Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CORAJE666
Chaac
Level 129
God Stats
16W - 11L
1,605 SR
Queue Stats
85W - 106L
1,434 Elo+
Solo
Izanami
Izanami
Kildrack
Izanami
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 118L
1,435 Elo+
Solo
Da Ji
Da Ji
Saber14
Da Ji
Level 114
God Stats
2W - 1L
1,502 SR
Queue Stats
108W - 99L
1,506 Elo+
Solo
Cthulhu
Cthulhu
la23victima
Cthulhu
Level 69
God Stats
6W - 5L
1,502 SR
Queue Stats
22W - 15L
1,531 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,481 Elo+

VS

Team Averages
Level 35
1,461 SR
1,510 Elo+
Hercules
Hercules
CPD1ROGUE
Hercules
Level 49
God Stats
5W - 2L
1,453 SR
Queue Stats
35W - 33L
1,495 Elo+
Party 2
Merlin
Merlin
Decarbonized
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,597 Elo+
Party 2
Nemesis
Nemesis
SomaCruze
Nemesis
Level 16
God Stats
0W - 1L
1,082 SR
Queue Stats
16W - 20L
1,440 Elo+
Party 2
Anubis
Anubis
THIERES
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
King Arthur
King Arthur
YoseenBU
King Arthur
Level 85
God Stats
1W - 1L
1,767 SR
Queue Stats
20W - 29L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 0 / 25
13,530
1,041
32,967
13,666
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
CORAJE666
Chaac
20
2 / 1 / 25
12,425
956
12,789
19,015
22,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Kildrack
Izanami
20
12 / 1 / 18
13,560
1,043
25,152
12,183
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Saber14
Da Ji
20
13 / 0 / 12
13,949
1,073
20,808
10,230
5,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
la23victima
Cthulhu
20
10 / 2 / 25
14,120
1,086
25,102
20,324
22,048
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CPD1ROGUE
Hercules
18
0 / 3 / 4
10,920
840
15,442
24,826
23,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
1 / 11 / 2
11,071
852
20,857
31,815
11,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SomaCruze
Nemesis
17
1 / 7 / 2
10,817
832
10,526
21,022
9,295
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
THIERES
Anubis
17
2 / 12 / 2
11,472
882
7,812
23,604
10,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
YoseenBU
King Arthur
17
0 / 9 / 3
10,868
836
12,918
23,965
26,260
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
42
Kills
4
4
Deaths
42
105
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
25
17.5
W
Chaac
CORAJE666
Chaac
2
1
25
14.5
L
Hercules
CPD1ROGUE
Hercules
0
3
4
0.67
L
Merlin
1
11
2
0.18
W
Izanami
Kildrack
Izanami
12
1
18
21
W
Da Ji
Saber14
Da Ji
13
0
12
19
L
Nemesis
SomaCruze
Nemesis
1
7
2
0.29
L
Anubis
THIERES
Anubis
2
12
2
0.25
L
King Arthur
YoseenBU
King Arthur
0
9
3
0.17
W
Cthulhu
la23victima
Cthulhu
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,818
Damage
67,555
75,418
Taken
125,232
61,698
Mitigated
80,746
37,934
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
32,967
775
10,732
9,536
13,666
6,591
0
8,179
5,262
47,229
0
W
Chaac
CORAJE666
Chaac
12,789
670
492
10,287
19,015
22,305
0
9,266
9,172
0
35,408
L
Hercules
CPD1ROGUE
Hercules
15,442
2,744
0
6,305
24,826
23,283
0
10,981
13,564
5,074
18,446
L
Merlin
20,857
2,162
495
2,926
31,815
11,469
0
17,046
14,602
49,435
0
W
Izanami
Kildrack
Izanami
25,152
16,241
0
1,838
12,183
5,492
0
4,734
7,186
0
63,584
W
Da Ji
Saber14
Da Ji
20,808
5,730
0
681
10,230
5,262
0
3,857
6,170
0
26,732
L
Nemesis
SomaCruze
Nemesis
10,526
6,269
0
1,877
21,022
9,295
0
11,376
9,646
0
22,889
L
Anubis
THIERES
Anubis
7,812
244
0
267
23,604
10,439
0
9,083
14,389
32,620
0
L
King Arthur
YoseenBU
King Arthur
12,918
564
0
120
23,965
26,260
0
9,583
14,084
907
41,574
W
Cthulhu
la23victima
Cthulhu
25,102
1,689
1,901
2,467
20,324
22,048
0
6,316
13,536
45,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,584
Gold Earned
55,148
252
Minions Killed
226
12
Camps Cleared
4
1,347,075
Distance Traveled
1,169,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,530
1,041
31
2
1
276,885
0
W
Chaac
12,425
956
51
4
3
261,581
0
L
Hercules
10,920
840
31
2
0
269,539
0
L
Merlin
11,071
852
75
6
2
210,863
0
W
Izanami
13,560
1,043
84
6
7
247,518
0
W
Da Ji
13,949
1,073
21
2
1
294,551
0
L
Nemesis
10,817
832
22
2
0
225,219
0
L
Anubis
11,472
882
54
4
1
195,043
0
L
King Arthur
10,868
836
44
3
1
268,700
0
W
Cthulhu
14,120
1,086
65
5
0
266,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role