Player Matchup

Medusa
Medusa
HoffAlien
Medusa
Level 29
God Stats
11W - 7L
1,546 SR
Queue Stats
113W - 111L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
gta___champ
Kuzenbo
Level 159
God Stats
2W - 0L
1,568 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 1
Fenrir
Fenrir
iP2Win
Fenrir
Level 104
God Stats
1W - 1L
1,411 SR
Queue Stats
93W - 83L
1,407 Elo+
Party 1
Team Averages
Level 97
1,509 SR
1,471 Elo+

VS

Team Averages
Level 51
1,495 SR
1,410 Elo+
Ymir
Ymir
Aldair0117
Ymir
Level 102
God Stats
2W - 4L
1,453 SR
Queue Stats
85W - 92L
1,489 Elo+
Solo
Ra
Ra
DarkOuters
Ra
Level 44
God Stats
1W - 2L
1,532 SR
Queue Stats
131W - 138L
1,409 Elo+
Party 2
Artemis
Artemis
Little_joker19
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HoffAlien
Medusa
15
9 / 5 / 3
10,261
789
10,479
9,176
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
gta___champ
Kuzenbo
13
1 / 4 / 10
9,410
724
5,320
14,508
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
iP2Win
Fenrir
16
8 / 2 / 10
10,750
827
14,193
12,619
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
9,349
719
8,968
14,352
9,019
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 6 / 3
8,837
680
9,072
9,619
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 6
7,658
589
5,247
11,683
3,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
10
11
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
5
6
3
1.08
W
Medusa
HoffAlien
Medusa
9
5
3
2.1
L
0
8
6
0.38
W
Kuzenbo
gta___champ
Kuzenbo
1
4
10
1.5
W
Fenrir
iP2Win
Fenrir
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
23,287
36,303
Taken
35,654
25,984
Mitigated
16,323
7,059
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,968
2,819
0
250
14,352
9,019
0
1,697
12,416
26,746
0
L
9,072
1,293
1,375
1,939
9,619
3,538
0
961
8,381
28,722
0
W
Medusa
HoffAlien
Medusa
10,479
4,905
0
421
9,176
3,448
2,483
6,200
2,976
0
34,833
L
5,247
2,791
0
1,182
11,683
3,766
0
2,708
8,695
0
17,271
W
Kuzenbo
gta___champ
Kuzenbo
5,320
1,469
632
3,951
14,508
15,524
0
6,870
7,638
21,488
0
W
Fenrir
iP2Win
Fenrir
14,193
1,780
0
2,055
12,619
7,012
311
6,252
6,367
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
25,844
126
Minions Killed
118
8
Camps Cleared
3
640,510
Distance Traveled
621,938
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,349
719
42
3
2
231,779
4
L
Ra
8,837
680
45
3
1
199,731
1
W
Medusa
10,261
789
46
4
0
180,957
2
L
Artemis
7,658
589
31
2
0
190,428
0
W
Kuzenbo
9,410
724
27
2
1
200,223
1
W
Fenrir
10,750
827
53
4
7
259,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role