Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Blipington
Sol
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,559 Elo+
Party 1
Fenrir
Fenrir
PotatosAreCool
Fenrir
Level 151
God Stats
10W - 6L
1,623 SR
Queue Stats
134W - 134L
1,656 Elo+
Party 1
Team Averages
Level 106
1,525 SR
1,543 Elo+

VS

Team Averages
Level 61
1,587 SR
1,475 Elo+
Skadi
Skadi
Carnage877
Skadi
Level 42
God Stats
0W - 1L
1,825 SR
Queue Stats
82W - 59L
1,576 Elo+
Solo
Arachne
Arachne
IIzxHxzII
Arachne
Level 40
God Stats
2W - 3L
1,521 SR
Queue Stats
52W - 56L
1,478 Elo+
Solo
Mulan
Mulan
Nightmare1Gengar
Mulan
Level 144
God Stats
23W - 6L
1,670 SR
Queue Stats
308W - 272L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
OxfordMisfit
Ratatoskr
Level 32
God Stats
5W - 10L
1,443 SR
Queue Stats
60W - 66L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
Level 48
God Stats
42W - 49L
1,476 SR
Queue Stats
119W - 163L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 2
3,732
746
1,212
1,566
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
 
Skadi
6
1 / 0 / 1
3,467
693
1,104
1,830
290
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
6
0 / 0 / 2
3,238
648
749
2,046
1,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 1 / 1
3,543
709
840
2,714
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
6 / 0 / 1
4,652
930
3,136
3,273
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
0 / 1 / 0
3,097
619
1,258
1,621
256
Mace

Mace

+10
Physical Power

Arachne
IIzxHxzII
Arachne
5
0 / 2 / 0
3,277
655
720
2,806
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 1 / 0
3,702
740
2,281
3,592
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
OxfordMisfit
Ratatoskr
4
0 / 1 / 0
3,076
615
572
2,902
798
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
4
0 / 2 / 0
2,873
575
730
2,044
385
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
2
1
W
Skadi
 
Skadi
1
0
1
1.5
W
Atlas
 
Atlas
0
0
2
1
W
0
1
1
0.5
L
Skadi
0
1
0
0
L
Arachne
IIzxHxzII
Arachne
0
2
0
0
L
1
1
0
1
L
Ratatoskr
OxfordMisfit
Ratatoskr
0
1
0
0
W
6
0
1
6.5
L
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
5,561
11,429
Taken
12,965
3,118
Mitigated
3,910
4,875
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,212
478
0
875
1,566
496
361
461
1,105
0
14,327
W
Skadi
 
Skadi
1,104
601
0
740
1,830
290
316
0
1,830
0
14,943
W
Atlas
 
Atlas
749
354
90
825
2,046
1,019
0
0
2,012
9,003
0
W
840
369
0
1,374
2,714
424
0
0
2,531
11,286
0
L
Skadi
1,258
465
0
250
1,621
256
0
264
1,357
0
14,877
L
Arachne
IIzxHxzII
Arachne
720
603
0
746
2,806
859
0
0
2,806
0
9,849
L
2,281
404
0
1,635
3,592
1,612
0
997
2,595
0
14,293
L
Ratatoskr
OxfordMisfit
Ratatoskr
572
112
0
1,405
2,902
798
0
328
2,574
0
5,132
W
3,136
1,557
0
971
3,273
889
0
269
3,004
0
17,776
L
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
730
155
0
213
2,044
385
0
0
2,044
7,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
16,025
143
Minions Killed
123
0
Camps Cleared
0
482,478
Distance Traveled
473,186
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,732
746
33
7
0
88,292
2
W
Skadi
3,467
693
32
6
0
88,357
1
W
Atlas
3,238
648
14
3
0
99,009
0
W
Sol
3,543
709
28
6
0
90,838
0
L
Skadi
3,097
619
27
5
0
92,990
0
L
Arachne
3,277
655
29
6
0
113,074
1
L
Mulan
3,702
740
40
8
0
97,420
0
L
Ratatoskr
3,076
615
14
3
0
103,433
2
W
Fenrir
4,652
930
36
7
0
115,982
1
L
Morgan Le Fay
2,873
575
13
3
0
66,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role