Player Matchup

Sobek
Sobek
AIIananas
Sobek
Level 61
God Stats
23W - 15L
1,511 SR
Queue Stats
189W - 253L
1,342 Elo+
Party 4
Sylvanus
Sylvanus
DUDDEL DUTIN
Sylvanus
Level 124
God Stats
6W - 9L
1,372 SR
Queue Stats
327W - 321L
1,436 Elo+
Party 2
Fenrir
Fenrir
DatCrunoke
Fenrir
Level 48
God Stats
5W - 8L
1,224 SR
Queue Stats
45W - 38L
1,476 Elo+
Party 2
Neith
Neith
Kitkazz
Neith
Level 49
God Stats
10W - 15L
1,322 SR
Queue Stats
135W - 185L
1,347 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ThisIsTrunkz
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,540 SR
Queue Stats
66W - 67L
1,400 Elo+
Party 2
Team Averages
Level 66
1,394 SR
1,400 Elo+

VS

Team Averages
Level 75
1,379 SR
1,388 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KQ-RF
Heimdallr
Level 79
God Stats
0W - 3L
1,239 SR
Queue Stats
184W - 214L
1,351 Elo+
Party 1
Nemesis
Nemesis
TOXIC_FATTY1
Nemesis
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
208W - 266L
1,412 Elo+
Party 3
Hera
Hera
shadow_knight408
Hera
Level 83
God Stats
2W - 8L
1,352 SR
Queue Stats
193W - 278L
1,319 Elo+
Party 3
Ra
Ra
th3BesT-AB-
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AIIananas
Sobek
9
1 / 0 / 5
5,737
574
1,822
4,061
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
DUDDEL DUTIN
Sylvanus
11
2 / 0 / 0
6,216
622
5,166
6,375
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DatCrunoke
Fenrir
10
3 / 0 / 2
5,818
582
4,224
4,936
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kitkazz
Neith
10
5 / 0 / 1
5,963
596
3,964
4,259
1,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ThisIsTrunkz
Morgan Le Fay
10
0 / 0 / 1
5,650
565
1,404
4,506
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 0 / 0
4,828
483
1,108
2,212
579
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KQ-RF
Heimdallr
9
0 / 3 / 0
5,197
520
2,961
7,058
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TOXIC_FATTY1
Nemesis
10
0 / 1 / 0
5,348
535
2,828
6,212
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,692
569
2,985
4,503
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,658
466
2,779
6,736
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Sobek
AIIananas
Sobek
1
0
5
3.5
W
Sylvanus
DUDDEL DUTIN
Sylvanus
2
0
0
2
W
Fenrir
DatCrunoke
Fenrir
3
0
2
4
L
Heimdallr
KQ-RF
Heimdallr
0
3
0
0
W
Neith
Kitkazz
Neith
5
0
1
5.5
L
Nemesis
TOXIC_FATTY1
Nemesis
0
1
0
0
W
Morgan Le Fay
ThisIsTrunkz
Morgan Le Fay
0
0
1
0.5
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
12,661
24,137
Taken
26,721
10,185
Mitigated
7,467
11,347
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,108
426
0
575
2,212
579
0
176
2,036
0
20,645
W
Sobek
AIIananas
Sobek
1,822
225
430
2,204
4,061
2,035
0
788
3,029
5,743
0
W
Sylvanus
DUDDEL DUTIN
Sylvanus
5,166
1,445
880
3,262
6,375
3,521
0
0
6,375
27,468
6,460
W
Fenrir
DatCrunoke
Fenrir
4,224
1,090
0
2,237
4,936
1,539
0
0
4,936
0
22,896
L
Heimdallr
KQ-RF
Heimdallr
2,961
1,637
0
2,256
7,058
2,183
209
3,058
4,000
0
25,504
W
Neith
Kitkazz
Neith
3,964
1,397
0
824
4,259
1,171
0
1,509
2,512
0
36,022
L
Nemesis
TOXIC_FATTY1
Nemesis
2,828
1,088
0
744
6,212
1,945
0
1,792
4,420
0
30,557
W
Morgan Le Fay
ThisIsTrunkz
Morgan Le Fay
1,404
298
0
1,510
4,506
1,919
0
2,825
1,521
31,772
0
L
2,985
753
0
482
4,503
1,160
118
1,208
3,099
33,342
0
L
2,779
140
226
1,973
6,736
1,600
114
1,446
5,290
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
25,723
270
Minions Killed
289
0
Camps Cleared
0
1,015,584
Distance Traveled
997,443
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,828
483
46
5
0
184,505
3
W
Sobek
5,737
574
9
1
0
198,934
9
W
Sylvanus
6,216
622
75
8
0
184,823
3
W
Fenrir
5,818
582
48
5
0
233,683
4
L
Heimdallr
5,197
520
63
6
0
180,161
1
W
Neith
5,963
596
81
8
0
186,378
4
L
Nemesis
5,348
535
65
7
0
242,952
2
W
Morgan Le Fay
5,650
565
57
6
0
211,766
1
L
Hera
5,692
569
74
7
0
198,481
2
L
Ra
4,658
466
41
4
0
191,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role