Player Matchup

Charybdis
Charybdis
Brksmarques
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
FulgrimWH
Gilgamesh
Level 39
God Stats
2W - 2L
1,518 SR
Queue Stats
20W - 21L
1,425 Elo+
Solo
Artio
Artio
LukeHaper
Artio
Level 61
God Stats
0W - 1L
1,233 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 2
Kali
Kali
PetterXD7341
Kali
Level 95
God Stats
1W - 2L
1,756 SR
Queue Stats
80W - 93L
1,360 Elo+
Solo
Vulcan
Vulcan
Sahvra
Vulcan
Level 46
God Stats
0W - 1L
1,801 SR
Queue Stats
114W - 112L
1,432 Elo+
Solo
Team Averages
Level 62
1,562 SR
1,423 Elo+

VS

Team Averages
Level 56
1,468 SR
1,350 Elo+
Horus
Horus
Garfovegano
Horus
Level 69
God Stats
5W - 5L
1,484 SR
Queue Stats
346W - 276L
1,557 Elo+
Party 3
Bellona
Bellona
GuardiaoDaLuz
Bellona
Level 40
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Thanatos
Thanatos
JoaoAmaral05
Thanatos
Level 44
God Stats
4W - 2L
1,488 SR
Queue Stats
41W - 43L
1,407 Elo+
Solo
Tiamat
Tiamat
josehebi
Tiamat
Level 109
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 1
Ullr
Ullr
sk8charibrau
Ullr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brksmarques
Charybdis
15
1 / 9 / 3
9,562
435
8,486
14,970
4,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FulgrimWH
Gilgamesh
14
3 / 7 / 6
9,711
441
11,309
19,410
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LukeHaper
Artio
14
0 / 2 / 6
8,909
405
4,496
18,618
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
10 / 7 / 1
12,165
553
14,705
25,126
15,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Sahvra
Vulcan
14
2 / 3 / 7
9,666
439
15,765
10,253
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
12,018
546
10,777
20,033
28,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
16
3 / 5 / 6
10,449
475
8,026
14,207
10,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
JoaoAmaral05
Thanatos
19
9 / 3 / 5
11,757
534
11,638
19,262
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
josehebi
Tiamat
15
0 / 5 / 12
9,025
410
6,683
10,592
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 2 / 16
11,192
509
26,457
13,452
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
16
Kills
28
28
Deaths
16
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Brksmarques
Charybdis
1
9
3
0.28
L
Gilgamesh
FulgrimWH
Gilgamesh
3
7
6
0.86
W
9
1
15
16.5
W
Bellona
3
5
6
1.2
W
Thanatos
JoaoAmaral05
Thanatos
9
3
5
3.83
L
Artio
LukeHaper
Artio
0
2
6
1.5
L
10
7
1
1.5
L
Vulcan
Sahvra
Vulcan
2
3
7
1.83
W
Tiamat
josehebi
Tiamat
0
5
12
1.2
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,761
Damage
63,581
88,377
Taken
77,546
52,065
Mitigated
60,804
24,564
Healing
31,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Brksmarques
Charybdis
8,486
4,450
0
2,620
14,970
4,241
684
767
14,175
0
65,754
L
Gilgamesh
FulgrimWH
Gilgamesh
11,309
2,394
0
3,354
19,410
6,218
0
1,854
17,382
0
54,312
W
10,777
3,940
3,407
6,442
20,033
28,635
300
6,498
13,239
0
24,033
W
Bellona
8,026
2,462
0
853
14,207
10,910
899
1,377
12,794
9,115
44,566
W
Thanatos
JoaoAmaral05
Thanatos
11,638
3,525
0
17,652
19,262
9,507
827
3,483
15,519
93
102,072
L
Artio
LukeHaper
Artio
4,496
588
1,264
4,911
18,618
22,988
29
1,771
16,681
18,907
0
L
14,705
5,745
485
9,486
25,126
15,005
544
2,067
22,969
0
60,900
L
Vulcan
Sahvra
Vulcan
15,765
4,207
0
2,444
10,253
3,613
151
1,012
8,967
57,441
0
W
Tiamat
josehebi
Tiamat
6,683
909
0
2,282
10,592
6,169
240
4,008
6,200
34,787
0
W
26,457
7,330
0
573
13,452
5,583
2,183
4,028
9,306
0
100,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
54,441
389
Minions Killed
479
0
Camps Cleared
0
1,927,129
Distance Traveled
2,031,612
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,562
435
115
5
0
367,507
2
L
Gilgamesh
9,711
441
86
4
0
385,042
4
W
Horus
12,018
546
25
1
0
440,037
0
W
Bellona
10,449
475
111
5
0
368,256
0
W
Thanatos
11,757
534
142
6
0
441,852
2
L
Artio
8,909
405
17
1
0
419,850
0
L
Kali
12,165
553
78
4
0
357,852
0
L
Vulcan
9,666
439
93
4
0
396,878
8
W
Tiamat
9,025
410
65
3
0
359,575
0
W
Ullr
11,192
509
136
6
0
421,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role