Player Matchup

Aphrodite
Aphrodite
BlackyCZE
Aphrodite
Level 67
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 2
Atlas
Atlas
HamboviCze
Atlas
Level 142
God Stats
1W - 2L
1,373 SR
Queue Stats
163W - 108L
1,610 Elo+
Party 2
Chaac
Chaac
RainmakerCze
Chaac
Level 107
God Stats
20W - 13L
1,655 SR
Queue Stats
76W - 49L
1,624 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,577 Elo+

VS

Team Averages
Level 90
1,520 SR
1,548 Elo+
Gilgamesh
Gilgamesh
DerRoydige
Gilgamesh
Level 78
God Stats
17W - 11L
1,649 SR
Queue Stats
161W - 145L
1,595 Elo+
Party 1
Zeus
Zeus
alexlence
Zeus
Level 92
God Stats
1W - 0L
1,438 SR
Queue Stats
131W - 108L
1,487 Elo+
Solo
King Arthur
King Arthur
txtinput
King Arthur
Level 101
God Stats
3W - 3L
1,474 SR
Queue Stats
180W - 168L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackyCZE
Aphrodite
8
0 / 4 / 1
5,760
576
2,192
5,732
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
10
1 / 5 / 2
6,388
639
4,824
9,019
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 1
6,437
644
7,148
9,895
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerRoydige
Gilgamesh
11
5 / 0 / 7
8,052
805
5,279
6,158
4,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
11
3 / 3 / 8
7,081
708
10,980
6,366
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
txtinput
King Arthur
13
4 / 0 / 7
8,240
824
6,017
7,782
3,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlackyCZE
Aphrodite
0
4
1
0.13
W
Gilgamesh
DerRoydige
Gilgamesh
5
0
7
8.5
L
Atlas
1
5
2
0.4
L
2
3
1
0.83
W
Zeus
3
3
8
2.33
W
King Arthur
txtinput
King Arthur
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
22,276
24,646
Taken
20,306
16,630
Mitigated
9,906
7,116
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlackyCZE
Aphrodite
2,192
223
2,233
1,486
5,732
2,208
0
2,470
3,262
10,681
0
W
Gilgamesh
DerRoydige
Gilgamesh
5,279
1,418
795
618
6,158
4,246
390
1,640
4,135
0
9,350
L
Atlas
4,824
978
113
690
9,019
6,780
0
4,331
4,688
9,487
0
L
7,148
1,314
202
2,392
9,895
7,642
0
4,693
5,202
0
24,206
W
Zeus
10,980
2,381
0
455
6,366
1,860
0
2,195
3,656
28,035
0
W
King Arthur
txtinput
King Arthur
6,017
1,173
0
4,772
7,782
3,800
403
3,087
4,258
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
23,373
85
Minions Killed
111
2
Camps Cleared
7
507,394
Distance Traveled
563,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,760
576
46
5
1
163,812
0
W
Gilgamesh
8,052
805
14
1
0
194,259
3
L
Atlas
6,388
639
14
1
0
159,950
3
L
Chaac
6,437
644
25
3
1
183,632
4
W
Zeus
7,081
708
53
5
4
163,931
2
W
King Arthur
8,240
824
44
4
3
205,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role