362
0
12,847
25,113
28,949
626
6,790
17,493
0
37,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
37,003
134
Minions Killed
154
4
Camps Cleared
7
690,452
Distance Traveled
752,434
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,510
834
79
5
4
233,329
1
L
Izanami
11,200
747
51
3
1
220,572
0
W
Raijin
11,294
753
40
3
3
229,200
1
L
Chaac
9,603
640
21
1
0
261,306
6
L
He Bo
13,362
891
62
4
3
208,574
3
W
Hercules
13,199
880
35
2
0
289,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role