Player Matchup

Ares
Ares
RealzKarmaa-_
Ares
Level 27
God Stats
6W - 8L
1,292 SR
Queue Stats
36W - 35L
1,359 Elo+
Party 2
Arachne
Arachne
Y2x_HD_X
Arachne
Level 27
God Stats
14W - 18L
1,387 SR
Queue Stats
28W - 34L
1,315 Elo+
Party 2
Medusa
Medusa
l156d
Medusa
Level 68
God Stats
1W - 3L
1,357 SR
Queue Stats
37W - 37L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
wowayy
Guan Yu
Level 27
God Stats
1W - 1L
1,509 SR
Queue Stats
21W - 25L
1,315 Elo+
Party 2
Ra
Ra
xXEnes16Xx
Ra
Level 49
God Stats
1W - 1L
1,504 SR
Queue Stats
58W - 75L
1,291 Elo+
Party 2
Team Averages
Level 40
1,410 SR
1,331 Elo+

VS

Team Averages
Level 72
1,491 SR
1,457 Elo+
Fenrir
Fenrir
David_mot
Fenrir
Level 99
God Stats
21W - 15L
1,458 SR
Queue Stats
58W - 57L
1,439 Elo+
Party 1
Achilles
Achilles
Gand-i
Achilles
Level 44
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Tiamat
Tiamat
rickybrosh
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,369 Elo+
Party 1
Athena
Athena
vaimosi
Athena
Level 42
God Stats
38W - 40L
1,430 SR
Queue Stats
95W - 126L
1,335 Elo+
Solo
Neith
Neith
xMoqa_Lalax
Neith
Level 65
God Stats
9W - 8L
1,479 SR
Queue Stats
102W - 149L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
10,311
491
5,145
22,979
21,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Y2x_HD_X
Arachne
16
3 / 8 / 6
10,508
500
7,659
16,751
5,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
l156d
Medusa
16
5 / 4 / 7
10,753
512
15,193
13,328
4,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
wowayy
Guan Yu
16
4 / 2 / 8
10,877
518
11,299
18,587
17,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 8
11,053
526
12,974
14,669
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
David_mot
Fenrir
16
5 / 3 / 5
10,328
492
11,322
15,577
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gand-i
Achilles
17
2 / 4 / 3
10,642
507
12,545
16,400
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
rickybrosh
Tiamat
15
1 / 4 / 4
9,657
460
6,349
14,529
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
vaimosi
Athena
14
2 / 5 / 9
9,370
446
6,571
20,223
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 3 / 2
10,629
506
12,125
11,209
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
19
Kills
20
24
Deaths
19
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
David_mot
Fenrir
5
3
5
2.5
L
Achilles
Gand-i
Achilles
2
4
3
0.88
W
2
4
9
1.63
W
Arachne
Y2x_HD_X
Arachne
3
8
6
0.75
W
Medusa
l156d
Medusa
5
4
7
2.13
L
Tiamat
rickybrosh
Tiamat
1
4
4
0.75
L
Athena
vaimosi
Athena
2
5
9
1.3
W
Guan Yu
wowayy
Guan Yu
4
2
8
4
L
10
3
2
3.67
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
48,912
86,314
Taken
77,938
55,040
Mitigated
52,154
26,350
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
David_mot
Fenrir
11,322
2,130
0
6,661
15,577
6,299
64
3,259
12,260
0
68,633
L
Achilles
Gand-i
Achilles
12,545
2,947
0
3,933
16,400
16,898
0
3,775
12,511
10,848
62,146
W
5,145
667
1,123
1,948
22,979
21,243
303
4,670
17,944
28,633
0
W
Arachne
Y2x_HD_X
Arachne
7,659
6,694
0
1,976
16,751
5,916
685
4,659
11,819
0
46,498
W
Medusa
l156d
Medusa
15,193
7,978
0
1,696
13,328
4,465
4,000
1,586
11,642
0
79,756
L
Tiamat
rickybrosh
Tiamat
6,349
295
0
4,004
14,529
8,223
738
3,952
10,342
57,264
0
L
Athena
vaimosi
Athena
6,571
1,086
0
4,442
20,223
15,779
260
6,731
13,242
24,993
0
W
Guan Yu
wowayy
Guan Yu
11,299
2,082
2,944
6,548
18,587
17,676
108
4,760
12,838
10,839
46,183
L
12,125
2,917
0
3,865
11,209
4,955
150
2,381
8,727
0
75,729
W
12,974
1,135
4,562
5,553
14,669
5,740
1,498
3,934
10,495
64,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
50,626
364
Minions Killed
522
0
Camps Cleared
0
2,001,675
Distance Traveled
1,972,245
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,328
492
121
6
0
457,033
1
L
Achilles
10,642
507
131
6
0
381,393
0
W
Ares
10,311
491
34
2
0
394,055
6
W
Arachne
10,508
500
59
3
0
393,985
0
W
Medusa
10,753
512
82
4
0
390,977
3
L
Tiamat
9,657
460
109
5
0
383,373
5
L
Athena
9,370
446
26
1
0
391,228
4
W
Guan Yu
10,877
518
95
5
0
426,923
6
L
Neith
10,629
506
135
6
0
359,218
2
W
Ra
11,053
526
94
4
0
395,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role