Player Matchup

Achilles
Achilles
AcVendetta18098
Achilles
Level 82
God Stats
5W - 3L
1,478 SR
Queue Stats
7W - 6L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Aleee9807
Aphrodite
Level 96
God Stats
4W - 3L
1,458 SR
Queue Stats
289W - 353L
1,306 Elo+
Party 2
Medusa
Medusa
Cheeto72k
Medusa
Level 89
God Stats
13W - 8L
1,538 SR
Queue Stats
201W - 253L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
GrandJuice
Hun Batz
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 48L
1,330 Elo+
Solo
Kukulkan
Kukulkan
PopeZepp
Kukulkan
Level 63
God Stats
8W - 5L
1,516 SR
Queue Stats
250W - 240L
1,369 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,355 Elo+

VS

Team Averages
Level 103
1,414 SR
1,400 Elo+
Artio
Artio
Il_TwoTime_lI
Artio
Level 137
God Stats
6W - 8L
1,463 SR
Queue Stats
200W - 210L
1,422 Elo+
Solo
Bellona
Bellona
PapaChonker
Bellona
Level 128
God Stats
2W - 4L
1,206 SR
Queue Stats
148W - 174L
1,366 Elo+
Party 1
Bacchus
Bacchus
SoulfulPlace375
Bacchus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 307L
1,398 Elo+
Solo
Chernobog
Chernobog
Vorhees V2
Chernobog
Level 100
God Stats
10W - 10L
1,484 SR
Queue Stats
161W - 161L
1,413 Elo+
Solo
Hera
Hera
alfisher07
Hera
Level 69
God Stats
5W - 3L
1,419 SR
Queue Stats
125W - 178L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
2 / 0 / 0
4,494
642
2,502
4,078
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Aleee9807
Aphrodite
6
1 / 1 / 2
4,000
571
710
2,720
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Cheeto72k
Medusa
7
4 / 0 / 1
4,303
615
4,902
4,036
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
GrandJuice
Hun Batz
6
0 / 1 / 2
3,909
558
1,783
4,320
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PopeZepp
Kukulkan
8
2 / 0 / 0
4,685
669
1,679
2,765
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,919
560
1,089
5,846
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
PapaChonker
Bellona
1
0 / 0 / 0
2,896
414
0
660
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,998
571
1,869
4,274
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Vorhees V2
Chernobog
6
1 / 3 / 0
3,659
523
2,735
4,543
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,021
574
1,924
2,663
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
1
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
0
2
W
Aphrodite
Aleee9807
Aphrodite
1
1
2
2
W
Medusa
Cheeto72k
Medusa
4
0
1
4.5
W
Hun Batz
GrandJuice
Hun Batz
0
1
2
1
L
0
2
2
0.5
L
Bellona
PapaChonker
Bellona
0
0
0
0
W
Kukulkan
PopeZepp
Kukulkan
2
0
0
2
L
0
2
0
0
L
Chernobog
Vorhees V2
Chernobog
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
7,617
17,919
Taken
17,986
6,561
Mitigated
5,648
8,279
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,502
888
0
974
4,078
2,294
0
1,752
2,326
0
14,829
W
Aphrodite
Aleee9807
Aphrodite
710
294
1,111
1,519
2,720
1,107
189
346
2,374
7,424
0
W
Medusa
Cheeto72k
Medusa
4,902
2,082
316
1,354
4,036
1,215
348
487
3,549
0
17,775
W
Hun Batz
GrandJuice
Hun Batz
1,783
714
0
2,019
4,320
1,101
0
373
3,947
0
17,213
L
1,089
270
486
2,861
5,846
2,503
0
522
5,324
6,786
0
L
Bellona
PapaChonker
Bellona
0
0
0
136
660
183
0
0
660
0
1,492
W
Kukulkan
PopeZepp
Kukulkan
1,679
169
0
986
2,765
844
0
1,734
841
25,508
0
L
1,869
46
0
1,292
4,274
1,344
0
0
4,274
13,930
0
L
Chernobog
Vorhees V2
Chernobog
2,735
1,466
0
915
4,543
831
0
188
4,355
0
19,019
L
1,924
448
0
500
2,663
787
0
1,679
984
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,391
Gold Earned
18,493
190
Minions Killed
123
0
Camps Cleared
0
627,024
Distance Traveled
491,625
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,494
642
39
6
0
129,674
2
W
Aphrodite
4,000
571
18
3
0
114,566
1
W
Medusa
4,303
615
33
5
0
114,874
0
W
Hun Batz
3,909
558
43
6
0
138,462
2
L
Artio
3,919
560
16
2
0
121,518
1
L
Bellona
2,896
414
5
1
0
15,594
0
W
Kukulkan
4,685
669
57
8
0
129,448
3
L
Bacchus
3,998
571
22
3
0
113,034
1
L
Chernobog
3,659
523
34
5
0
122,206
0
L
Hera
4,021
574
46
7
0
119,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role