Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
XVideoIsGhetto
Sobek
Level 87
God Stats
6W - 8L
1,626 SR
Queue Stats
327W - 283L
1,626 Elo+
Party 2
Charybdis
Charybdis
XxPuRplEPuRpSxX
Charybdis
Level 137
God Stats
3W - 4L
1,906 SR
Queue Stats
482W - 463L
1,659 Elo+
Solo
Arachne
Arachne
iDontWantToLive0
Arachne
Level 107
God Stats
5W - 9L
1,472 SR
Queue Stats
352W - 297L
1,635 Elo+
Party 2
Tiamat
Tiamat
pl30n4sm
Tiamat
Level 154
God Stats
3W - 2L
1,514 SR
Queue Stats
118W - 95L
1,661 Elo+
Solo
Team Averages
Level 129
1,604 SR
1,616 Elo+

VS

Team Averages
Level 146
1,572 SR
1,573 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
IIICurveIII
Xbalanque
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
76W - 63L
1,578 Elo+
Party 1
King Arthur
King Arthur
NvLoky
King Arthur
Level 159
God Stats
2W - 0L
1,773 SR
Queue Stats
222W - 175L
1,627 Elo+
Party 1
Awilix
Awilix
Tritenz17
Awilix
Level 146
God Stats
4W - 2L
1,674 SR
Queue Stats
779W - 757L
1,597 Elo+
Solo
Sobek
Sobek
funez10
Sobek
Level 147
God Stats
5W - 5L
1,607 SR
Queue Stats
208W - 177L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 0
5,571
557
5,839
5,563
1,692
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,870
487
1,976
9,118
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
XxPuRplEPuRpSxX
Charybdis
9
1 / 3 / 0
4,897
490
5,003
6,237
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 1
5,264
526
4,174
6,812
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
pl30n4sm
Tiamat
8
1 / 3 / 1
5,338
534
2,289
5,420
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 1 / 1
5,843
584
5,648
4,496
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
IIICurveIII
Xbalanque
9
1 / 2 / 2
5,340
534
5,206
4,824
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NvLoky
King Arthur
11
5 / 1 / 1
6,155
616
3,936
7,231
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Tritenz17
Awilix
11
1 / 1 / 3
6,006
601
3,672
7,520
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
funez10
Sobek
9
2 / 0 / 5
5,929
593
3,607
9,413
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Poseidon
 
Poseidon
2
1
1
2.5
W
Xbalanque
IIICurveIII
Xbalanque
1
2
2
1
W
King Arthur
NvLoky
King Arthur
5
1
1
5.5
W
Awilix
Tritenz17
Awilix
1
1
3
2.5
L
0
2
1
0.25
L
Charybdis
XxPuRplEPuRpSxX
Charybdis
1
3
0
0.33
W
Sobek
funez10
Sobek
2
0
5
4.5
L
2
2
1
1.25
L
Tiamat
pl30n4sm
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
22,069
33,150
Taken
33,484
12,492
Mitigated
14,585
10,313
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,839
956
0
843
5,563
1,692
0
985
4,540
0
31,827
W
Poseidon
 
Poseidon
5,648
690
0
679
4,496
1,192
0
630
3,792
41,874
0
W
Xbalanque
IIICurveIII
Xbalanque
5,206
2,035
0
1,329
4,824
1,054
0
389
4,435
0
30,791
W
King Arthur
NvLoky
King Arthur
3,936
546
0
400
7,231
2,813
0
798
6,366
0
33,059
W
Awilix
Tritenz17
Awilix
3,672
1,260
500
3,644
7,520
2,465
0
0
7,520
0
32,776
L
1,976
253
0
4,174
9,118
5,006
0
3,125
5,895
10,058
0
L
Charybdis
XxPuRplEPuRpSxX
Charybdis
5,003
3,056
0
1,819
6,237
1,178
0
708
5,529
0
25,534
W
Sobek
funez10
Sobek
3,607
598
301
4,299
9,413
7,061
0
2,247
7,106
14,022
0
L
4,174
2,859
0
1,793
6,812
2,160
50
1,652
5,092
0
27,895
L
Tiamat
pl30n4sm
Tiamat
2,289
541
0
1,684
5,420
2,456
17
2,460
2,839
28,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
29,273
255
Minions Killed
319
0
Camps Cleared
0
962,253
Distance Traveled
968,668
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,571
557
63
6
0
202,518
5
W
Poseidon
5,843
584
98
10
0
203,897
4
W
Xbalanque
5,340
534
59
6
0
171,019
1
W
King Arthur
6,155
616
67
7
0
198,743
4
W
Awilix
6,006
601
80
8
0
197,068
2
L
Sobek
4,870
487
13
1
0
192,547
1
L
Charybdis
4,897
490
48
5
0
181,588
2
W
Sobek
5,929
593
15
2
0
197,941
5
L
Arachne
5,264
526
60
6
0
215,968
1
L
Tiamat
5,338
534
71
7
0
169,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role