Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Auchie
Chaac
Silver II
Level 108
God Stats
0W - 2L
1,549 SR
Queue Stats
13W - 22L
1,339 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
BD-Swifty
Sylvanus
Bronze III
Level 58
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Scylla
Scylla
Gold III
BarTJebitese
Scylla
Gold III
Level 141
God Stats
17W - 26L
1,474 SR
Queue Stats
172W - 184L
1,405 MMR
Solo
Chronos
Chronos
Gold V
IceCoIdFrost
Chronos
Gold V
Level 140
God Stats
11W - 10L
1,679 SR
Queue Stats
25W - 29L
1,399 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,506 SR
1,408 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,546 SR
1,394 MMR
Awilix
Awilix
Gold IV
Vinqxy
Awilix
Gold IV
Level 98
God Stats
2W - 2L
1,300 SR
Queue Stats
162W - 165L
1,369 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
etrYg
Ah Muzen Cab
Gold IV
Level 124
God Stats
2W - 2L
1,623 SR
Queue Stats
112W - 118L
1,350 MMR
Solo
Ah Puch
Ah Puch
Gold IV
islajer
Ah Puch
Gold IV
Level 156
God Stats
8W - 6L
1,606 SR
Queue Stats
475W - 481L
1,408 MMR
Solo
Sol
Sol
Gold V
АМАGАМА
Sol
Gold V
Level 157
God Stats
11W - 9L
1,562 SR
Queue Stats
106W - 110L
1,373 MMR
Party 2
Bacchus
Bacchus
Gold IV
ВirdКiller
Bacchus
Gold IV
Level 106
God Stats
32W - 30L
1,638 SR
Queue Stats
106W - 109L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 1 / 0
5,217
522
3,002
6,815
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Auchie
Chaac
10
0 / 1 / 0
4,893
489
2,683
6,244
6,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
BD-Swifty
Sylvanus
8
0 / 2 / 0
4,128
413
634
6,303
2,904
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Scylla
10
0 / 1 / 0
5,391
539
1,147
3,736
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
IceCoIdFrost
Chronos
7
0 / 4 / 0
4,392
439
1,928
6,579
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ArtioCliodhnaAthenaDanzaburou

VS

Bans
MulanBastetGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Vinqxy
Awilix
9
1 / 0 / 1
5,523
552
2,229
5,403
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
etrYg
Ah Muzen Cab
10
2 / 0 / 4
6,119
612
6,577
4,414
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
islajer
Ah Puch
11
3 / 0 / 1
6,441
644
3,822
2,827
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 0
6,762
676
4,130
4,677
1,453
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ВirdКiller
Bacchus
8
2 / 0 / 4
5,616
562
4,569
5,420
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Chaac
Auchie
Chaac
0
1
0
0
L
Sylvanus
BD-Swifty
Sylvanus
0
2
0
0
L
Scylla
0
1
0
0
L
Chronos
IceCoIdFrost
Chronos
0
4
0
0
W
Awilix
Vinqxy
Awilix
1
0
1
1.5
W
Ah Muzen Cab
etrYg
Ah Muzen Cab
2
0
4
4
W
Ah Puch
islajer
Ah Puch
3
0
1
3.5
W
1
0
0
1
W
Bacchus
ВirdКiller
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,394
Damage
21,327
29,677
Taken
22,741
14,511
Mitigated
8,784
8,020
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,002
1,021
0
1,128
6,815
2,146
0
1,606
5,113
0
34,503
L
Chaac
Auchie
Chaac
2,683
436
0
2,800
6,244
6,361
0
4,130
2,114
0
26,149
L
Sylvanus
BD-Swifty
Sylvanus
634
272
552
1,605
6,303
2,904
0
2,638
3,617
5,287
0
L
Scylla
1,147
126
0
706
3,736
936
0
1,496
2,094
32,198
0
L
Chronos
IceCoIdFrost
Chronos
1,928
353
292
937
6,579
2,164
0
2,321
4,218
22,206
3,178
W
Awilix
Vinqxy
Awilix
2,229
684
0
2,825
5,403
1,376
0
343
5,022
0
28,568
W
Ah Muzen Cab
etrYg
Ah Muzen Cab
6,577
3,373
0
3,553
4,414
1,172
722
610
3,804
0
39,605
W
Ah Puch
islajer
Ah Puch
3,822
286
0
1,308
2,827
834
48
1,126
1,605
32,813
0
W
4,130
1,877
0
3,212
4,677
1,453
0
0
4,677
48,059
0
W
Bacchus
ВirdКiller
Bacchus
4,569
353
0
2,286
5,420
3,949
0
1,398
4,022
15,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
30,461
265
Minions Killed
346
0
Camps Cleared
0
947,768
Distance Traveled
1,059,129
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,217
522
70
7
0
216,566
3
L
Chaac
4,893
489
49
5
0
195,463
2
L
Sylvanus
4,128
413
24
2
0
163,748
2
L
Scylla
5,391
539
78
8
0
195,225
5
L
Chronos
4,392
439
44
4
0
176,766
2
W
Awilix
5,523
552
68
7
0
249,524
3
W
Ah Muzen Cab
6,119
612
76
8
0
194,840
3
W
Ah Puch
6,441
644
77
8
0
212,741
4
W
Sol
6,762
676
99
10
0
191,309
6
W
Bacchus
5,616
562
26
3
0
210,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role