Player Matchup

Geb
Geb
Ali_Allman_88
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 2
Sol
Sol
M_A-_-D
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 67L
1,398 Elo+
Solo
Charybdis
Charybdis
The_FrEaK-RuNn66
Charybdis
Level 32
God Stats
1W - 7L
1,139 SR
Queue Stats
14W - 26L
1,226 Elo+
Party 2
Gilgamesh
Gilgamesh
lord-_-dodo10352
Gilgamesh
Level 21
God Stats
6W - 5L
1,461 SR
Queue Stats
19W - 31L
1,281 Elo+
Party 2
Ravana
Ravana
zTalu_
Ravana
Level 28
God Stats
4W - 4L
1,352 SR
Queue Stats
4W - 9L
1,102 Elo+
Party 2
Team Averages
Level 26
1,390 SR
1,238 Elo+

VS

Team Averages
Level 68
1,478 SR
1,379 Elo+
Neith
Neith
HLS Lysol
Neith
Level 58
God Stats
3W - 1L
1,523 SR
Queue Stats
23W - 33L
1,336 Elo+
Party 1
Hel
Hel
I POTIS I
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,408 Elo+
Party 1
Thanatos
Thanatos
JAYGO CAKE
Thanatos
Level 128
God Stats
39W - 57L
1,404 SR
Queue Stats
344W - 371L
1,391 Elo+
Solo
Mulan
Mulan
King_David_0514
Mulan
Level 43
God Stats
9W - 9L
1,515 SR
Queue Stats
86W - 89L
1,382 Elo+
Solo
He Bo
He Bo
YD NoVa
He Bo
Level 67
God Stats
12W - 13L
1,451 SR
Queue Stats
124W - 147L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,658
420
4,335
13,256
12,439
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
19
8 / 3 / 4
12,772
555
18,302
15,097
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
16
4 / 6 / 8
10,882
473
11,623
13,296
4,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
16
2 / 3 / 16
10,996
478
8,625
19,335
13,239
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
zTalu_
Ravana
18
9 / 4 / 10
12,232
532
17,722
15,196
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HLS Lysol
Neith
14
1 / 5 / 7
9,078
395
8,080
14,166
4,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 5
9,262
403
2,805
13,100
12,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
JAYGO CAKE
Thanatos
18
10 / 7 / 3
12,040
523
14,785
21,876
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 5
10,438
454
13,969
20,550
17,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
YD NoVa
He Bo
16
4 / 6 / 7
10,679
464
11,412
19,193
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
24
Kills
20
20
Deaths
24
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Neith
HLS Lysol
Neith
1
5
7
0.9
L
3
2
5
2.75
L
Thanatos
JAYGO CAKE
Thanatos
10
7
3
1.64
L
2
4
5
1.13
W
Sol
8
3
4
3.33
W
Charybdis
4
6
8
1.33
L
He Bo
YD NoVa
He Bo
4
6
7
1.25
W
Gilgamesh
2
3
16
3.33
W
Ravana
zTalu_
Ravana
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,607
Damage
51,051
76,180
Taken
88,885
43,621
Mitigated
50,569
21,533
Healing
38,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,335
506
0
280
13,256
12,439
413
4,052
9,204
23,008
0
L
Neith
HLS Lysol
Neith
8,080
3,867
0
3,452
14,166
4,237
2,098
1,702
12,464
0
49,043
L
2,805
490
4,082
4,643
13,100
12,512
437
2,505
10,595
27,385
0
L
Thanatos
JAYGO CAKE
Thanatos
14,785
3,550
0
14,886
21,876
8,804
1,157
5,819
16,057
0
90,498
L
13,969
1,586
0
5,487
20,550
17,442
513
4,129
16,421
6,495
54,707
W
Sol
18,302
5,249
241
8,302
15,097
5,906
3,344
4,190
10,907
92,538
8,674
W
Charybdis
11,623
7,849
0
2,776
13,296
4,431
2,536
3,000
10,296
0
67,674
L
He Bo
YD NoVa
He Bo
11,412
588
81
6,042
19,193
7,574
725
7,591
11,602
74,021
0
W
Gilgamesh
8,625
1,446
0
5,440
19,335
13,239
0
2,660
16,675
0
29,157
W
Ravana
zTalu_
Ravana
17,722
5,081
0
4,494
15,196
7,606
673
2,145
13,051
0
75,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
51,497
419
Minions Killed
490
0
Camps Cleared
0
2,222,046
Distance Traveled
2,020,730
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,658
420
28
1
0
417,155
0
L
Neith
9,078
395
80
3
0
361,236
0
L
Hel
9,262
403
53
2
0
419,925
4
L
Thanatos
12,040
523
125
5
0
459,022
0
L
Mulan
10,438
454
118
5
0
379,094
4
W
Sol
12,772
555
139
6
0
404,035
4
W
Charybdis
10,882
473
103
4
0
429,543
2
L
He Bo
10,679
464
114
5
0
401,453
8
W
Gilgamesh
10,996
478
40
2
0
491,707
0
W
Ravana
12,232
532
109
5
0
479,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role