Player Matchup

Hou Yi
Hou Yi
Jvckko-
Hou Yi
Level 86
God Stats
2W - 4L
1,374 SR
Queue Stats
565W - 361L
1,615 Elo+
Party 1
Janus
Janus
VG_Endeavor
Janus
Level 107
God Stats
4W - 6L
1,508 SR
Queue Stats
239W - 235L
1,545 Elo+
Party 3
Achilles
Achilles
VG_Kaan
Achilles
Level 107
God Stats
1W - 0L
1,567 SR
Queue Stats
248W - 230L
1,536 Elo+
Party 3
Loki
Loki
Walshyo
Loki
Level 128
God Stats
14W - 14L
1,569 SR
Queue Stats
737W - 494L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
osbendc
Kuzenbo
Level 124
God Stats
5W - 1L
1,484 SR
Queue Stats
103W - 72L
1,570 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,580 Elo+

VS

Team Averages
Level 113
1,533 SR
1,598 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Domixus
Heimdallr
Level 127
God Stats
93W - 67L
1,657 SR
Queue Stats
362W - 333L
1,630 Elo+
Party 2
Hercules
Hercules
Flop is big
Hercules
Level 90
God Stats
0W - 2L
1,162 SR
Queue Stats
329W - 276L
1,605 Elo+
Solo
Zeus
Zeus
Gibbo8337
Zeus
Level 128
God Stats
2W - 4L
1,497 SR
Queue Stats
386W - 423L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
TrashDuelist
Ao Kuang
Level 62
God Stats
0W - 1L
1,849 SR
Queue Stats
16W - 7L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jvckko-
Hou Yi
14
3 / 2 / 3
8,543
503
6,221
10,477
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 8
9,087
535
10,108
9,679
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VG_Kaan
Achilles
16
5 / 2 / 4
9,959
586
11,656
15,078
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Walshyo
Loki
16
6 / 1 / 2
9,287
546
5,760
9,961
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
osbendc
Kuzenbo
13
1 / 3 / 8
7,978
469
6,793
16,795
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 2 / 1
8,215
483
8,554
13,430
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Domixus
Heimdallr
15
3 / 2 / 1
8,916
524
7,996
10,931
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Flop is big
Hercules
12
1 / 3 / 2
7,592
447
7,415
15,324
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
14
1 / 3 / 2
8,552
503
7,657
9,523
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TrashDuelist
Ao Kuang
14
2 / 6 / 1
8,487
499
7,618
13,790
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
9
9
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
L
Heimdallr
Domixus
Heimdallr
3
2
1
1.75
L
Hercules
Flop is big
Hercules
1
3
2
0.67
L
Zeus
1
3
2
0.67
W
Hou Yi
Jvckko-
Hou Yi
3
2
3
2.25
L
Ao Kuang
TrashDuelist
Ao Kuang
2
6
1
0.42
W
1
1
8
5
W
Achilles
VG_Kaan
Achilles
5
2
4
3.5
W
Loki
Walshyo
Loki
6
1
2
7
W
Kuzenbo
osbendc
Kuzenbo
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
39,240
61,990
Taken
62,998
37,189
Mitigated
35,427
22,137
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,554
5,312
0
4,433
13,430
5,922
154
3,234
9,967
0
59,289
L
Heimdallr
Domixus
Heimdallr
7,996
3,403
0
5,468
10,931
3,804
0
3,502
7,363
0
70,714
L
Hercules
Flop is big
Hercules
7,415
3,197
317
4,139
15,324
15,349
0
5,448
9,541
0
28,877
L
Zeus
7,657
675
92
3,216
9,523
3,112
0
3,854
5,571
70,784
0
W
Hou Yi
Jvckko-
Hou Yi
6,221
2,724
0
4,139
10,477
2,672
380
95
10,382
0
57,172
L
Ao Kuang
TrashDuelist
Ao Kuang
7,618
1,566
0
4,221
13,790
7,240
195
1,642
11,482
46,785
0
W
10,108
596
168
3,093
9,679
3,491
0
4,642
5,037
66,736
0
W
Achilles
VG_Kaan
Achilles
11,656
3,627
466
6,149
15,078
11,108
0
4,836
10,242
4,587
59,919
W
Loki
Walshyo
Loki
5,760
1,086
0
3,804
9,961
3,893
0
1,579
8,382
0
59,448
W
Kuzenbo
osbendc
Kuzenbo
6,793
2,781
0
4,318
16,795
16,025
522
4,123
12,672
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
41,762
533
Minions Killed
504
0
Camps Cleared
0
1,828,578
Distance Traveled
1,616,495
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,215
483
99
6
0
366,745
6
L
Heimdallr
8,916
524
128
8
0
325,782
5
L
Hercules
7,592
447
47
3
0
326,228
3
L
Zeus
8,552
503
139
8
0
294,790
5
W
Hou Yi
8,543
503
107
6
0
333,256
5
L
Ao Kuang
8,487
499
91
5
0
302,950
4
W
Janus
9,087
535
155
9
0
372,515
7
W
Achilles
9,959
586
122
7
0
372,922
6
W
Loki
9,287
546
111
7
0
400,222
5
W
Kuzenbo
7,978
469
38
2
0
349,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role