Player Matchup

Zhong Kui
Zhong Kui
BidonDeTuco
Zhong Kui
Level 18
God Stats
4W - 3L
1,561 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 2
Artio
Artio
GENESIS0735
Artio
Level 48
God Stats
5W - 7L
1,378 SR
Queue Stats
145W - 153L
1,468 Elo+
Solo
Hachiman
Hachiman
GuilhermeKoba
Hachiman
Level 101
God Stats
95W - 108L
1,508 SR
Queue Stats
493W - 572L
1,438 Elo+
Party 3
Tyr
Tyr
HYP_panda2003
Tyr
Level 66
God Stats
6W - 6L
1,425 SR
Queue Stats
186W - 240L
1,440 Elo+
Party 3
Serqet
Serqet
MatiDepa
Serqet
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
20W - 20L
1,464 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,455 Elo+

VS

Team Averages
Level 77
1,507 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dlay038
Atlas
Level 40
God Stats
1W - 4L
1,399 SR
Queue Stats
2W - 4L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
LipeLoki
Gilgamesh
Level 108
God Stats
3W - 5L
1,635 SR
Queue Stats
506W - 514L
1,494 Elo+
Solo
Yemoja
Yemoja
Shigury1
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Izanami
Izanami
Subllime01
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BidonDeTuco
Zhong Kui
12
7 / 0 / 8
7,740
645
8,391
6,255
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 7
6,155
513
3,167
9,014
6,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
GuilhermeKoba
Hachiman
12
3 / 0 / 5
7,036
586
5,148
5,349
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 1
7,414
618
3,735
7,526
4,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
MatiDepa
Serqet
13
8 / 1 / 4
7,803
650
7,145
7,029
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 4 / 0
5,260
438
2,740
5,055
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dlay038
Atlas
11
1 / 2 / 0
6,115
510
3,042
7,399
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LipeLoki
Gilgamesh
9
0 / 6 / 1
5,506
459
5,400
10,195
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
Shigury1
Yemoja
7
0 / 3 / 0
5,096
425
2,360
7,776
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Subllime01
Izanami
9
1 / 5 / 0
6,027
502
5,297
7,593
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
20
Kills
2
2
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
Zhong Kui
BidonDeTuco
Zhong Kui
7
0
8
11
L
Atlas
Dlay038
Atlas
1
2
0
0.5
W
2
0
7
5.5
W
Hachiman
GuilhermeKoba
Hachiman
3
0
5
5.5
W
0
1
1
0.5
L
Gilgamesh
LipeLoki
Gilgamesh
0
6
1
0.08
W
Serqet
MatiDepa
Serqet
8
1
4
10
L
Yemoja
Shigury1
Yemoja
0
3
0
0
L
Izanami
Subllime01
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
18,839
35,173
Taken
38,018
17,442
Mitigated
14,500
14,582
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,740
118
0
0
5,055
1,279
0
1,524
3,399
24,220
0
W
Zhong Kui
BidonDeTuco
Zhong Kui
8,391
1,135
0
2,099
6,255
3,337
0
1,076
4,983
34,696
0
L
Atlas
Dlay038
Atlas
3,042
898
0
1,444
7,399
5,418
216
706
6,641
31,203
0
W
3,167
375
1,034
2,579
9,014
6,276
442
2,010
6,932
17,350
0
W
Hachiman
GuilhermeKoba
Hachiman
5,148
2,048
0
2,431
5,349
1,478
1,722
1,027
4,298
0
56,034
W
3,735
1,204
0
3,364
7,526
4,204
431
2,614
4,484
0
46,443
L
Gilgamesh
LipeLoki
Gilgamesh
5,400
1,492
0
585
10,195
2,840
0
4,532
5,391
0
29,126
W
Serqet
MatiDepa
Serqet
7,145
2,021
0
3,075
7,029
2,147
0
675
6,334
0
44,163
L
Yemoja
Shigury1
Yemoja
2,360
757
441
845
7,776
3,600
22
2,310
5,032
7,132
0
L
Izanami
Subllime01
Izanami
5,297
3,707
0
314
7,593
1,363
242
1,976
5,253
0
37,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
28,004
415
Minions Killed
262
0
Camps Cleared
0
1,295,126
Distance Traveled
1,117,882
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,260
438
53
4
0
216,454
5
W
Zhong Kui
7,740
645
70
6
0
242,012
0
L
Atlas
6,115
510
70
6
0
193,428
2
W
Artio
6,155
513
45
4
0
246,277
2
W
Hachiman
7,036
586
94
8
0
246,096
2
W
Tyr
7,414
618
118
10
0
255,162
4
L
Gilgamesh
5,506
459
47
4
0
233,521
2
W
Serqet
7,803
650
88
7
0
305,579
0
L
Yemoja
5,096
425
8
1
0
234,537
2
L
Izanami
6,027
502
84
7
0
239,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role