Player Matchup

Agni
Agni
IdolulGay
Agni
Level 126
God Stats
1W - 1L
1,544 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 2
Fenrir
Fenrir
SEGALER
Fenrir
Level 102
God Stats
1W - 1L
1,843 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 2
Odin
Odin
Бабуган
Odin
Level 130
God Stats
145W - 165L
1,451 SR
Queue Stats
326W - 410L
1,389 Elo+
Solo
Team Averages
Level 119
1,612 SR
1,438 Elo+

VS

Team Averages
Level 90
1,513 SR
1,408 Elo+
Eset
Eset
FusionzECUNHA
Eset
Level 107
God Stats
2W - 3L
1,484 SR
Queue Stats
14W - 15L
1,406 Elo+
Party 1
Ares
Ares
HemoroiDA
Ares
Level 77
God Stats
1W - 0L
1,852 SR
Queue Stats
7W - 5L
1,410 Elo+
Party 1
Cupid
Cupid
tigascool123
Cupid
Level 85
God Stats
2W - 0L
1,202 SR
Queue Stats
18W - 18L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 9 / 5
8,563
659
10,419
11,497
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SEGALER
Fenrir
12
5 / 8 / 2
9,098
700
6,470
12,470
6,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 4
8,085
622
3,504
8,295
7,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 9
11,100
854
12,419
9,696
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
6 / 2 / 13
10,371
798
7,790
9,797
10,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 12
9,140
703
7,578
10,693
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
20
20
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
Ares
6
2
13
6.25
L
Agni
1
9
5
0.39
L
Fenrir
SEGALER
Fenrir
5
8
2
0.75
W
3
5
12
1.8
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
27,787
32,262
Taken
30,186
18,278
Mitigated
19,246
2,880
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,419
1,588
1,786
3,478
9,696
4,622
1,145
4,746
4,950
44,204
0
W
Ares
7,790
623
0
922
9,797
10,206
227
2,703
7,094
18,620
0
L
Agni
10,419
558
0
77
11,497
3,715
0
7,493
4,004
32,276
0
L
Fenrir
SEGALER
Fenrir
6,470
1,941
0
518
12,470
6,716
0
7,898
4,572
0
13,760
W
7,578
2,796
115
1,264
10,693
4,418
1,331
3,611
7,082
0
39,167
L
3,504
725
0
2,285
8,295
7,847
0
5,118
3,177
0
15,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
30,611
96
Minions Killed
155
3
Camps Cleared
9
665,341
Distance Traveled
708,353
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,100
854
77
6
3
241,401
4
W
Ares
10,371
798
26
2
1
245,414
1
L
Agni
8,563
659
46
4
1
221,212
6
L
Fenrir
9,098
700
25
2
1
220,451
4
W
Cupid
9,140
703
52
4
5
221,538
2
L
Odin
8,085
622
25
2
1
223,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role