Player Matchup

Sol
Sol
Hawk_Vapez
Sol
Level 84
God Stats
1W - 1L
1,260 SR
Queue Stats
25W - 23L
1,508 Elo+
Solo
Fafnir
Fafnir
LovelyCalf82779
Fafnir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 42L
1,285 Elo+
Party 1
Bellona
Bellona
Minogame
Bellona
Level 105
God Stats
5W - 7L
1,225 SR
Queue Stats
12W - 21L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xi Revibe iX
Ah Muzen Cab
Level 63
God Stats
6W - 6L
1,437 SR
Queue Stats
147W - 169L
1,405 Elo+
Party 1
Bacchus
Bacchus
l Reagan I
Bacchus
Level 68
God Stats
23W - 25L
1,426 SR
Queue Stats
193W - 205L
1,463 Elo+
Party 1
Team Averages
Level 76
1,369 SR
1,383 Elo+

VS

Team Averages
Level 77
1,368 SR
1,376 Elo+
Cerberus
Cerberus
Joey-112-NL
Cerberus
Level 67
God Stats
4W - 6L
1,487 SR
Queue Stats
85W - 92L
1,375 Elo+
Party 2
Osiris
Osiris
kevintjhuuuu_NOL
Osiris
Level 75
God Stats
1W - 2L
1,396 SR
Queue Stats
51W - 67L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
lazizounette
Nu Wa
Level 69
God Stats
0W - 5L
1,106 SR
Queue Stats
195W - 228L
1,343 Elo+
Solo
Apollo
Apollo
novatoperdido
Apollo
Level 58
God Stats
0W - 1L
1,694 SR
Queue Stats
30W - 33L
1,403 Elo+
Solo
Ravana
Ravana
sergio6879
Ravana
Level 116
God Stats
0W - 5L
1,155 SR
Queue Stats
79W - 86L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 1
6,029
603
6,041
5,168
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 7
6,386
639
1,604
5,447
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Minogame
Bellona
11
4 / 0 / 1
6,999
700
5,062
6,853
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Xi Revibe iX
Ah Muzen Cab
11
4 / 0 / 1
6,944
694
3,899
3,610
1,047
Mace

Mace

+10
Physical Power

Bacchus
l Reagan I
Bacchus
10
2 / 1 / 3
6,233
623
2,329
5,491
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joey-112-NL
Cerberus
7
0 / 3 / 0
4,143
414
1,084
6,096
2,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 0
5,056
506
3,030
8,017
3,973
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 2
4,826
483
3,903
5,097
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 1 / 0
3,667
367
1,457
2,737
576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
sergio6879
Ravana
9
2 / 2 / 0
5,514
551
3,673
4,272
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Cerberus
Joey-112-NL
Cerberus
0
3
0
0
W
0
0
7
3.5
W
Bellona
Minogame
Bellona
4
0
1
4.5
W
Ah Muzen Cab
Xi Revibe iX
Ah Muzen Cab
4
0
1
4.5
L
0
4
0
0
W
Bacchus
l Reagan I
Bacchus
2
1
3
3.5
L
0
5
2
0.2
L
0
1
0
0
L
Ravana
sergio6879
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
13,147
26,569
Taken
26,219
14,169
Mitigated
9,341
14,566
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,041
3,116
0
2,699
5,168
1,684
2,460
832
4,282
33,127
6,271
L
Cerberus
Joey-112-NL
Cerberus
1,084
28
0
682
6,096
2,780
0
4,084
2,012
9,893
0
W
1,604
259
65
2,822
5,447
4,273
426
1,040
4,313
8,671
0
W
Bellona
Minogame
Bellona
5,062
1,389
0
4,393
6,853
4,758
0
176
6,625
0
32,642
W
Ah Muzen Cab
Xi Revibe iX
Ah Muzen Cab
3,899
1,736
0
1,790
3,610
1,047
516
1,683
1,765
0
39,406
L
3,030
1,059
0
125
8,017
3,973
0
517
7,500
0
26,947
W
Bacchus
l Reagan I
Bacchus
2,329
413
0
2,797
5,491
2,407
0
807
4,597
30,243
0
L
3,903
1,308
0
924
5,097
924
99
1,327
3,770
14,830
0
L
1,457
868
0
717
2,737
576
0
1,914
823
0
6,311
L
Ravana
sergio6879
Ravana
3,673
870
0
1,157
4,272
1,088
0
1,215
3,057
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
23,206
332
Minions Killed
181
0
Camps Cleared
0
992,189
Distance Traveled
735,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,029
603
73
7
0
159,470
0
L
Cerberus
4,143
414
31
3
0
149,150
0
W
Fafnir
6,386
639
15
2
0
195,551
0
W
Bellona
6,999
700
87
9
0
200,546
1
W
Ah Muzen Cab
6,944
694
85
9
0
211,259
0
L
Osiris
5,056
506
58
6
0
168,524
0
W
Bacchus
6,233
623
72
7
0
225,363
1
L
Nu Wa
4,826
483
29
3
0
141,328
0
L
Apollo
3,667
367
12
1
0
82,423
0
L
Ravana
5,514
551
51
5
0
194,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role