Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Hentura
Anubis
Silver II
Level 107
God Stats
6W - 3L
1,625 SR
Queue Stats
32W - 33L
1,184 MMR
Party 2
Merlin
Merlin
Gold III
IsaaKill
Merlin
Gold III
Level 125
God Stats
7W - 1L
1,869 SR
Queue Stats
82W - 81L
1,521 MMR
Party 1
Horus
Horus
Bronze III
Strikerll
Horus
Bronze III
Level 133
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 3L
1,410 MMR
Party 2
Ravana
Ravana
Silver I
trift63
Ravana
Silver I
Level 120
God Stats
4W - 3L
1,586 SR
Queue Stats
39W - 46L
1,193 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,622 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,446 SR
1,368 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
GhoulStrife
Camazotz
Silver I
Level 107
God Stats
2W - 1L
1,237 SR
Queue Stats
28W - 30L
1,336 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Malinovski
Gilgamesh
Silver I
Level 79
God Stats
0W - 1L
1,496 SR
Queue Stats
38W - 46L
1,343 MMR
Solo
Bacchus
Bacchus
Silver I
Naicigam
Bacchus
Silver I
Level 122
God Stats
16W - 21L
1,476 SR
Queue Stats
24W - 32L
1,309 MMR
Solo
Danzaburou
Danzaburou
Bronze III
tgdeepak92
Danzaburou
Bronze III
Level 60
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 4L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 3
6,092
609
3,990
3,356
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hentura
Anubis
11
2 / 2 / 5
6,375
638
6,500
8,577
3,560
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
IsaaKill
Merlin
12
1 / 1 / 1
6,517
652
1,719
3,239
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Strikerll
Horus
9
4 / 0 / 3
5,991
599
5,743
5,112
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
trift63
Ravana
11
5 / 1 / 2
6,350
635
4,143
3,897
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanAchillesGeb

VS

Bans
CliodhnaOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 3 / 0
5,714
571
2,597
5,840
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
GhoulStrife
Camazotz
9
1 / 2 / 1
5,030
503
2,630
7,492
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Malinovski
Gilgamesh
8
1 / 4 / 1
5,148
515
4,480
8,257
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Naicigam
Bacchus
7
0 / 0 / 0
4,490
449
1,635
6,744
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
tgdeepak92
Danzaburou
6
0 / 5 / 0
4,086
409
782
5,213
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
L
Sol
 
Sol
2
3
0
0.67
L
Camazotz
GhoulStrife
Camazotz
1
2
1
0.75
W
Anubis
Hentura
Anubis
2
2
5
2.25
W
Merlin
IsaaKill
Merlin
1
1
1
1.5
L
Gilgamesh
Malinovski
Gilgamesh
1
4
1
0.38
L
Bacchus
Naicigam
Bacchus
0
0
0
0
W
Horus
Strikerll
Horus
4
0
3
5.5
L
Danzaburou
tgdeepak92
Danzaburou
0
5
0
0
W
Ravana
trift63
Ravana
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
12,124
24,181
Taken
33,546
9,410
Mitigated
9,849
10,631
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,990
2,158
0
1,501
3,356
902
1,090
428
2,928
0
41,841
L
Sol
 
Sol
2,597
615
0
2,052
5,840
1,599
588
1,232
4,608
29,666
3,337
L
Camazotz
GhoulStrife
Camazotz
2,630
381
0
4,140
7,492
1,524
0
1,216
6,276
0
22,559
W
Anubis
Hentura
Anubis
6,500
835
0
4,941
8,577
3,560
382
491
7,658
34,706
0
W
Merlin
IsaaKill
Merlin
1,719
159
0
594
3,239
1,191
0
1,094
2,145
46,293
0
L
Gilgamesh
Malinovski
Gilgamesh
4,480
1,496
0
2,293
8,257
2,897
0
5,129
3,128
0
24,634
L
Bacchus
Naicigam
Bacchus
1,635
209
0
2,465
6,744
3,256
0
642
6,102
12,451
0
W
Horus
Strikerll
Horus
5,743
2,050
417
3,022
5,112
2,287
0
1,498
3,577
0
17,102
L
Danzaburou
tgdeepak92
Danzaburou
782
142
0
606
5,213
573
0
0
5,213
0
12,589
W
Ravana
trift63
Ravana
4,143
842
0
156
3,897
1,470
0
661
3,236
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
24,468
370
Minions Killed
214
0
Camps Cleared
0
969,358
Distance Traveled
954,440
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,092
609
84
8
0
183,873
1
L
Sol
5,714
571
71
7
0
161,659
2
L
Camazotz
5,030
503
55
6
0
215,209
2
W
Anubis
6,375
638
82
8
0
167,015
2
W
Merlin
6,517
652
106
11
0
176,661
4
L
Gilgamesh
5,148
515
44
4
0
198,165
3
L
Bacchus
4,490
449
17
2
0
197,266
1
W
Horus
5,991
599
22
2
0
209,464
6
L
Danzaburou
4,086
409
27
3
0
182,141
3
W
Ravana
6,350
635
76
8
0
232,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role