Player Matchup

Ymir
Ymir
ChrisPyCreamer
Ymir
Level 108
God Stats
3W - 0L
1,409 SR
Queue Stats
118W - 85L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
Metimer
Sun Wukong
Level 155
God Stats
2W - 2L
1,620 SR
Queue Stats
138W - 109L
1,663 Elo+
Party 1
Ganesha
Ganesha
PanFryerPlays
Ganesha
Level 145
God Stats
8W - 6L
1,543 SR
Queue Stats
216W - 185L
1,651 Elo+
Solo
Nu Wa
Nu Wa
T100k
Nu Wa
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
152W - 103L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
xubba9
Ne Zha
Level 147
God Stats
8W - 3L
1,830 SR
Queue Stats
262W - 211L
1,702 Elo+
Party 1
Team Averages
Level 128
1,538 SR
1,663 Elo+

VS

Team Averages
Level 156
1,564 SR
1,557 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EL CHILANGO XDD
Ah Puch
Level 154
God Stats
2W - 1L
1,706 SR
Queue Stats
24W - 34L
1,514 Elo+
Solo
Mulan
Mulan
Lazyraquan
Mulan
Level 157
God Stats
8W - 6L
1,693 SR
Queue Stats
612W - 624L
1,587 Elo+
Solo
Apollo
Apollo
RLCEliTheBoss
Apollo
Level 157
God Stats
2W - 4L
1,420 SR
Queue Stats
178W - 178L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
8,402
934
7,826
12,889
14,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Metimer
Sun Wukong
15
9 / 3 / 7
9,388
1,043
14,051
12,771
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
14
0 / 2 / 14
7,931
881
4,753
10,765
11,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
T100k
Nu Wa
14
1 / 3 / 12
8,099
900
6,951
5,637
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
xubba9
Ne Zha
15
8 / 4 / 8
8,907
990
12,727
13,915
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 4 / 11
8,485
943
5,884
9,181
3,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
11
3 / 4 / 4
7,573
841
7,854
11,718
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 5 / 7
8,939
993
13,222
9,635
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
14
1 / 4 / 12
7,670
852
6,847
15,246
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 11
7,529
837
6,838
9,466
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
20
Kills
15
15
Deaths
22
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
4
11
2.38
L
Gilgamesh
 
Gilgamesh
3
4
4
1.25
W
2
3
14
3
L
6
5
7
1.9
L
Mulan
1
4
12
1.75
W
Sun Wukong
Metimer
Sun Wukong
9
3
7
4.17
W
Ganesha
0
2
14
3.5
L
1
5
11
1.3
W
Nu Wa
T100k
Nu Wa
1
3
12
2.33
W
Ne Zha
xubba9
Ne Zha
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
40,645
55,977
Taken
55,246
47,458
Mitigated
33,666
16,270
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,884
1,679
481
1,344
9,181
3,718
1,367
3,378
5,635
0
14,606
L
Gilgamesh
 
Gilgamesh
7,854
1,503
1,366
1,688
11,718
7,892
37
4,580
6,715
0
15,543
W
7,826
984
2,395
1,989
12,889
14,673
412
3,576
9,023
20,291
0
L
13,222
175
270
1,689
9,635
3,410
487
3,080
6,141
26,605
0
L
Mulan
6,847
551
1,088
4,389
15,246
15,499
178
5,850
8,650
0
14,409
W
Sun Wukong
Metimer
Sun Wukong
14,051
2,057
85
2,515
12,771
11,373
307
3,109
9,404
0
17,854
W
Ganesha
4,753
342
1,827
2,885
10,765
11,900
959
2,770
7,660
10,774
0
L
6,838
3,553
1,295
1,971
9,466
3,147
1,309
2,642
6,614
0
15,965
W
Nu Wa
T100k
Nu Wa
6,951
1,996
228
245
5,637
2,333
1,906
855
4,707
19,138
0
W
Ne Zha
xubba9
Ne Zha
12,727
3,700
473
3,628
13,915
7,179
1,763
2,912
10,154
0
21,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
40,196
90
Minions Killed
92
0
Camps Cleared
0
903,851
Distance Traveled
786,173
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,485
943
28
3
0
148,300
2
L
Gilgamesh
7,573
841
12
1
0
174,655
5
W
Ymir
8,402
934
34
4
0
161,397
4
L
Ah Puch
8,939
993
18
2
0
155,938
4
L
Mulan
7,670
852
5
1
0
147,796
0
W
Sun Wukong
9,388
1,043
14
2
0
200,327
0
W
Ganesha
7,931
881
0
0
0
171,613
0
L
Apollo
7,529
837
29
3
0
159,484
1
W
Nu Wa
8,099
900
25
3
0
176,124
1
W
Ne Zha
8,907
990
17
2
0
194,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role