Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
RineZy
Achilles
Masters
Level 118
God Stats
5W - 4L
1,662 SR
Queue Stats
109W - 87L
2,675 MMR
Solo
Zeus
Zeus
Masters
vladimirsekaa
Zeus
Masters
Level 92
God Stats
0W - 1L
1,260 SR
Queue Stats
445W - 408L
2,620 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,484 SR
1,959 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,615 SR
2,539 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
HotWheelsShrkAtk
Anhur
Masters
Level 64
God Stats
3W - 4L
1,398 SR
Queue Stats
199W - 129L
3,315 MMR
Party 1
Fenrir
Fenrir
Masters
Kakabadze
Fenrir
Masters
Level 69
God Stats
48W - 55L
1,556 SR
Queue Stats
257W - 253L
2,233 MMR
Solo
Mercury
Mercury
Diamond II
MaliguachiJr
Mercury
Diamond II
Level 154
God Stats
5W - 0L
2,038 SR
Queue Stats
208W - 201L
2,177 MMR
Solo
Thoth
Thoth
Masters
aroñ
Thoth
Masters
Level 88
God Stats
4W - 4L
1,583 SR
Queue Stats
151W - 61L
3,469 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 1
6,137
614
4,155
7,459
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
 
Athena
8
2 / 3 / 1
5,382
538
2,995
8,926
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
7
1 / 8 / 1
5,063
506
3,279
9,600
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RineZy
Achilles
10
2 / 3 / 0
6,169
617
2,077
6,154
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
5,542
554
4,783
6,255
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioBastetGeb

VS

Bans
CliodhnaUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 6
6,052
605
4,004
6,594
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 7
7,380
738
6,385
6,547
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Kakabadze
Fenrir
11
10 / 1 / 7
7,125
713
7,412
8,882
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MaliguachiJr
Mercury
13
0 / 0 / 1
6,543
654
1,776
6,056
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
aroñ
Thoth
12
6 / 1 / 6
7,234
723
9,960
4,855
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
Athena
 
Athena
2
3
1
0.83
L
Heimdallr
 
Heimdallr
1
8
1
0.19
W
Thor
 
Thor
1
1
6
4
W
4
2
7
3.75
W
Fenrir
Kakabadze
Fenrir
10
1
7
13.5
W
Mercury
MaliguachiJr
Mercury
0
0
1
0.5
L
Achilles
RineZy
Achilles
2
3
0
0.67
W
Thoth
aroñ
Thoth
6
1
6
9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
29,537
38,394
Taken
32,934
13,468
Mitigated
13,332
7,415
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,155
1,184
197
2,628
7,459
4,497
0
760
6,305
111
37,388
L
Athena
 
Athena
2,995
1,164
306
1,206
8,926
3,972
0
2,189
6,651
12,954
0
L
Heimdallr
 
Heimdallr
3,279
1,197
0
765
9,600
1,297
0
2,233
7,249
0
15,684
W
Thor
 
Thor
4,004
986
0
2,461
6,594
2,193
0
1,881
4,713
0
33,413
W
6,385
3,180
0
2,334
6,547
2,067
891
1,321
5,226
0
44,623
W
Fenrir
Kakabadze
Fenrir
7,412
2,707
408
2,833
8,882
5,395
64
2,350
6,418
0
20,241
W
Mercury
MaliguachiJr
Mercury
1,776
457
187
1,788
6,056
2,137
1,166
0
5,832
0
42,757
L
Achilles
RineZy
Achilles
2,077
701
0
2,120
6,154
2,328
0
2,315
3,701
0
23,115
W
Thoth
aroñ
Thoth
9,960
711
0
560
4,855
1,540
116
2,226
2,629
44,555
0
L
4,783
981
0
193
6,255
1,374
0
1,928
4,179
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
34,334
271
Minions Killed
347
0
Camps Cleared
0
1,039,932
Distance Traveled
1,117,262
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,137
614
93
9
0
217,012
3
L
Athena
5,382
538
22
2
0
216,559
3
L
Heimdallr
5,063
506
26
3
0
198,199
3
W
Thor
6,052
605
63
6
0
228,180
0
W
Anhur
7,380
738
84
8
0
211,716
0
W
Fenrir
7,125
713
30
3
0
219,171
4
W
Mercury
6,543
654
93
9
0
244,959
4
L
Achilles
6,169
617
63
6
0
213,497
4
W
Thoth
7,234
723
77
8
0
213,236
2
L
Zeus
5,542
554
67
7
0
194,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role