Player Matchup

Charybdis
Charybdis
Silver II
Kikemaiyo
Charybdis
Silver II
Level 127
God Stats
3W - 1L
1,562 SR
Queue Stats
36W - 43L
1,148 MMR
Party 1
Sobek
Sobek
Silver IV
Upa1997
Sobek
Silver IV
Level 116
God Stats
1W - 0L
1,691 SR
Queue Stats
19W - 32L
929 MMR
Party 1
Scylla
Scylla
Gold I
cebrianleon
Scylla
Gold I
Level 95
God Stats
1W - 0L
1,281 SR
Queue Stats
34W - 29L
1,825 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,512 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 50
1,518 SR
1,016 MMR
Ah Puch
Ah Puch
Gold IV
Démèn
Ah Puch
Gold IV
Level 61
God Stats
11W - 15L
1,502 SR
Queue Stats
81W - 109L
1,298 MMR
Solo
Thanatos
Thanatos
Silver III
Kagoxx774
Thanatos
Silver III
Level 41
God Stats
4W - 7L
1,433 SR
Queue Stats
27W - 49L
953 MMR
Solo
Xing Tian
Xing Tian
Silver V
premiere58
Xing Tian
Silver V
Level 49
God Stats
1W - 1L
1,619 SR
Queue Stats
25W - 45L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kikemaiyo
Charybdis
17
9 / 4 / 6
14,059
669
24,006
18,091
6,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Upa1997
Sobek
16
1 / 3 / 15
13,891
661
8,540
26,632
42,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
6 / 3 / 9
13,621
649
13,790
14,567
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetGebChaacAnhurGilgamesh

VS

Bans
AchillesYmirAthenaBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Démèn
Ah Puch
15
1 / 6 / 6
12,506
596
18,598
15,248
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kagoxx774
Thanatos
16
6 / 8 / 0
12,740
607
12,657
17,193
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
premiere58
Xing Tian
16
3 / 2 / 5
13,346
636
12,057
24,628
30,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
16
Kills
10
10
Deaths
16
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Démèn
Ah Puch
1
6
6
0.67
L
Thanatos
Kagoxx774
Thanatos
6
8
0
0.75
W
Charybdis
Kikemaiyo
Charybdis
9
4
6
3
W
Sobek
Upa1997
Sobek
1
3
15
2.83
W
Scylla
6
3
9
3.5
L
Xing Tian
premiere58
Xing Tian
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,336
Damage
43,312
59,290
Taken
57,069
53,150
Mitigated
46,564
15,385
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Démèn
Ah Puch
18,598
284
222
4,262
15,248
5,259
189
5,826
9,347
62,142
0
L
Thanatos
Kagoxx774
Thanatos
12,657
1,726
349
10,411
17,193
10,375
232
6,438
10,559
0
40,138
W
Charybdis
Kikemaiyo
Charybdis
24,006
16,155
0
6,199
18,091
6,064
2,301
9,659
7,717
0
71,985
W
Sobek
Upa1997
Sobek
8,540
533
0
5,409
26,632
42,346
207
12,514
12,780
23,467
0
W
Scylla
13,790
641
220
3,557
14,567
4,740
979
8,196
5,637
69,997
0
L
Xing Tian
premiere58
Xing Tian
12,057
931
312
4,087
24,628
30,930
50
9,669
14,493
40,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
38,592
271
Minions Killed
186
13
Camps Cleared
4
1,113,643
Distance Traveled
1,125,121
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,506
596
91
4
1
311,191
1
L
Thanatos
12,740
607
51
2
3
371,573
1
W
Charybdis
14,059
669
126
6
6
320,200
1
W
Sobek
13,891
661
27
1
3
393,476
5
W
Scylla
13,621
649
118
6
4
399,967
4
L
Xing Tian
13,346
636
44
2
0
442,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role