Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AuT_Tiger95
Cthulhu
Level 105
God Stats
24W - 20L
1,513 SR
Queue Stats
531W - 600L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
KillerMonster289
Nu Wa
Level 125
God Stats
8W - 6L
1,529 SR
Queue Stats
361W - 358L
1,441 Elo+
Solo
Hercules
Hercules
Kingkris_8
Hercules
Level 69
God Stats
3W - 0L
1,647 SR
Queue Stats
255W - 239L
1,469 Elo+
Solo
Bastet
Bastet
xTriance_
Bastet
Level 127
God Stats
13W - 16L
1,429 SR
Queue Stats
1,077W - 1,116L
1,470 Elo+
Party 2
Team Averages
Level 112
1,524 SR
1,467 Elo+

VS

Team Averages
Level 107
1,570 SR
1,444 Elo+
Chiron
Chiron
Generalbabogeros
Chiron
Level 122
God Stats
12W - 9L
1,554 SR
Queue Stats
380W - 399L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Joshhhharrisonn
Kukulkan
Level 82
God Stats
1W - 2L
1,472 SR
Queue Stats
82W - 82L
1,443 Elo+
Solo
Geb
Geb
Slayer35st
Geb
Level 107
God Stats
20W - 11L
1,633 SR
Queue Stats
182W - 168L
1,457 Elo+
Party 1
Ares
Ares
Zorkas123a
Ares
Level 114
God Stats
1W - 2L
1,469 SR
Queue Stats
250W - 239L
1,434 Elo+
Party 1
Horus
Horus
taka_45_GR
Horus
Level 108
God Stats
3W - 4L
1,724 SR
Queue Stats
259W - 261L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 3 / 3
9,409
553
9,762
14,180
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
AuT_Tiger95
Cthulhu
13
2 / 2 / 7
8,453
497
7,313
14,663
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 3 / 6
9,041
532
9,000
8,329
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kingkris_8
Hercules
15
2 / 0 / 4
8,988
529
5,812
13,228
9,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
xTriance_
Bastet
15
3 / 0 / 11
9,248
544
9,575
15,131
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,803
400
10,039
12,323
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
2 / 4 / 2
8,855
521
12,862
9,741
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 2
7,467
439
8,090
17,436
13,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
7,084
417
9,567
14,492
10,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
6
2 / 0 / 2
6,058
356
3,415
3,582
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
8
8
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
3
3
2.83
W
Cthulhu
AuT_Tiger95
Cthulhu
2
2
7
2.75
L
1
6
2
0.33
L
Kukulkan
2
4
2
0.75
W
5
3
6
2.67
W
Hercules
Kingkris_8
Hercules
2
0
4
4
L
3
5
2
0.8
L
0
4
0
0
L
Horus
2
0
2
3
W
Bastet
xTriance_
Bastet
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
43,973
65,531
Taken
57,574
34,167
Mitigated
32,421
26,775
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,762
3,215
0
6,510
14,180
5,019
1,115
4,011
10,159
0
72,265
W
Cthulhu
AuT_Tiger95
Cthulhu
7,313
450
2,454
2,734
14,663
11,764
0
6,769
7,604
30,295
0
L
10,039
1,695
953
1,862
12,323
3,790
703
2,263
9,951
0
43,010
L
Kukulkan
12,862
520
0
783
9,741
3,439
0
3,794
5,785
72,887
0
W
9,000
1,963
151
1,830
8,329
2,464
207
5,356
2,865
49,525
0
W
Hercules
Kingkris_8
Hercules
5,812
2,422
0
5,791
13,228
9,700
674
6,781
6,407
3,795
46,777
L
8,090
822
994
4,765
17,436
13,575
208
6,033
11,172
31,216
0
L
9,567
255
0
4,270
14,492
10,599
0
3,409
10,975
36,816
0
L
Horus
3,415
1,823
130
1,175
3,582
1,018
0
840
2,650
0
14,319
W
Bastet
xTriance_
Bastet
9,575
2,898
247
7,058
15,131
5,220
577
7,014
7,977
0
61,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
36,267
515
Minions Killed
397
0
Camps Cleared
0
1,680,462
Distance Traveled
1,352,738
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,409
553
136
8
0
317,453
0
W
Cthulhu
8,453
497
52
3
0
356,676
0
L
Chiron
6,803
400
90
5
0
294,916
4
L
Kukulkan
8,855
521
161
9
0
321,725
6
W
Nu Wa
9,041
532
98
6
0
301,160
5
W
Hercules
8,988
529
125
7
0
315,281
4
L
Geb
7,467
439
32
2
0
321,339
1
L
Ares
7,084
417
78
5
0
276,545
0
L
Horus
6,058
356
36
2
0
138,213
2
W
Bastet
9,248
544
104
6
0
389,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role