Player Matchup

Ymir
Ymir
Blackmood0628
Ymir
Level 41
God Stats
13W - 5L
1,668 SR
Queue Stats
139W - 109L
1,486 Elo+
Solo
Atlas
Atlas
CreepyRipper350
Atlas
Level 45
God Stats
5W - 3L
1,643 SR
Queue Stats
106W - 130L
1,331 Elo+
Party 1
Hachiman
Hachiman
N1KO2569
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 1
Serqet
Serqet
YoursTruly6657
Serqet
Level 42
God Stats
2W - 4L
1,311 SR
Queue Stats
22W - 39L
1,326 Elo+
Solo
Ra
Ra
ruby_code60
Ra
Level 49
God Stats
4W - 6L
1,580 SR
Queue Stats
143W - 172L
1,478 Elo+
Solo
Team Averages
Level 39
1,540 SR
1,392 Elo+

VS

Team Averages
Level 77
1,476 SR
1,454 Elo+
Da Ji
Da Ji
GeneralValimar
Da Ji
Level 29
God Stats
3W - 3L
1,467 SR
Queue Stats
61W - 50L
1,493 Elo+
Party 2
Medusa
Medusa
JaylowDutch420
Medusa
Level 111
God Stats
5W - 2L
1,422 SR
Queue Stats
391W - 411L
1,377 Elo+
Solo
Ravana
Ravana
Kuromaki1
Ravana
Level 77
God Stats
34W - 37L
1,486 SR
Queue Stats
332W - 310L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Richard419
Cthulhu
Level 50
God Stats
19W - 28L
1,438 SR
Queue Stats
150W - 171L
1,419 Elo+
Solo
Scylla
Scylla
Sadyah
Scylla
Level 117
God Stats
16W - 7L
1,569 SR
Queue Stats
116W - 92L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
7,024
585
3,050
9,214
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 3 / 3
5,286
441
1,760
8,651
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
N1KO2569
Hachiman
9
3 / 6 / 2
5,743
479
3,497
7,444
1,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
6,844
570
2,498
8,599
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,541
462
1,391
4,831
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,281
523
4,501
6,413
2,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 4 / 3
7,278
607
6,177
7,179
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Kuromaki1
Ravana
13
7 / 2 / 3
8,183
682
5,489
4,060
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Richard419
Cthulhu
11
4 / 0 / 3
6,963
580
6,124
8,726
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Sadyah
Scylla
13
6 / 1 / 4
8,120
677
5,245
3,794
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
21
21
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
0
3
3
0.5
W
1
3
2
0.67
W
3
4
3
1.13
W
Ravana
Kuromaki1
Ravana
7
2
3
4.25
L
Hachiman
N1KO2569
Hachiman
3
6
2
0.67
W
Cthulhu
Richard419
Cthulhu
4
0
3
5.5
W
Scylla
Sadyah
Scylla
6
1
4
8
L
1
4
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,196
Damage
27,536
38,739
Taken
30,172
13,735
Mitigated
11,793
8,332
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,050
995
0
1,202
9,214
5,344
0
0
9,214
33,790
0
L
1,760
746
588
1,454
8,651
3,051
206
4,483
4,078
12,147
0
W
4,501
1,096
0
1,564
6,413
2,124
874
2,441
3,786
0
16,578
W
6,177
3,127
0
702
7,179
1,999
0
1,958
5,081
0
45,093
W
Ravana
Kuromaki1
Ravana
5,489
1,549
0
1,316
4,060
1,150
360
667
3,170
0
38,423
L
Hachiman
N1KO2569
Hachiman
3,497
2,365
0
869
7,444
1,741
576
4,182
3,184
0
14,468
W
Cthulhu
Richard419
Cthulhu
6,124
548
0
3,409
8,726
5,681
140
868
7,830
23,938
0
W
Scylla
Sadyah
Scylla
5,245
350
0
1,617
3,794
839
268
149
3,489
45,839
0
L
2,498
524
0
3,522
8,599
2,772
0
1,719
6,820
0
42,206
L
1,391
94
0
697
4,831
827
155
757
4,074
20,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
36,825
248
Minions Killed
324
0
Camps Cleared
0
1,046,342
Distance Traveled
1,215,137
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,024
585
69
6
0
222,510
3
L
Atlas
5,286
441
13
1
0
177,577
0
W
Da Ji
6,281
523
48
4
0
218,310
2
W
Medusa
7,278
607
81
7
0
215,951
1
W
Ravana
8,183
682
76
6
0
278,813
1
L
Hachiman
5,743
479
33
3
0
199,054
0
W
Cthulhu
6,963
580
21
2
0
276,477
1
W
Scylla
8,120
677
98
8
0
225,586
2
L
Serqet
6,844
570
92
8
0
280,352
2
L
Ra
5,541
462
41
3
0
166,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role