Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANTWAN_0077
Cthulhu
Level 141
God Stats
7W - 5L
1,589 SR
Queue Stats
116W - 123L
1,449 Elo+
Party 2
Sol
Sol
CherryBerserker
Sol
Level 87
God Stats
6W - 4L
1,646 SR
Queue Stats
85W - 100L
1,447 Elo+
Solo
Cupid
Cupid
ReaperrFR
Cupid
Level 124
God Stats
15W - 10L
1,640 SR
Queue Stats
783W - 791L
1,446 Elo+
Solo
Atlas
Atlas
xico080
Atlas
Level 145
God Stats
5W - 9L
1,263 SR
Queue Stats
183W - 199L
1,423 Elo+
Party 2
Team Averages
Level 121
1,528 SR
1,453 Elo+

VS

Team Averages
Level 90
1,468 SR
1,415 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BAU3RZOCKT
Atlas
Level 78
God Stats
2W - 4L
1,449 SR
Queue Stats
59W - 104L
1,373 Elo+
Party 1
Chronos
Chronos
Daywalker900084
Chronos
Level 89
God Stats
18W - 25L
1,443 SR
Queue Stats
78W - 117L
1,352 Elo+
Party 1
Charybdis
Charybdis
Steve17
Charybdis
Level 89
God Stats
2W - 10L
1,246 SR
Queue Stats
127W - 166L
1,410 Elo+
Party 1
Nemesis
Nemesis
TimK1ll
Nemesis
Level 66
God Stats
1W - 1L
1,701 SR
Queue Stats
30W - 36L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 1 / 4
9,585
639
6,168
8,624
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ANTWAN_0077
Cthulhu
12
2 / 1 / 10
8,208
547
5,652
15,609
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 10
8,564
571
14,085
8,770
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
ReaperrFR
Cupid
14
3 / 1 / 7
9,340
623
7,244
6,623
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
xico080
Atlas
14
0 / 1 / 2
7,993
533
5,473
11,338
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 2 / 1
8,371
558
6,466
11,253
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
9
1 / 4 / 2
6,674
445
3,592
11,087
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 1
6,007
400
4,777
9,674
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Steve17
Charybdis
10
1 / 5 / 3
6,613
441
7,813
10,938
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TimK1ll
Nemesis
12
3 / 5 / 0
7,292
486
4,489
12,739
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
5
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
4
14
L
Osiris
 
Osiris
0
2
1
0.25
W
Cthulhu
ANTWAN_0077
Cthulhu
2
1
10
7
L
Atlas
1
4
2
0.5
W
4
2
10
4.5
L
0
6
1
0.08
W
Cupid
ReaperrFR
Cupid
3
1
7
6.5
L
Charybdis
Steve17
Charybdis
1
5
3
0.5
L
Nemesis
TimK1ll
Nemesis
3
5
0
0.6
W
Atlas
xico080
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
27,137
50,964
Taken
55,691
29,415
Mitigated
22,090
25,569
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,168
677
0
9,443
8,624
2,973
27
1,117
7,507
0
50,558
L
Osiris
 
Osiris
6,466
1,523
0
5,067
11,253
7,259
440
5,253
5,167
8,841
45,637
W
Cthulhu
ANTWAN_0077
Cthulhu
5,652
775
540
4,564
15,609
12,458
168
3,165
12,444
17,927
0
L
Atlas
3,592
1,047
1,159
1,903
11,087
4,995
0
5,770
5,317
12,149
0
W
14,085
5,086
0
4,362
8,770
2,910
1,272
1,755
7,015
57,343
8,021
L
4,777
724
0
835
9,674
3,151
0
3,045
6,629
20,080
1,777
W
Cupid
ReaperrFR
Cupid
7,244
5,239
73
3,073
6,623
2,231
2,577
2,119
4,504
0
59,143
L
Charybdis
Steve17
Charybdis
7,813
5,216
0
2,945
10,938
2,898
0
5,375
5,563
0
29,839
L
Nemesis
TimK1ll
Nemesis
4,489
1,430
0
3,978
12,739
3,787
0
3,766
8,934
0
48,695
W
Atlas
xico080
Atlas
5,473
1,294
0
3,514
11,338
8,843
507
987
10,351
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
34,957
392
Minions Killed
308
0
Camps Cleared
0
1,463,112
Distance Traveled
1,449,876
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,585
639
90
6
0
326,145
2
L
Osiris
8,371
558
116
8
0
259,040
0
W
Cthulhu
8,208
547
15
1
0
304,176
3
L
Atlas
6,674
445
12
1
0
286,500
4
W
Sol
8,564
571
93
6
0
287,194
1
L
Chronos
6,007
400
47
3
0
290,344
1
W
Cupid
9,340
623
108
7
0
298,852
3
L
Charybdis
6,613
441
53
4
0
275,318
2
L
Nemesis
7,292
486
80
5
0
338,674
3
W
Atlas
7,993
533
86
6
0
246,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role