Player Matchup

Awilix
Awilix
ColorBlindStudd
Awilix
Level 39
God Stats
4W - 0L
1,389 SR
Queue Stats
15W - 12L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fhadgar
Morgan Le Fay
Level 124
God Stats
8W - 4L
1,728 SR
Queue Stats
204W - 194L
1,553 Elo+
Solo
Geb
Geb
MaskedThunder
Geb
Level 40
God Stats
3W - 0L
1,729 SR
Queue Stats
18W - 7L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Real_Rylen
Tsukuyomi
Level 128
God Stats
3W - 2L
1,539 SR
Queue Stats
88W - 78L
1,608 Elo+
Party 2
Anhur
Anhur
blehvins
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,577 SR
1,577 Elo+

VS

Team Averages
Level 66
1,492 SR
1,591 Elo+
Hades
Hades
Darrkski
Hades
Level 156
God Stats
0W - 3L
1,484 SR
Queue Stats
69W - 73L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Epsilonwolff
Ah Muzen Cab
Level 33
God Stats
3W - 4L
1,638 SR
Queue Stats
100W - 90L
1,504 Elo+
Solo
Merlin
Merlin
Octane24
Merlin
Level 43
God Stats
3W - 3L
1,336 SR
Queue Stats
107W - 55L
1,689 Elo+
Party 1
Set
Set
TTopherr
Set
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 38L
1,723 Elo+
Party 1
Artemis
Artemis
gebislove
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 3
13,156
598
9,878
22,404
13,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Fhadgar
Morgan Le Fay
20
8 / 5 / 6
13,586
618
24,719
18,367
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 11
11,744
534
4,476
24,488
28,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
The_Real_Rylen
Tsukuyomi
20
6 / 6 / 7
13,815
628
16,458
18,876
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
blehvins
Anhur
20
9 / 7 / 4
13,550
616
13,994
22,594
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Darrkski
Hades
19
7 / 7 / 6
12,618
574
11,876
27,596
17,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Epsilonwolff
Ah Muzen Cab
19
3 / 8 / 3
11,431
520
13,986
18,213
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Octane24
Merlin
20
10 / 5 / 5
12,354
562
29,663
13,398
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 7 / 3
10,279
467
12,954
20,636
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
gebislove
Artemis
8
1 / 6 / 2
7,155
325
2,711
7,593
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
33
Kills
27
28
Deaths
33
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
8
3
1.19
L
Hades
Darrkski
Hades
7
7
6
1.43
L
Ah Muzen Cab
Epsilonwolff
Ah Muzen Cab
3
8
3
0.56
W
Morgan Le Fay
Fhadgar
Morgan Le Fay
8
5
6
2.2
W
2
2
11
3.75
L
Merlin
Octane24
Merlin
10
5
5
2.5
L
6
7
3
1.07
W
Tsukuyomi
The_Real_Rylen
Tsukuyomi
6
6
7
1.58
W
Anhur
blehvins
Anhur
9
7
4
1.57
L
Artemis
gebislove
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,525
Damage
71,190
106,729
Taken
87,436
66,071
Mitigated
39,365
28,820
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,878
3,800
1,111
2,953
22,404
13,287
1,804
9,457
12,697
7,562
60,785
L
Hades
Darrkski
Hades
11,876
1,021
157
8,321
27,596
17,282
204
11,083
16,204
82,147
0
L
Ah Muzen Cab
Epsilonwolff
Ah Muzen Cab
13,986
5,309
0
5,159
18,213
6,050
621
4,543
13,488
0
87,275
W
Morgan Le Fay
Fhadgar
Morgan Le Fay
24,719
2,502
348
5,293
18,367
6,810
3,155
8,430
9,408
85,059
0
W
4,476
848
315
6,448
24,488
28,045
843
6,982
16,900
19,817
0
L
Merlin
Octane24
Merlin
29,663
951
0
2,155
13,398
4,046
0
3,832
9,332
103,174
0
L
12,954
6,540
0
6,579
20,636
6,992
0
7,012
13,358
0
61,791
W
Tsukuyomi
The_Real_Rylen
Tsukuyomi
16,458
3,755
0
4,792
18,876
8,209
4,076
7,622
11,044
0
104,385
W
Anhur
blehvins
Anhur
13,994
7,868
0
7,560
22,594
9,720
9,104
7,592
14,711
0
89,719
L
Artemis
gebislove
Artemis
2,711
899
289
1,098
7,593
4,995
35
2,581
4,812
0
6,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,851
Gold Earned
53,837
554
Minions Killed
566
0
Camps Cleared
0
2,110,969
Distance Traveled
1,668,501
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,156
598
91
4
0
420,305
4
L
Hades
12,618
574
157
7
0
396,252
5
L
Ah Muzen Cab
11,431
520
135
6
0
366,074
4
W
Morgan Le Fay
13,586
618
128
6
0
438,331
8
W
Geb
11,744
534
18
1
0
430,552
3
L
Merlin
12,354
562
154
7
0
381,781
0
L
Set
10,279
467
107
5
0
329,652
2
W
Tsukuyomi
13,815
628
170
8
0
452,949
0
W
Anhur
13,550
616
147
7
0
368,832
1
L
Artemis
7,155
325
13
1
0
194,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role