Player Matchup

Ullr
Ullr
BazaTheBaptist
Ullr
Level 129
God Stats
1W - 0L
1,559 SR
Queue Stats
9W - 3L
1,679 Elo+
Party 1
Khepri
Khepri
KingsBishop
Khepri
Level 81
God Stats
2W - 0L
1,570 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 1
Discordia
Discordia
Luc1eo
Discordia
Level 154
God Stats
7W - 5L
1,679 SR
Queue Stats
266W - 252L
1,609 Elo+
Party 1
Achilles
Achilles
MortyClone
Achilles
Level 108
God Stats
2W - 0L
1,971 SR
Queue Stats
97W - 55L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
PrincessAetulia
Nu Wa
Level 123
God Stats
2W - 1L
1,538 SR
Queue Stats
91W - 116L
1,522 Elo+
Party 1
Team Averages
Level 119
1,664 SR
1,601 Elo+

VS

Team Averages
Level 128
1,452 SR
1,513 Elo+
Nu Wa
Nu Wa
BlazingSwords007
Nu Wa
Level 143
God Stats
7W - 6L
1,582 SR
Queue Stats
263W - 275L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
LordCARRY123
Ao Kuang
Level 159
God Stats
4W - 10L
1,253 SR
Queue Stats
46W - 57L
1,485 Elo+
Solo
Heimdallr
Heimdallr
ProfitTaker
Heimdallr
Level 129
God Stats
6W - 8L
1,497 SR
Queue Stats
166W - 151L
1,572 Elo+
Solo
Achilles
Achilles
Shenhe
Achilles
Level 79
God Stats
46W - 41L
1,583 SR
Queue Stats
137W - 117L
1,558 Elo+
Solo
Hel
Hel
YelloNIbba
Hel
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
48W - 58L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
12,804
800
16,455
15,873
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
18
3 / 3 / 17
12,820
801
7,852
20,286
30,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Luc1eo
Discordia
19
7 / 3 / 5
12,644
790
13,147
10,981
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MortyClone
Achilles
18
4 / 1 / 12
11,517
720
15,097
18,670
27,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 2 / 12
11,293
706
13,132
11,200
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 6
10,944
684
14,105
9,907
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
LordCARRY123
Ao Kuang
17
3 / 3 / 2
10,730
671
2,763
9,207
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ProfitTaker
Heimdallr
17
2 / 7 / 7
11,423
714
18,059
23,597
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Shenhe
Achilles
17
4 / 7 / 3
11,528
721
14,828
18,781
11,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 3
11,246
703
11,788
14,289
5,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
24
Kills
11
11
Deaths
24
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
0
3
6
1
W
Khepri
3
3
17
3.83
L
Ao Kuang
LordCARRY123
Ao Kuang
3
3
2
1.33
W
Discordia
Luc1eo
Discordia
7
3
5
3.17
W
Achilles
MortyClone
Achilles
4
1
12
10
W
1
2
12
3.5
L
Heimdallr
ProfitTaker
Heimdallr
2
7
7
0.79
L
Achilles
Shenhe
Achilles
4
7
3
0.79
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,683
Damage
61,543
77,010
Taken
75,781
73,677
Mitigated
32,311
16,809
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,455
8,041
0
867
15,873
7,045
2,616
8,230
7,613
0
61,904
L
14,105
2,880
26
684
9,907
3,149
822
5,749
3,765
60,737
0
W
Khepri
7,852
959
2,664
5,914
20,286
30,149
280
6,021
14,257
29,150
0
L
Ao Kuang
LordCARRY123
Ao Kuang
2,763
290
0
1,478
9,207
3,101
0
4,317
4,624
17,744
0
W
Discordia
Luc1eo
Discordia
13,147
203
416
659
10,981
4,526
947
4,979
5,973
48,538
0
W
Achilles
MortyClone
Achilles
15,097
3,865
1,689
4,360
18,670
27,003
749
4,287
14,344
1,600
29,101
W
13,132
848
0
240
11,200
4,954
834
5,219
5,956
54,082
0
L
Heimdallr
ProfitTaker
Heimdallr
18,059
10,919
0
3,513
23,597
8,954
173
10,292
12,551
0
45,553
L
Achilles
Shenhe
Achilles
14,828
3,640
0
1,556
18,781
11,730
0
6,451
11,543
0
38,088
L
11,788
732
3,260
6,645
14,289
5,377
0
7,296
6,692
53,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,078
Gold Earned
55,871
393
Minions Killed
403
9
Camps Cleared
8
1,624,814
Distance Traveled
1,380,683
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,804
800
121
8
2
315,725
0
L
Nu Wa
10,944
684
119
7
4
265,953
3
W
Khepri
12,820
801
38
2
0
307,255
4
L
Ao Kuang
10,730
671
36
2
4
282,670
1
W
Discordia
12,644
790
87
5
2
340,399
5
W
Achilles
11,517
720
38
2
0
356,370
4
W
Nu Wa
11,293
706
109
7
5
305,065
5
L
Heimdallr
11,423
714
68
4
0
241,760
1
L
Achilles
11,528
721
60
4
0
286,654
1
L
Hel
11,246
703
120
8
0
303,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role