Player Matchup

Kukulkan
Kukulkan
BillyHashbrown
Kukulkan
Level 109
God Stats
3W - 0L
1,681 SR
Queue Stats
94W - 80L
1,569 Elo+
Solo
Osiris
Osiris
DenKrigsgud
Osiris
Level 128
God Stats
7W - 5L
1,572 SR
Queue Stats
56W - 46L
1,605 Elo+
Solo
Ymir
Ymir
FSNBaZaKa
Ymir
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 96
1,585 SR
1,558 Elo+

VS

Team Averages
Level 125
1,500 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AVECESMAT0
Sun Wukong
Level 120
God Stats
1W - 4L
1,464 SR
Queue Stats
264W - 374L
1,429 Elo+
Solo
Ra
Ra
SpargleFunkleton
Ra
Level 115
God Stats
7W - 10L
1,535 SR
Queue Stats
92W - 106L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 0 / 5
6,763
676
7,391
4,232
1,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
12
6 / 0 / 1
7,499
750
7,787
6,568
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
10
1 / 1 / 5
7,215
722
1,902
8,985
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 0
6,600
660
5,153
7,100
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
AVECESMAT0
Sun Wukong
9
0 / 3 / 1
6,077
608
5,414
9,807
4,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,198
620
4,326
4,713
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Sun Wukong
AVECESMAT0
Sun Wukong
0
3
1
0.17
W
Kukulkan
1
0
5
3.5
W
Osiris
6
0
1
6.5
W
Ymir
1
1
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
14,893
19,785
Taken
21,620
11,953
Mitigated
8,295
3,731
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,153
2,481
0
660
7,100
2,450
1,031
3,563
3,537
0
17,223
L
Sun Wukong
AVECESMAT0
Sun Wukong
5,414
309
56
348
9,807
4,138
0
6,053
3,754
0
13,858
W
Kukulkan
7,391
947
0
42
4,232
1,176
0
458
3,774
37,030
0
W
Osiris
7,787
1,771
0
358
6,568
5,482
0
2,171
4,397
4,163
17,065
W
Ymir
1,902
326
532
2,799
8,985
5,295
0
1,909
7,076
4,667
0
L
4,326
352
1,283
1,995
4,713
1,707
0
1,702
3,011
27,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
18,875
110
Minions Killed
109
5
Camps Cleared
4
597,008
Distance Traveled
578,836
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,600
660
34
3
2
177,507
3
L
Sun Wukong
6,077
608
23
2
1
192,848
3
W
Kukulkan
6,763
676
86
9
3
194,264
4
W
Osiris
7,499
750
17
2
2
217,376
3
W
Ymir
7,215
722
7
1
0
185,368
1
L
Ra
6,198
620
52
5
1
208,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role