Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DaveNajera29
Geb
Level 106
God Stats
4W - 7L
1,481 SR
Queue Stats
507W - 556L
1,599 Elo+
Solo
Ra
Ra
Mayoneso169
Ra
Level 93
God Stats
4W - 9L
1,377 SR
Queue Stats
391W - 411L
1,420 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,504 Elo+

VS

Team Averages
Level 93
1,598 SR
1,552 Elo+
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImaFREYAdnot
Izanami
Level 69
God Stats
10W - 11L
1,412 SR
Queue Stats
59W - 62L
1,420 Elo+
Solo
Hercules
Hercules
Quadradad
Hercules
Level 109
God Stats
1W - 2L
1,742 SR
Queue Stats
73W - 40L
1,657 Elo+
Solo
Ymir
Ymir
RAVENSxFAN165
Ymir
Level 143
God Stats
47W - 42L
1,610 SR
Queue Stats
203W - 211L
1,583 Elo+
Solo
Bakasura
Bakasura
iiaM4ftTall
Bakasura
Level 83
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 13L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 0 / 4
8,661
619
9,749
6,886
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
14
5 / 1 / 1
8,190
585
6,243
4,444
1,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
 
Mulan
13
4 / 0 / 5
7,947
568
9,337
9,534
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 11
6,540
467
6,047
10,478
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 8
6,409
458
3,302
8,330
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 3 / 2
7,426
530
6,656
8,055
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ImaFREYAdnot
Izanami
10
1 / 5 / 2
6,888
492
3,243
8,729
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Quadradad
Hercules
12
0 / 3 / 0
6,960
497
5,163
14,107
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 3
6,335
453
4,211
10,223
6,973
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
iiaM4ftTall
Bakasura
11
3 / 4 / 0
7,144
510
3,686
10,356
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
4
10
W
Artemis
 
Artemis
5
1
1
5.5
W
Mulan
 
Mulan
4
0
5
6.5
L
Agni
 
Agni
1
3
2
0.67
W
1
2
11
3.25
L
Izanami
ImaFREYAdnot
Izanami
1
5
2
0.4
W
0
4
8
1
L
Hercules
Quadradad
Hercules
0
3
0
0
L
2
3
3
1.17
L
Bakasura
iiaM4ftTall
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
22,959
39,672
Taken
51,470
21,748
Mitigated
23,752
14,907
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,749
566
0
2,914
6,886
2,129
307
2,009
4,783
57,580
0
W
Artemis
 
Artemis
6,243
2,510
0
2,088
4,444
1,416
746
306
4,138
0
54,063
W
Mulan
 
Mulan
9,337
973
78
6,078
9,534
7,217
264
720
8,359
3,559
42,102
L
Agni
 
Agni
6,656
246
0
2,093
8,055
3,023
0
4,623
3,207
56,217
0
W
6,047
1,114
0
991
10,478
8,175
237
3,922
6,469
20,758
0
L
Izanami
ImaFREYAdnot
Izanami
3,243
1,863
134
2,003
8,729
1,607
1,158
1,285
7,345
0
42,528
W
3,302
287
683
2,075
8,330
2,811
266
3,910
4,126
34,173
0
L
Hercules
Quadradad
Hercules
5,163
982
86
7,301
14,107
8,303
0
3,045
10,084
0
39,064
L
4,211
847
0
1,898
10,223
6,973
0
6,224
3,590
19,188
0
L
Bakasura
iiaM4ftTall
Bakasura
3,686
2,831
0
2,276
10,356
3,846
0
4,170
6,080
0
30,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
34,753
392
Minions Killed
396
0
Camps Cleared
0
1,375,995
Distance Traveled
1,345,483
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,661
619
108
8
0
303,475
2
W
Artemis
8,190
585
109
8
0
213,859
6
W
Mulan
7,947
568
87
6
0
293,452
5
L
Agni
7,426
530
108
8
0
270,500
6
W
Geb
6,540
467
21
2
0
287,242
0
L
Izanami
6,888
492
86
6
0
245,139
1
W
Ra
6,409
458
67
5
0
277,967
7
L
Hercules
6,960
497
89
6
0
277,878
2
L
Ymir
6,335
453
42
3
0
267,867
3
L
Bakasura
7,144
510
71
5
0
284,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role