Player Matchup

Hun Batz
Hun Batz
Frost Angel
Hun Batz
Level 63
God Stats
8W - 5L
1,620 SR
Queue Stats
155W - 223L
1,443 Elo+
Party 1
Hercules
Hercules
Petal Burst
Hercules
Level 153
God Stats
4W - 7L
1,447 SR
Queue Stats
201W - 227L
1,475 Elo+
Party 1
Sol
Sol
speed fire 1411
Sol
Level 64
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 5L
1,343 Elo+
Solo
Team Averages
Level 93
1,603 SR
1,421 Elo+

VS

Team Averages
Level 107
1,485 SR
1,410 Elo+
Bacchus
Bacchus
Oni-X-Grizzly
Bacchus
Level 86
God Stats
1W - 1L
1,746 SR
Queue Stats
195W - 243L
1,415 Elo+
Solo
Nemesis
Nemesis
STYXandSTONES__
Nemesis
Level 111
God Stats
5W - 10L
1,372 SR
Queue Stats
189W - 227L
1,377 Elo+
Party 2
Hercules
Hercules
TheHangedMan1
Hercules
Level 125
God Stats
3W - 13L
1,337 SR
Queue Stats
354W - 367L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frost Angel
Hun Batz
10
2 / 1 / 6
7,506
682
7,192
5,018
3,395
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Petal Burst
Hercules
12
5 / 1 / 4
8,217
747
7,875
14,734
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 7
8,011
728
10,628
8,622
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 3 / 0
8,199
745
4,123
10,929
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 5 / 3
6,521
593
5,298
10,822
3,487
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
TheHangedMan1
Hercules
10
0 / 1 / 3
6,644
604
5,112
9,996
6,686
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Frost Angel
Hun Batz
2
1
6
5
L
Bacchus
3
3
0
1
W
Hercules
Petal Burst
Hercules
5
1
4
7
L
0
5
3
0.3
L
Hercules
TheHangedMan1
Hercules
0
1
3
1.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
14,533
28,374
Taken
31,747
19,729
Mitigated
21,416
12,212
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Frost Angel
Hun Batz
7,192
1,832
0
605
5,018
3,395
514
772
4,246
0
17,762
L
Bacchus
4,123
607
0
2,112
10,929
11,243
0
3,567
7,099
14,405
0
W
Hercules
Petal Burst
Hercules
7,875
2,547
0
7,859
14,734
13,646
487
1,854
12,880
0
20,089
L
5,298
1,264
0
1,072
10,822
3,487
0
3,529
6,908
0
12,362
L
Hercules
TheHangedMan1
Hercules
5,112
1,123
0
2,561
9,996
6,686
0
3,802
5,923
495
16,696
W
10,628
4,010
0
3,748
8,622
2,688
905
2,151
6,471
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
21,364
122
Minions Killed
65
6
Camps Cleared
3
662,656
Distance Traveled
649,183
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,506
682
21
2
4
235,217
3
L
Bacchus
8,199
745
19
2
2
216,620
4
W
Hercules
8,217
747
37
3
0
233,303
2
L
Nemesis
6,521
593
21
2
1
235,103
3
L
Hercules
6,644
604
25
2
0
197,460
3
W
Sol
8,011
728
64
6
2
194,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role