Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Constantine988
Ganesha
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 483L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THe MaRTiAn6672
Ah Muzen Cab
Level 98
God Stats
3W - 1L
1,359 SR
Queue Stats
181W - 237L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uncompressed
Tsukuyomi
Level 124
God Stats
4W - 4L
1,387 SR
Queue Stats
190W - 213L
1,389 Elo+
Party 1
Artio
Artio
puredop3nesss
Artio
Level 69
God Stats
2W - 0L
1,527 SR
Queue Stats
106W - 128L
1,341 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,391 Elo+

VS

Team Averages
Level 97
1,513 SR
1,379 Elo+
Vulcan
Vulcan
IvaniaSlc
Vulcan
Level 160
God Stats
3W - 11L
1,285 SR
Queue Stats
340W - 397L
1,386 Elo+
Solo
Bacchus
Bacchus
NEON J23
Bacchus
Level 67
God Stats
3W - 5L
1,506 SR
Queue Stats
74W - 107L
1,376 Elo+
Solo
Bellona
Bellona
PopeZepp
Bellona
Level 63
God Stats
4W - 5L
1,454 SR
Queue Stats
250W - 240L
1,379 Elo+
Solo
Neith
Neith
TheScytheSlayer4
Neith
Level 89
God Stats
4W - 2L
1,748 SR
Queue Stats
295W - 359L
1,371 Elo+
Solo
Kali
Kali
sakari_12
Kali
Level 107
God Stats
4W - 4L
1,569 SR
Queue Stats
471W - 566L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 4
9,926
522
13,223
14,501
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 12
9,991
526
8,117
16,480
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
THe MaRTiAn6672
Ah Muzen Cab
18
4 / 0 / 4
11,196
589
7,552
9,874
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Uncompressed
Tsukuyomi
17
4 / 3 / 4
10,771
567
7,126
15,284
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 0
10,477
551
8,270
14,872
17,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IvaniaSlc
Vulcan
15
2 / 3 / 0
9,239
486
8,407
8,498
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
NEON J23
Bacchus
11
0 / 4 / 4
7,241
381
6,331
17,609
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
PopeZepp
Bellona
16
2 / 2 / 2
9,529
502
9,001
14,288
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 3
7,805
411
12,560
13,746
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
10
3 / 3 / 3
7,840
413
3,988
8,469
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
9
9
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
4
7
W
2
2
12
4
L
Vulcan
IvaniaSlc
Vulcan
2
3
0
0.67
L
Bacchus
NEON J23
Bacchus
0
4
4
0.5
L
Bellona
PopeZepp
Bellona
2
2
2
1.5
W
Ah Muzen Cab
THe MaRTiAn6672
Ah Muzen Cab
4
0
4
6
L
2
5
3
0.7
W
Tsukuyomi
Uncompressed
Tsukuyomi
4
3
4
2
W
2
3
0
0.67
L
Kali
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,288
Damage
40,287
71,011
Taken
62,610
49,790
Mitigated
35,287
29,409
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,223
3,789
0
7,538
14,501
4,820
2,266
4,641
9,860
54,810
0
W
8,117
776
0
2,577
16,480
17,192
211
4,602
11,614
37,419
0
L
Vulcan
IvaniaSlc
Vulcan
8,407
2,883
21
2,600
8,498
3,086
342
2,055
6,443
55,424
0
L
Bacchus
NEON J23
Bacchus
6,331
239
83
4,671
17,609
14,027
216
8,965
8,644
14,798
0
L
Bellona
PopeZepp
Bellona
9,001
2,257
0
2,708
14,288
11,462
0
7,205
5,449
0
57,126
W
Ah Muzen Cab
THe MaRTiAn6672
Ah Muzen Cab
7,552
3,463
0
6,349
9,874
3,815
3,673
4,665
5,209
0
83,257
L
12,560
4,286
217
6,431
13,746
4,333
828
8,527
5,219
0
56,628
W
Tsukuyomi
Uncompressed
Tsukuyomi
7,126
2,655
0
6,868
15,284
6,118
632
711
14,402
0
80,015
W
8,270
561
8
6,069
14,872
17,845
0
119
13,484
58,547
0
L
Kali
3,988
2,098
0
4,237
8,469
2,379
0
1,373
7,024
0
28,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
41,654
555
Minions Killed
427
0
Camps Cleared
0
1,905,159
Distance Traveled
1,581,480
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,926
522
117
6
0
382,522
6
W
Ganesha
9,991
526
19
1
0
378,457
1
L
Vulcan
9,239
486
120
6
0
336,048
2
L
Bacchus
7,241
381
21
1
0
367,183
2
L
Bellona
9,529
502
136
7
0
359,915
4
W
Ah Muzen Cab
11,196
589
173
9
0
400,831
1
L
Neith
7,805
411
88
5
0
317,077
7
W
Tsukuyomi
10,771
567
134
7
0
408,237
3
W
Artio
10,477
551
112
6
0
335,112
2
L
Kali
7,840
413
62
3
0
201,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role