Player Matchup

Arachne
Arachne
EitaBixoCesio137
Arachne
Level 30
God Stats
4W - 6L
1,323 SR
Queue Stats
93W - 90L
1,431 Elo+
Solo
Athena
Athena
JudasLeo
Athena
Level 119
God Stats
10W - 12L
1,466 SR
Queue Stats
244W - 247L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
TScorp-_mangia
Gilgamesh
Level 114
God Stats
9W - 10L
1,511 SR
Queue Stats
405W - 390L
1,456 Elo+
Solo
Cupid
Cupid
xCrushingx
Cupid
Level 96
God Stats
6W - 7L
1,566 SR
Queue Stats
140W - 107L
1,494 Elo+
Solo
Zeus
Zeus
xSHANTEE
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,004 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,383 Elo+

VS

Team Averages
Level 92
1,558 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GhostBr450
Nu Wa
Level 103
God Stats
30W - 19L
1,563 SR
Queue Stats
529W - 555L
1,493 Elo+
Party 2
Anhur
Anhur
Lannery
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,396 Elo+
Party 1
Bacchus
Bacchus
Navart
Bacchus
Level 60
God Stats
10W - 4L
1,772 SR
Queue Stats
248W - 237L
1,392 Elo+
Party 1
Loki
Loki
WyLL0601
Loki
Level 107
God Stats
13W - 17L
1,455 SR
Queue Stats
702W - 722L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,721
532
1,309
3,821
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
JudasLeo
Athena
7
0 / 2 / 0
4,178
597
992
5,990
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TScorp-_mangia
Gilgamesh
6
0 / 3 / 0
3,976
568
1,712
5,587
2,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
7
0 / 0 / 0
3,775
539
3,039
2,028
572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
4
0 / 3 / 0
3,367
481
1,139
2,759
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 1
5,180
740
4,258
4,704
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
8
1 / 0 / 4
5,068
724
3,318
2,802
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Lannery
Anhur
7
1 / 0 / 1
4,117
588
1,427
2,457
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
Navart
Bacchus
7
0 / 0 / 2
4,504
643
1,818
4,913
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
7 / 0 / 1
5,596
799
3,723
3,551
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
0
4
0
0
W
Nu Wa
1
0
4
3
L
Athena
JudasLeo
Athena
0
2
0
0
W
Anhur
Lannery
Anhur
1
0
1
1.5
W
Bacchus
Navart
Bacchus
0
0
2
1
L
Gilgamesh
TScorp-_mangia
Gilgamesh
0
3
0
0
W
Loki
7
0
1
7.5
L
Cupid
0
0
0
0
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,191
Damage
14,544
20,185
Taken
18,427
6,558
Mitigated
6,396
4,596
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,258
2,710
0
2,674
4,704
1,708
0
267
4,437
0
23,806
L
1,309
791
0
516
3,821
1,317
0
526
3,269
0
11,156
W
Nu Wa
3,318
812
0
882
2,802
643
862
589
2,069
25,566
0
L
Athena
JudasLeo
Athena
992
370
620
1,317
5,990
1,834
0
653
5,315
11,119
0
W
Anhur
Lannery
Anhur
1,427
487
0
722
2,457
498
336
437
2,020
0
19,013
W
Bacchus
Navart
Bacchus
1,818
76
0
1,327
4,913
2,751
234
288
4,625
10,732
0
L
Gilgamesh
TScorp-_mangia
Gilgamesh
1,712
494
0
1,228
5,587
2,334
0
1,179
4,332
0
17,996
W
Loki
3,723
1,282
0
2,018
3,551
796
0
342
3,145
0
23,405
L
Cupid
3,039
2,025
90
575
2,028
572
0
1,388
618
0
18,224
L
Zeus
1,139
415
0
250
2,759
501
0
1,151
1,515
6,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
24,465
143
Minions Killed
238
0
Camps Cleared
0
576,909
Distance Traveled
772,382
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,180
740
49
7
0
172,991
3
L
Arachne
3,721
532
28
4
0
98,775
1
W
Nu Wa
5,068
724
62
9
0
135,486
2
L
Athena
4,178
597
17
2
0
141,175
1
W
Anhur
4,117
588
48
7
0
127,585
2
W
Bacchus
4,504
643
21
3
0
161,095
3
L
Gilgamesh
3,976
568
46
7
0
133,168
2
W
Loki
5,596
799
58
8
0
175,225
5
L
Cupid
3,775
539
41
6
0
119,480
2
L
Zeus
3,367
481
11
2
0
84,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role