Player Matchup

Neith
Neith
Fudicus
Neith
Level 64
God Stats
0W - 2L
1,230 SR
Queue Stats
29W - 38L
1,470 Elo+
Solo
Hel
Hel
ThreadyGraph52
Hel
Level 123
God Stats
4W - 6L
1,372 SR
Queue Stats
549W - 711L
1,347 Elo+
Solo
Hercules
Hercules
l VvS l Tae
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 170L
1,330 Elo+
Solo
Team Averages
Level 101
1,367 SR
1,382 Elo+

VS

Team Averages
Level 69
1,429 SR
1,246 Elo+
Ra
Ra
RunnyHen816589
Ra
Level 125
God Stats
16W - 12L
1,681 SR
Queue Stats
252W - 239L
1,615 Elo+
Solo
Cernunnos
Cernunnos
Uxmanzor_S1OG
Cernunnos
Level 69
God Stats
6W - 5L
1,540 SR
Queue Stats
235W - 349L
1,189 Elo+
Party 1
Artemis
Artemis
playdohboy34
Artemis
Level 14
God Stats
1W - 4L
1,067 SR
Queue Stats
5W - 27L
936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fudicus
Neith
15
4 / 7 / 2
11,792
621
13,337
16,519
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 7 / 6
10,898
574
6,699
16,693
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
l VvS l Tae
Hercules
14
3 / 5 / 2
11,377
599
11,288
24,350
15,293
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 2
15,014
790
31,929
21,010
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Uxmanzor_S1OG
Cernunnos
17
2 / 2 / 12
12,258
645
11,727
11,212
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
playdohboy34
Artemis
10
0 / 3 / 7
10,264
540
2,242
5,729
1,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
19
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Fudicus
Neith
4
7
2
0.71
W
17
2
2
9
L
0
7
6
0.43
W
Cernunnos
Uxmanzor_S1OG
Cernunnos
2
2
12
4
L
Hercules
l VvS l Tae
Hercules
3
5
2
0.8
W
Artemis
playdohboy34
Artemis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
45,898
57,562
Taken
37,951
27,376
Mitigated
13,762
20,862
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fudicus
Neith
13,337
3,150
202
2,910
16,519
5,595
1,119
10,853
5,666
0
47,573
W
31,929
1,302
1,505
9,520
21,010
8,590
1,352
5,210
15,800
104,870
0
L
6,699
534
3,867
5,725
16,693
6,488
327
11,422
5,271
31,418
0
W
Cernunnos
Uxmanzor_S1OG
Cernunnos
11,727
4,613
431
1,452
11,212
3,852
1,845
1,822
9,390
0
35,998
L
Hercules
l VvS l Tae
Hercules
11,288
2,780
464
7,694
24,350
15,293
34
10,496
13,854
442
37,597
W
Artemis
playdohboy34
Artemis
2,242
543
0
433
5,729
1,320
11
683
5,046
0
6,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
37,536
199
Minions Killed
219
6
Camps Cleared
9
884,250
Distance Traveled
901,631
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,792
621
80
4
1
322,855
5
W
Ra
15,014
790
169
9
7
389,752
0
L
Hel
10,898
574
59
3
1
293,913
1
W
Cernunnos
12,258
645
40
2
1
346,894
0
L
Hercules
11,377
599
60
3
4
267,482
2
W
Artemis
10,264
540
10
1
1
164,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role