Player Matchup

Olorun
Olorun
Steopic
Olorun
Level 29
God Stats
19W - 18L
1,510 SR
Queue Stats
36W - 46L
1,351 Elo+
Party 1
Loki
Loki
StickyP3455
Loki
Level 78
God Stats
17W - 9L
1,514 SR
Queue Stats
180W - 218L
1,408 Elo+
Party 1
Izanami
Izanami
TeeniestBadge68
Izanami
Level 37
God Stats
28W - 24L
1,457 SR
Queue Stats
60W - 67L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
mourio93
Gilgamesh
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
101W - 97L
1,432 Elo+
Party 4
Geb
Geb
rapace_www
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 247L
1,450 Elo+
Party 4
Team Averages
Level 47
1,496 SR
1,411 Elo+

VS

Team Averages
Level 70
1,471 SR
1,415 Elo+
Vamana
Vamana
KongChris__
Vamana
Level 80
God Stats
14W - 12L
1,536 SR
Queue Stats
34W - 40L
1,435 Elo+
Party 2
Bastet
Bastet
OneDjentyBoi200
Bastet
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,374 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kongnade
Ah Muzen Cab
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,477 Elo+
Party 2
Olorun
Olorun
nyrnz
Olorun
Level 106
God Stats
9W - 9L
1,432 SR
Queue Stats
141W - 142L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
zXLead KniFerXz
Cthulhu
Level 32
God Stats
45W - 54L
1,385 SR
Queue Stats
87W - 98L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Steopic
Olorun
9
0 / 4 / 1
5,002
500
961
7,264
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 2 / 0
4,762
476
4,614
5,474
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,361
436
2,673
4,377
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
mourio93
Gilgamesh
8
0 / 2 / 0
4,715
472
928
4,889
2,047
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,644
464
3,259
7,392
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 0 / 2
6,175
618
3,114
5,399
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
5 / 0 / 2
5,969
597
4,048
5,009
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
kongnade
Ah Muzen Cab
9
0 / 0 / 5
5,183
518
4,688
4,180
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
nyrnz
Olorun
11
4 / 1 / 2
6,585
659
4,951
4,305
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 2
5,647
565
2,356
5,040
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
2
2
W
5
0
2
6
L
Olorun
Steopic
Olorun
0
4
1
0.13
L
2
2
0
1
L
0
3
0
0
W
Ah Muzen Cab
kongnade
Ah Muzen Cab
0
0
5
2.5
L
Gilgamesh
mourio93
Gilgamesh
0
2
0
0
W
Olorun
nyrnz
Olorun
4
1
2
5
L
0
2
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,435
Damage
19,157
29,396
Taken
23,933
10,067
Mitigated
8,115
5,153
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,114
1,055
0
2,686
5,399
2,491
0
0
5,399
0
29,258
W
4,048
1,148
0
3,002
5,009
1,316
152
588
4,421
0
19,370
L
Olorun
Steopic
Olorun
961
622
0
2,047
7,264
2,131
288
2,682
4,582
27,726
0
L
4,614
1,007
0
1,172
5,474
1,418
0
1,155
4,213
0
21,117
L
2,673
941
0
571
4,377
1,055
0
1,236
3,141
0
25,856
W
Ah Muzen Cab
kongnade
Ah Muzen Cab
4,688
1,547
0
2,941
4,180
1,081
414
1,163
3,017
0
31,590
L
Gilgamesh
mourio93
Gilgamesh
928
172
0
64
4,889
2,047
24
0
4,608
0
16,128
W
Olorun
nyrnz
Olorun
4,951
1,940
315
2,262
4,305
1,269
468
997
3,308
36,534
0
L
3,259
252
0
1,299
7,392
3,416
0
2,234
5,158
10,718
0
W
2,356
119
172
1,966
5,040
1,958
333
1,472
3,568
11,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
29,559
198
Minions Killed
269
0
Camps Cleared
0
909,523
Distance Traveled
983,436
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,175
618
66
7
0
183,699
0
W
Bastet
5,969
597
42
4
0
227,457
0
L
Olorun
5,002
500
56
6
0
150,409
0
L
Loki
4,762
476
36
4
0
205,162
1
L
Izanami
4,361
436
50
5
0
182,882
3
W
Ah Muzen Cab
5,183
518
63
6
0
188,148
1
L
Gilgamesh
4,715
472
33
3
0
177,968
0
W
Olorun
6,585
659
77
8
0
190,982
5
L
Geb
4,644
464
23
2
0
193,102
2
W
Cthulhu
5,647
565
21
2
0
193,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role