Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Elerissa
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,584 Elo+
Solo
Thor
Thor
azizksouri
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,655 Elo+
Party 2
Ravana
Ravana
dilwyn
Ravana
Level 148
God Stats
4W - 4L
1,607 SR
Queue Stats
188W - 213L
1,578 Elo+
Solo
Eset
Eset
fahmiac5
Eset
Level 160
God Stats
1W - 1L
1,725 SR
Queue Stats
147W - 129L
1,554 Elo+
Party 2
Team Averages
Level 143
1,566 SR
1,574 Elo+

VS

Team Averages
Level 151
1,545 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arnisius
Ares
Level 160
God Stats
8W - 6L
1,503 SR
Queue Stats
645W - 564L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Goro19
Sun Wukong
Level 147
God Stats
2W - 3L
1,386 SR
Queue Stats
155W - 131L
1,583 Elo+
Party 1
Poseidon
Poseidon
Ldiablo45
Poseidon
Level 142
God Stats
3W - 2L
1,585 SR
Queue Stats
63W - 65L
1,578 Elo+
Solo
Ullr
Ullr
runexee
Ullr
Level 146
God Stats
6W - 1L
1,751 SR
Queue Stats
148W - 123L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 3 / 7
8,185
682
10,158
13,708
12,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
Elerissa
He Bo
14
2 / 4 / 5
7,867
656
7,963
10,093
4,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 6
8,147
679
6,666
10,748
6,725
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
dilwyn
Ravana
14
2 / 4 / 6
8,390
699
6,796
14,544
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
16
3 / 3 / 7
8,754
730
9,066
9,880
5,157
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 0 / 14
9,758
813
9,311
2,853
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
4 / 5 / 10
10,178
848
9,153
15,392
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Goro19
Sun Wukong
15
4 / 2 / 12
9,616
801
9,847
14,339
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Ldiablo45
Poseidon
16
5 / 2 / 10
9,749
812
9,998
8,242
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
runexee
Ullr
16
4 / 1 / 14
9,581
798
15,733
8,845
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
10
Kills
20
20
Deaths
10
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
7
1.5
W
Nu Wa
 
Nu Wa
3
0
14
10
W
Ares
4
5
10
1.8
L
He Bo
Elerissa
He Bo
2
4
5
1.13
W
Sun Wukong
Goro19
Sun Wukong
4
2
12
5
W
Poseidon
Ldiablo45
Poseidon
5
2
10
5
L
2
6
6
0.83
L
Ravana
dilwyn
Ravana
2
4
6
1.25
L
Eset
3
3
7
2.17
W
Ullr
runexee
Ullr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
54,042
58,973
Taken
49,671
42,879
Mitigated
42,994
18,409
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,158
950
2,643
3,076
13,708
12,354
0
5,308
7,910
26,938
0
W
Nu Wa
 
Nu Wa
9,311
1,364
566
554
2,853
2,180
1,414
1,213
1,558
33,233
0
W
Ares
9,153
128
471
1,072
15,392
17,169
204
8,751
6,060
19,076
0
L
He Bo
Elerissa
He Bo
7,963
206
1,085
2,046
10,093
4,320
0
5,676
4,272
21,530
0
W
Sun Wukong
Goro19
Sun Wukong
9,847
227
1,992
5,161
14,339
14,918
101
7,918
6,028
0
14,436
W
Poseidon
Ldiablo45
Poseidon
9,998
1,290
2,110
2,538
8,242
4,458
1,196
4,672
3,396
21,769
1,097
L
6,666
335
0
806
10,748
6,725
0
5,172
5,275
0
15,214
L
Ravana
dilwyn
Ravana
6,796
804
1,746
3,028
14,544
14,323
0
6,686
7,405
0
15,784
L
Eset
9,066
546
1,894
2,085
9,880
5,157
0
5,190
4,609
29,632
0
W
Ullr
runexee
Ullr
15,733
4,698
1,398
1,803
8,845
4,269
2,512
4,633
3,869
0
26,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
48,882
141
Minions Killed
128
0
Camps Cleared
0
1,084,263
Distance Traveled
1,211,650
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,185
682
22
2
0
225,431
2
W
Nu Wa
9,758
813
50
4
0
259,385
2
W
Ares
10,178
848
14
1
0
227,857
0
L
He Bo
7,867
656
23
2
0
225,761
1
W
Sun Wukong
9,616
801
12
1
0
247,877
7
W
Poseidon
9,749
812
28
2
0
235,540
0
L
Thor
8,147
679
23
2
0
178,272
0
L
Ravana
8,390
699
12
1
0
231,657
2
L
Eset
8,754
730
61
5
0
223,142
0
W
Ullr
9,581
798
24
2
0
240,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role