Player Matchup

Hera
Hera
Abyss0Walker
Hera
Level 126
God Stats
19W - 13L
1,616 SR
Queue Stats
113W - 119L
1,345 Elo+
Party 3
Khepri
Khepri
Aerius AG
Khepri
Level 97
God Stats
1W - 3L
1,484 SR
Queue Stats
166W - 169L
1,550 Elo+
Solo
Izanami
Izanami
OYaJ1x
Izanami
Level 61
God Stats
6W - 4L
1,577 SR
Queue Stats
119W - 133L
1,366 Elo+
Party 3
Arachne
Arachne
SK_Aizen0
Arachne
Level 44
God Stats
9W - 9L
1,560 SR
Queue Stats
34W - 46L
1,313 Elo+
Party 3
Odin
Odin
xzxrij
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,547 SR
1,415 Elo+

VS

Team Averages
Level 95
1,507 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
Alex_fuma_weed
Kumbhakarna
Level 49
God Stats
4W - 2L
1,490 SR
Queue Stats
10W - 9L
1,429 Elo+
Party 1
Hercules
Hercules
Hushovia
Hercules
Level 103
God Stats
4W - 1L
1,501 SR
Queue Stats
286W - 377L
1,358 Elo+
Party 2
Serqet
Serqet
VeliBean
Serqet
Level 140
God Stats
3W - 2L
1,472 SR
Queue Stats
310W - 386L
1,372 Elo+
Party 2
Medusa
Medusa
dehivitcano88
Medusa
Level 109
God Stats
21W - 15L
1,526 SR
Queue Stats
74W - 62L
1,455 Elo+
Party 1
Hera
Hera
ghost1707rider
Hera
Level 76
God Stats
6W - 2L
1,548 SR
Queue Stats
81W - 95L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 3
12,107
526
21,799
14,692
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Aerius AG
Khepri
11
1 / 4 / 3
9,137
397
4,819
16,696
19,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OYaJ1x
Izanami
13
2 / 7 / 2
9,079
395
14,390
19,783
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
SK_Aizen0
Arachne
16
3 / 6 / 1
10,404
452
9,235
20,089
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
xzxrij
Odin
6
0 / 10 / 2
6,564
285
900
11,817
4,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alex_fuma_weed
Kumbhakarna
16
0 / 3 / 18
10,919
475
4,792
17,436
20,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Hushovia
Hercules
19
8 / 0 / 11
13,201
574
14,608
22,985
25,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
VeliBean
Serqet
19
9 / 2 / 11
13,136
571
14,799
13,409
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
14 / 5 / 6
13,784
599
23,360
18,526
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 8
12,021
523
7,593
11,145
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
15
Kills
35
35
Deaths
16
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Khepri
Aerius AG
Khepri
1
4
3
0.63
W
Kumbhakarna
Alex_fuma_weed
Kumbhakarna
0
3
18
3
W
Hercules
Hushovia
Hercules
8
0
11
13.5
L
Izanami
OYaJ1x
Izanami
2
7
2
0.43
L
Arachne
SK_Aizen0
Arachne
3
6
1
0.58
W
Serqet
VeliBean
Serqet
9
2
11
7.25
W
14
5
6
3.4
W
4
6
8
1.33
L
Odin
xzxrij
Odin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
65,152
83,077
Taken
83,501
50,137
Mitigated
64,007
17,753
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,799
4,042
0
2,017
14,692
6,792
962
2,446
11,889
99,765
0
L
Khepri
Aerius AG
Khepri
4,819
147
2,804
2,413
16,696
19,410
0
3,007
12,809
16,608
0
W
Kumbhakarna
Alex_fuma_weed
Kumbhakarna
4,792
825
510
992
17,436
20,311
759
4,004
13,432
24,431
0
W
Hercules
Hushovia
Hercules
14,608
3,360
426
7,813
22,985
25,484
3,395
5,291
17,694
12,223
73,767
L
Izanami
OYaJ1x
Izanami
14,390
10,304
0
3,272
19,783
8,219
1,049
3,402
16,365
0
72,850
L
Arachne
SK_Aizen0
Arachne
9,235
4,635
285
6,962
20,089
10,764
0
2,412
17,389
0
67,007
W
Serqet
VeliBean
Serqet
14,799
4,754
0
2,994
13,409
5,493
5,639
4,667
8,742
0
75,221
W
23,360
14,751
1,149
6,185
18,526
8,413
4,916
6,468
12,058
0
93,290
W
7,593
1,725
0
1,362
11,145
4,306
1,218
6,480
4,665
74,886
0
L
Odin
xzxrij
Odin
900
619
0
0
11,817
4,952
0
3,120
8,405
0
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
63,061
420
Minions Killed
588
0
Camps Cleared
0
1,971,066
Distance Traveled
2,211,986
5
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,107
526
165
7
0
399,317
0
L
Khepri
9,137
397
21
1
0
402,239
2
W
Kumbhakarna
10,919
475
45
2
0
425,433
6
W
Hercules
13,201
574
166
7
0
456,417
9
L
Izanami
9,079
395
112
5
0
357,516
3
L
Arachne
10,404
452
113
5
0
411,643
0
W
Serqet
13,136
571
109
5
0
510,552
7
W
Medusa
13,784
599
146
6
0
386,419
2
W
Hera
12,021
523
122
5
0
433,165
10
L
Odin
6,564
285
9
0
0
400,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role